[Author]
Author = alebalGTA
[Description]
Description = You can drive a tractor, right? Even on a steep, narrow mountain road? A tip: handbrake and accelerator when the tractor stops...
[Objectives]
Objectivescount = 52

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -108,024
Objectives[0]positionY = 4300,738
Objectives[0]positionZ = 45,97033
Objectives[0]Heading = 46,91014
Objectives[0]model = player_two
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 3
Objectives[0]Weapon0 = MicroSMG
Objectives[0]Weapon1 = HeavyPistol
Objectives[0]Weapon2 = AssaultrifleMk2
Objectives[0]mission_ActorsCount = 5
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 4
Objectives[0]mission_Actors[0]positionX = -107,2985
Objectives[0]mission_Actors[0]positionY = 4301,694
Objectives[0]mission_Actors[0]positionZ = 45,99559
Objectives[0]mission_Actors[0]Heading = 104,8963
Objectives[0]mission_Actors[0]String_Name = player_zero
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 18
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = -117,3295
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 4294,582
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 44,78965
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]Type = Drive
Objectives[0]mission_Actors[0]Task_List[1]PositionX = -209,8326
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 4343,514
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 31,09596
Objectives[0]mission_Actors[0]Task_List[1]Speed = 8
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[1]Reverse = False
Objectives[0]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[2]Type = Drive
Objectives[0]mission_Actors[0]Task_List[2]PositionX = -502,0741
Objectives[0]mission_Actors[0]Task_List[2]PositionY = 4518,142
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 85,34903
Objectives[0]mission_Actors[0]Task_List[2]Speed = 8
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[2]Reverse = False
Objectives[0]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[3]Type = Drive
Objectives[0]mission_Actors[0]Task_List[3]PositionX = -649,813
Objectives[0]mission_Actors[0]Task_List[3]PositionY = 4508,151
Objectives[0]mission_Actors[0]Task_List[3]PositionZ = 84,68153
Objectives[0]mission_Actors[0]Task_List[3]Speed = 5
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[3]Reverse = False
Objectives[0]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[4]Type = Drive
Objectives[0]mission_Actors[0]Task_List[4]PositionX = -827,6174
Objectives[0]mission_Actors[0]Task_List[4]PositionY = 4540,293
Objectives[0]mission_Actors[0]Task_List[4]PositionZ = 91,82816
Objectives[0]mission_Actors[0]Task_List[4]Speed = 8
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[4]Reverse = False
Objectives[0]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[5]Type = Drive
Objectives[0]mission_Actors[0]Task_List[5]PositionX = -864,7709
Objectives[0]mission_Actors[0]Task_List[5]PositionY = 4533,742
Objectives[0]mission_Actors[0]Task_List[5]PositionZ = 106,8237
Objectives[0]mission_Actors[0]Task_List[5]Speed = 13
Objectives[0]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[5]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[5]Reverse = False
Objectives[0]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[6]Type = Drive
Objectives[0]mission_Actors[0]Task_List[6]PositionX = -986,4135
Objectives[0]mission_Actors[0]Task_List[6]PositionY = 4551,002
Objectives[0]mission_Actors[0]Task_List[6]PositionZ = 128,1843
Objectives[0]mission_Actors[0]Task_List[6]Speed = 8
Objectives[0]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[6]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[6]Reverse = False
Objectives[0]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[7]Type = Drive
Objectives[0]mission_Actors[0]Task_List[7]PositionX = -1271,404
Objectives[0]mission_Actors[0]Task_List[7]PositionY = 4607,809
Objectives[0]mission_Actors[0]Task_List[7]PositionZ = 124,6301
Objectives[0]mission_Actors[0]Task_List[7]Speed = 8
Objectives[0]mission_Actors[0]Task_List[7]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[7]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[7]Reverse = False
Objectives[0]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[8]Type = Drive
Objectives[0]mission_Actors[0]Task_List[8]PositionX = -1339,696
Objectives[0]mission_Actors[0]Task_List[8]PositionY = 4702,036
Objectives[0]mission_Actors[0]Task_List[8]PositionZ = 63,50079
Objectives[0]mission_Actors[0]Task_List[8]Speed = 5
Objectives[0]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[8]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[8]Reverse = False
Objectives[0]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[9]Type = Drive
Objectives[0]mission_Actors[0]Task_List[9]PositionX = -1561,918
Objectives[0]mission_Actors[0]Task_List[9]PositionY = 4730,556
Objectives[0]mission_Actors[0]Task_List[9]PositionZ = 49,53716
Objectives[0]mission_Actors[0]Task_List[9]Speed = 8
Objectives[0]mission_Actors[0]Task_List[9]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[9]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[9]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[9]Reverse = False
Objectives[0]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[10]Type = Drive
Objectives[0]mission_Actors[0]Task_List[10]PositionX = -1537,164
Objectives[0]mission_Actors[0]Task_List[10]PositionY = 4740,774
Objectives[0]mission_Actors[0]Task_List[10]PositionZ = 51,56393
Objectives[0]mission_Actors[0]Task_List[10]Speed = 5
Objectives[0]mission_Actors[0]Task_List[10]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[10]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[10]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[10]Reverse = False
Objectives[0]mission_Actors[0]Task_List[10]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[10]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[10]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[10]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[11]Type = Drive
Objectives[0]mission_Actors[0]Task_List[11]PositionX = -1319,737
Objectives[0]mission_Actors[0]Task_List[11]PositionY = 4900,335
Objectives[0]mission_Actors[0]Task_List[11]PositionZ = 146,1081
Objectives[0]mission_Actors[0]Task_List[11]Speed = 8
Objectives[0]mission_Actors[0]Task_List[11]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[11]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[11]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[11]Reverse = False
Objectives[0]mission_Actors[0]Task_List[11]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[11]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[11]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[11]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[12]Type = Drive
Objectives[0]mission_Actors[0]Task_List[12]PositionX = -1093,812
Objectives[0]mission_Actors[0]Task_List[12]PositionY = 5062,513
Objectives[0]mission_Actors[0]Task_List[12]PositionZ = 160,2043
Objectives[0]mission_Actors[0]Task_List[12]Speed = 5
Objectives[0]mission_Actors[0]Task_List[12]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[12]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[12]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[12]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[12]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[12]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[12]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[12]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[12]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[12]Reverse = False
Objectives[0]mission_Actors[0]Task_List[12]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[12]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[12]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[12]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[13]Type = Drive
Objectives[0]mission_Actors[0]Task_List[13]PositionX = -1036,54
Objectives[0]mission_Actors[0]Task_List[13]PositionY = 4914,726
Objectives[0]mission_Actors[0]Task_List[13]PositionZ = 206,3006
Objectives[0]mission_Actors[0]Task_List[13]Speed = 8
Objectives[0]mission_Actors[0]Task_List[13]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[13]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[13]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[13]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[13]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[13]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[13]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[13]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[13]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[13]Reverse = False
Objectives[0]mission_Actors[0]Task_List[13]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[13]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[13]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[13]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[14]Type = Drive
Objectives[0]mission_Actors[0]Task_List[14]PositionX = -1051,73
Objectives[0]mission_Actors[0]Task_List[14]PositionY = 4906,899
Objectives[0]mission_Actors[0]Task_List[14]PositionZ = 209,879
Objectives[0]mission_Actors[0]Task_List[14]Speed = 8
Objectives[0]mission_Actors[0]Task_List[14]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[14]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[14]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[14]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[14]AvoidActors = False
Objectives[0]mission_Actors[0]Task_List[14]AvoidObjects = False
Objectives[0]mission_Actors[0]Task_List[14]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[14]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[14]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[14]Reverse = False
Objectives[0]mission_Actors[0]Task_List[14]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[14]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[14]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[14]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[15]Type = Drive
Objectives[0]mission_Actors[0]Task_List[15]PositionX = -1084,697
Objectives[0]mission_Actors[0]Task_List[15]PositionY = 4907,485
Objectives[0]mission_Actors[0]Task_List[15]PositionZ = 213,6228
Objectives[0]mission_Actors[0]Task_List[15]Speed = 5
Objectives[0]mission_Actors[0]Task_List[15]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[15]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[15]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[15]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[15]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[15]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[15]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[15]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[15]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[15]Reverse = False
Objectives[0]mission_Actors[0]Task_List[15]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[15]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[15]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[15]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[16]Type = Drive
Objectives[0]mission_Actors[0]Task_List[16]PositionX = -1119,793
Objectives[0]mission_Actors[0]Task_List[16]PositionY = 4927,608
Objectives[0]mission_Actors[0]Task_List[16]PositionZ = 218,0096
Objectives[0]mission_Actors[0]Task_List[16]Speed = 5
Objectives[0]mission_Actors[0]Task_List[16]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[16]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[16]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[16]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[16]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[16]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[16]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[16]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[16]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[16]Reverse = False
Objectives[0]mission_Actors[0]Task_List[16]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[16]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[16]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[16]AvoidHighWays = True
Objectives[0]mission_Actors[0]Task_List[17]Type = Drive
Objectives[0]mission_Actors[0]Task_List[17]PositionX = -1160,749
Objectives[0]mission_Actors[0]Task_List[17]PositionY = 4911,491
Objectives[0]mission_Actors[0]Task_List[17]PositionZ = 220,0026
Objectives[0]mission_Actors[0]Task_List[17]Speed = 5
Objectives[0]mission_Actors[0]Task_List[17]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[17]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[17]AvoidVehicles = False
Objectives[0]mission_Actors[0]Task_List[17]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[17]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[17]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[17]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[17]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[17]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[17]Reverse = False
Objectives[0]mission_Actors[0]Task_List[17]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[17]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[17]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[17]AvoidHighWays = True
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 7
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 14
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 3
Objectives[0]mission_Actors[1]positionX = -109,8419
Objectives[0]mission_Actors[1]positionY = 4301,339
Objectives[0]mission_Actors[1]positionZ = 45,99385
Objectives[0]mission_Actors[1]Heading = 225
Objectives[0]mission_Actors[1]String_Name = player_one
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 15
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[0]PositionX = -89,48466
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 4310,851
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 46,94267
Objectives[0]mission_Actors[1]Task_List[0]Speed = 1
Objectives[0]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[1]Task_List[1]Type = Drive
Objectives[0]mission_Actors[1]Task_List[1]PositionX = -209,8326
Objectives[0]mission_Actors[1]Task_List[1]PositionY = 4343,514
Objectives[0]mission_Actors[1]Task_List[1]PositionZ = 31,09596
Objectives[0]mission_Actors[1]Task_List[1]Speed = 8
Objectives[0]mission_Actors[1]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[1]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[1]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[1]Reverse = False
Objectives[0]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[2]Type = Drive
Objectives[0]mission_Actors[1]Task_List[2]PositionX = -502,0741
Objectives[0]mission_Actors[1]Task_List[2]PositionY = 4518,142
Objectives[0]mission_Actors[1]Task_List[2]PositionZ = 85,34903
Objectives[0]mission_Actors[1]Task_List[2]Speed = 8
Objectives[0]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[2]Reverse = False
Objectives[0]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[3]Type = Drive
Objectives[0]mission_Actors[1]Task_List[3]PositionX = -649,813
Objectives[0]mission_Actors[1]Task_List[3]PositionY = 4508,151
Objectives[0]mission_Actors[1]Task_List[3]PositionZ = 84,68153
Objectives[0]mission_Actors[1]Task_List[3]Speed = 5
Objectives[0]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[3]Reverse = False
Objectives[0]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[4]Type = Drive
Objectives[0]mission_Actors[1]Task_List[4]PositionX = -827,6174
Objectives[0]mission_Actors[1]Task_List[4]PositionY = 4540,293
Objectives[0]mission_Actors[1]Task_List[4]PositionZ = 91,82816
Objectives[0]mission_Actors[1]Task_List[4]Speed = 8
Objectives[0]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[4]Reverse = False
Objectives[0]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[5]Type = Drive
Objectives[0]mission_Actors[1]Task_List[5]PositionX = -864,7709
Objectives[0]mission_Actors[1]Task_List[5]PositionY = 4533,742
Objectives[0]mission_Actors[1]Task_List[5]PositionZ = 106,8237
Objectives[0]mission_Actors[1]Task_List[5]Speed = 13
Objectives[0]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[5]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[5]Reverse = False
Objectives[0]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[6]Type = Drive
Objectives[0]mission_Actors[1]Task_List[6]PositionX = -986,4135
Objectives[0]mission_Actors[1]Task_List[6]PositionY = 4551,002
Objectives[0]mission_Actors[1]Task_List[6]PositionZ = 128,1843
Objectives[0]mission_Actors[1]Task_List[6]Speed = 8
Objectives[0]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[6]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[6]Reverse = False
Objectives[0]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[7]Type = Drive
Objectives[0]mission_Actors[1]Task_List[7]PositionX = -1271,404
Objectives[0]mission_Actors[1]Task_List[7]PositionY = 4607,809
Objectives[0]mission_Actors[1]Task_List[7]PositionZ = 124,6301
Objectives[0]mission_Actors[1]Task_List[7]Speed = 8
Objectives[0]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[7]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[7]Reverse = False
Objectives[0]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[8]Type = Drive
Objectives[0]mission_Actors[1]Task_List[8]PositionX = -1339,696
Objectives[0]mission_Actors[1]Task_List[8]PositionY = 4702,036
Objectives[0]mission_Actors[1]Task_List[8]PositionZ = 63,50079
Objectives[0]mission_Actors[1]Task_List[8]Speed = 5
Objectives[0]mission_Actors[1]Task_List[8]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[8]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[8]Reverse = False
Objectives[0]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[9]Type = Drive
Objectives[0]mission_Actors[1]Task_List[9]PositionX = -1558,874
Objectives[0]mission_Actors[1]Task_List[9]PositionY = 4725,112
Objectives[0]mission_Actors[1]Task_List[9]PositionZ = 48,87238
Objectives[0]mission_Actors[1]Task_List[9]Speed = 8
Objectives[0]mission_Actors[1]Task_List[9]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[9]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[9]Reverse = False
Objectives[0]mission_Actors[1]Task_List[9]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[10]Type = Drive
Objectives[0]mission_Actors[1]Task_List[10]PositionX = -1548,091
Objectives[0]mission_Actors[1]Task_List[10]PositionY = 4737,945
Objectives[0]mission_Actors[1]Task_List[10]PositionZ = 51,62289
Objectives[0]mission_Actors[1]Task_List[10]Speed = 5
Objectives[0]mission_Actors[1]Task_List[10]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[10]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[10]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[10]Reverse = False
Objectives[0]mission_Actors[1]Task_List[10]TakeShortestPath = True
Objectives[0]mission_Actors[1]Task_List[10]IgnoreRoads = True
Objectives[0]mission_Actors[1]Task_List[10]IgnoreAllPathing = True
Objectives[0]mission_Actors[1]Task_List[10]AvoidHighWays = True
Objectives[0]mission_Actors[1]Task_List[11]Type = Drive
Objectives[0]mission_Actors[1]Task_List[11]PositionX = -1319,737
Objectives[0]mission_Actors[1]Task_List[11]PositionY = 4900,335
Objectives[0]mission_Actors[1]Task_List[11]PositionZ = 146,1081
Objectives[0]mission_Actors[1]Task_List[11]Speed = 8
Objectives[0]mission_Actors[1]Task_List[11]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[11]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[11]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[11]Reverse = False
Objectives[0]mission_Actors[1]Task_List[11]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[11]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[11]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[11]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[12]Type = Drive
Objectives[0]mission_Actors[1]Task_List[12]PositionX = -1093,812
Objectives[0]mission_Actors[1]Task_List[12]PositionY = 5062,513
Objectives[0]mission_Actors[1]Task_List[12]PositionZ = 160,2043
Objectives[0]mission_Actors[1]Task_List[12]Speed = 5
Objectives[0]mission_Actors[1]Task_List[12]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[12]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[12]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[12]Reverse = False
Objectives[0]mission_Actors[1]Task_List[12]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[12]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[12]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[12]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[13]Type = Drive
Objectives[0]mission_Actors[1]Task_List[13]PositionX = -774,3575
Objectives[0]mission_Actors[1]Task_List[13]PositionY = 5193,295
Objectives[0]mission_Actors[1]Task_List[13]PositionZ = 113,9379
Objectives[0]mission_Actors[1]Task_List[13]Speed = 5
Objectives[0]mission_Actors[1]Task_List[13]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[13]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[13]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[13]Reverse = False
Objectives[0]mission_Actors[1]Task_List[13]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[13]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[13]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[13]AvoidHighWays = False
Objectives[0]mission_Actors[1]Task_List[14]Type = Drive
Objectives[0]mission_Actors[1]Task_List[14]PositionX = -1164,783
Objectives[0]mission_Actors[1]Task_List[14]PositionY = 4922,006
Objectives[0]mission_Actors[1]Task_List[14]PositionZ = 222,7316
Objectives[0]mission_Actors[1]Task_List[14]Speed = 8
Objectives[0]mission_Actors[1]Task_List[14]StopBeforeVehicles = True
Objectives[0]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[0]mission_Actors[1]Task_List[14]AvoidVehicles = False
Objectives[0]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[1]Task_List[14]AvoidActors = False
Objectives[0]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[0]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[0]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[0]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[0]mission_Actors[1]Task_List[14]Reverse = False
Objectives[0]mission_Actors[1]Task_List[14]TakeShortestPath = False
Objectives[0]mission_Actors[1]Task_List[14]IgnoreRoads = False
Objectives[0]mission_Actors[1]Task_List[14]IgnoreAllPathing = False
Objectives[0]mission_Actors[1]Task_List[14]AvoidHighWays = False
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 27
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 14
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 3
Objectives[0]mission_Actors[2]positionX = -109,231
Objectives[0]mission_Actors[2]positionY = 4300,185
Objectives[0]mission_Actors[2]positionZ = 45,88665
Objectives[0]mission_Actors[2]Heading = 14,99996
Objectives[0]mission_Actors[2]String_Name = ig_lamardavis
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 15
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[0]PositionX = -81,93633
Objectives[0]mission_Actors[2]Task_List[0]PositionY = 4326,84
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 48,89925
Objectives[0]mission_Actors[2]Task_List[0]Speed = 1,5
Objectives[0]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[2]Task_List[1]Type = Drive
Objectives[0]mission_Actors[2]Task_List[1]PositionX = -209,8326
Objectives[0]mission_Actors[2]Task_List[1]PositionY = 4343,514
Objectives[0]mission_Actors[2]Task_List[1]PositionZ = 31,09596
Objectives[0]mission_Actors[2]Task_List[1]Speed = 8
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[1]Reverse = False
Objectives[0]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[2]Type = Drive
Objectives[0]mission_Actors[2]Task_List[2]PositionX = -502,0741
Objectives[0]mission_Actors[2]Task_List[2]PositionY = 4518,142
Objectives[0]mission_Actors[2]Task_List[2]PositionZ = 85,34903
Objectives[0]mission_Actors[2]Task_List[2]Speed = 8
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[2]Reverse = False
Objectives[0]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[3]Type = Drive
Objectives[0]mission_Actors[2]Task_List[3]PositionX = -649,813
Objectives[0]mission_Actors[2]Task_List[3]PositionY = 4508,151
Objectives[0]mission_Actors[2]Task_List[3]PositionZ = 84,68153
Objectives[0]mission_Actors[2]Task_List[3]Speed = 5
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[3]Reverse = False
Objectives[0]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[4]Type = Drive
Objectives[0]mission_Actors[2]Task_List[4]PositionX = -827,6174
Objectives[0]mission_Actors[2]Task_List[4]PositionY = 4540,293
Objectives[0]mission_Actors[2]Task_List[4]PositionZ = 91,82816
Objectives[0]mission_Actors[2]Task_List[4]Speed = 8
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[4]Reverse = False
Objectives[0]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[5]Type = Drive
Objectives[0]mission_Actors[2]Task_List[5]PositionX = -864,7709
Objectives[0]mission_Actors[2]Task_List[5]PositionY = 4533,742
Objectives[0]mission_Actors[2]Task_List[5]PositionZ = 106,8237
Objectives[0]mission_Actors[2]Task_List[5]Speed = 13
Objectives[0]mission_Actors[2]Task_List[5]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[5]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[5]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[5]Reverse = False
Objectives[0]mission_Actors[2]Task_List[5]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[6]Type = Drive
Objectives[0]mission_Actors[2]Task_List[6]PositionX = -986,4135
Objectives[0]mission_Actors[2]Task_List[6]PositionY = 4551,002
Objectives[0]mission_Actors[2]Task_List[6]PositionZ = 128,1843
Objectives[0]mission_Actors[2]Task_List[6]Speed = 8
Objectives[0]mission_Actors[2]Task_List[6]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[6]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[6]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[6]Reverse = False
Objectives[0]mission_Actors[2]Task_List[6]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[7]Type = Drive
Objectives[0]mission_Actors[2]Task_List[7]PositionX = -1271,404
Objectives[0]mission_Actors[2]Task_List[7]PositionY = 4607,809
Objectives[0]mission_Actors[2]Task_List[7]PositionZ = 124,6301
Objectives[0]mission_Actors[2]Task_List[7]Speed = 8
Objectives[0]mission_Actors[2]Task_List[7]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[7]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[7]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[7]Reverse = False
Objectives[0]mission_Actors[2]Task_List[7]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[8]Type = Drive
Objectives[0]mission_Actors[2]Task_List[8]PositionX = -1339,696
Objectives[0]mission_Actors[2]Task_List[8]PositionY = 4702,036
Objectives[0]mission_Actors[2]Task_List[8]PositionZ = 63,50079
Objectives[0]mission_Actors[2]Task_List[8]Speed = 5
Objectives[0]mission_Actors[2]Task_List[8]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[8]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[8]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[8]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[8]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[8]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[8]Reverse = False
Objectives[0]mission_Actors[2]Task_List[8]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[8]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[8]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[8]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[9]Type = Drive
Objectives[0]mission_Actors[2]Task_List[9]PositionX = -1558,874
Objectives[0]mission_Actors[2]Task_List[9]PositionY = 4725,112
Objectives[0]mission_Actors[2]Task_List[9]PositionZ = 48,87238
Objectives[0]mission_Actors[2]Task_List[9]Speed = 8
Objectives[0]mission_Actors[2]Task_List[9]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[9]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[9]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[9]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[9]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[9]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[9]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[9]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[9]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[9]Reverse = False
Objectives[0]mission_Actors[2]Task_List[9]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[9]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[9]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[9]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[10]Type = Drive
Objectives[0]mission_Actors[2]Task_List[10]PositionX = -1548,091
Objectives[0]mission_Actors[2]Task_List[10]PositionY = 4737,945
Objectives[0]mission_Actors[2]Task_List[10]PositionZ = 51,62289
Objectives[0]mission_Actors[2]Task_List[10]Speed = 5
Objectives[0]mission_Actors[2]Task_List[10]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[10]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[10]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[10]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[10]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[10]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[10]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[10]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[10]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[10]Reverse = False
Objectives[0]mission_Actors[2]Task_List[10]TakeShortestPath = True
Objectives[0]mission_Actors[2]Task_List[10]IgnoreRoads = True
Objectives[0]mission_Actors[2]Task_List[10]IgnoreAllPathing = True
Objectives[0]mission_Actors[2]Task_List[10]AvoidHighWays = True
Objectives[0]mission_Actors[2]Task_List[11]Type = Drive
Objectives[0]mission_Actors[2]Task_List[11]PositionX = -1319,737
Objectives[0]mission_Actors[2]Task_List[11]PositionY = 4900,335
Objectives[0]mission_Actors[2]Task_List[11]PositionZ = 146,1081
Objectives[0]mission_Actors[2]Task_List[11]Speed = 8
Objectives[0]mission_Actors[2]Task_List[11]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[11]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[11]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[11]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[11]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[11]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[11]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[11]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[11]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[11]Reverse = False
Objectives[0]mission_Actors[2]Task_List[11]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[11]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[11]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[11]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[12]Type = Drive
Objectives[0]mission_Actors[2]Task_List[12]PositionX = -1093,812
Objectives[0]mission_Actors[2]Task_List[12]PositionY = 5062,513
Objectives[0]mission_Actors[2]Task_List[12]PositionZ = 160,2043
Objectives[0]mission_Actors[2]Task_List[12]Speed = 5
Objectives[0]mission_Actors[2]Task_List[12]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[12]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[12]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[12]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[12]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[12]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[12]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[12]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[12]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[12]Reverse = False
Objectives[0]mission_Actors[2]Task_List[12]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[12]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[12]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[12]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[13]Type = Drive
Objectives[0]mission_Actors[2]Task_List[13]PositionX = -774,3575
Objectives[0]mission_Actors[2]Task_List[13]PositionY = 5193,295
Objectives[0]mission_Actors[2]Task_List[13]PositionZ = 113,9379
Objectives[0]mission_Actors[2]Task_List[13]Speed = 5
Objectives[0]mission_Actors[2]Task_List[13]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[13]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[13]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[13]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[13]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[13]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[13]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[13]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[13]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[13]Reverse = False
Objectives[0]mission_Actors[2]Task_List[13]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[13]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[13]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[13]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[14]Type = Drive
Objectives[0]mission_Actors[2]Task_List[14]PositionX = -1164,783
Objectives[0]mission_Actors[2]Task_List[14]PositionY = 4922,006
Objectives[0]mission_Actors[2]Task_List[14]PositionZ = 222,7316
Objectives[0]mission_Actors[2]Task_List[14]Speed = 8
Objectives[0]mission_Actors[2]Task_List[14]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[14]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[14]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[14]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[14]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[14]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[14]StopAtLights = False
Objectives[0]mission_Actors[2]Task_List[14]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[14]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[14]Reverse = False
Objectives[0]mission_Actors[2]Task_List[14]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[14]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[14]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[14]AvoidHighWays = False
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 2
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 3
Objectives[0]mission_Actors[3]positionX = -110,6456
Objectives[0]mission_Actors[3]positionY = 4299,856
Objectives[0]mission_Actors[3]positionZ = 45,779
Objectives[0]mission_Actors[3]Heading = 275,0001
Objectives[0]mission_Actors[3]String_Name = ig_lestercrest
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = True
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 99
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Task_List_Count = 1
Objectives[0]mission_Actors[3]Task_Repeat = False
Objectives[0]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[3]Task_List[0]PositionX = -119,2197
Objectives[0]mission_Actors[3]Task_List[0]PositionY = 4291,943
Objectives[0]mission_Actors[3]Task_List[0]PositionZ = 44,82441
Objectives[0]mission_Actors[3]Task_List[0]Speed = 1,5
Objectives[0]mission_Actors[3]Task_List[0]SeatIndex = 0
Objectives[0]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 3
Objectives[0]mission_Actors[4]positionX = -108,938
Objectives[0]mission_Actors[4]positionY = 4302,329
Objectives[0]mission_Actors[4]positionZ = 46,0596
Objectives[0]mission_Actors[4]Heading = 180,0004
Objectives[0]mission_Actors[4]String_Name = IG_PAIGE
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = True
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = True
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = Unarmed
Objectives[0]mission_Actors[4]Variation = Default
Objectives[0]mission_Actors[4]Task = 99
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = NONE
Objectives[0]mission_Actors[4]Task_List_Count = 15
Objectives[0]mission_Actors[4]Task_Repeat = False
Objectives[0]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[4]Task_List[0]PositionX = -126,6619
Objectives[0]mission_Actors[4]Task_List[0]PositionY = 4295,605
Objectives[0]mission_Actors[4]Task_List[0]PositionZ = 43,60673
Objectives[0]mission_Actors[4]Task_List[0]Speed = 1,5
Objectives[0]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[4]Task_List[1]Type = Drive
Objectives[0]mission_Actors[4]Task_List[1]PositionX = -209,8326
Objectives[0]mission_Actors[4]Task_List[1]PositionY = 4343,514
Objectives[0]mission_Actors[4]Task_List[1]PositionZ = 31,09596
Objectives[0]mission_Actors[4]Task_List[1]Speed = 8
Objectives[0]mission_Actors[4]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[1]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[1]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[1]Reverse = False
Objectives[0]mission_Actors[4]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[2]Type = Drive
Objectives[0]mission_Actors[4]Task_List[2]PositionX = -502,0741
Objectives[0]mission_Actors[4]Task_List[2]PositionY = 4518,142
Objectives[0]mission_Actors[4]Task_List[2]PositionZ = 85,34903
Objectives[0]mission_Actors[4]Task_List[2]Speed = 8
Objectives[0]mission_Actors[4]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[2]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[2]Reverse = False
Objectives[0]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[3]Type = Drive
Objectives[0]mission_Actors[4]Task_List[3]PositionX = -649,813
Objectives[0]mission_Actors[4]Task_List[3]PositionY = 4508,151
Objectives[0]mission_Actors[4]Task_List[3]PositionZ = 84,68153
Objectives[0]mission_Actors[4]Task_List[3]Speed = 5
Objectives[0]mission_Actors[4]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[3]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[3]Reverse = False
Objectives[0]mission_Actors[4]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[4]Type = Drive
Objectives[0]mission_Actors[4]Task_List[4]PositionX = -827,6174
Objectives[0]mission_Actors[4]Task_List[4]PositionY = 4540,293
Objectives[0]mission_Actors[4]Task_List[4]PositionZ = 91,82816
Objectives[0]mission_Actors[4]Task_List[4]Speed = 8
Objectives[0]mission_Actors[4]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[4]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[4]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[4]Reverse = False
Objectives[0]mission_Actors[4]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[5]Type = Drive
Objectives[0]mission_Actors[4]Task_List[5]PositionX = -864,7709
Objectives[0]mission_Actors[4]Task_List[5]PositionY = 4533,742
Objectives[0]mission_Actors[4]Task_List[5]PositionZ = 106,8237
Objectives[0]mission_Actors[4]Task_List[5]Speed = 13
Objectives[0]mission_Actors[4]Task_List[5]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[5]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[5]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[5]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[5]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[5]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[5]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[5]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[5]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[5]Reverse = False
Objectives[0]mission_Actors[4]Task_List[5]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[5]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[5]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[5]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[6]Type = Drive
Objectives[0]mission_Actors[4]Task_List[6]PositionX = -986,4135
Objectives[0]mission_Actors[4]Task_List[6]PositionY = 4551,002
Objectives[0]mission_Actors[4]Task_List[6]PositionZ = 128,1843
Objectives[0]mission_Actors[4]Task_List[6]Speed = 8
Objectives[0]mission_Actors[4]Task_List[6]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[6]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[6]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[6]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[6]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[6]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[6]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[6]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[6]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[6]Reverse = False
Objectives[0]mission_Actors[4]Task_List[6]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[6]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[6]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[6]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[7]Type = Drive
Objectives[0]mission_Actors[4]Task_List[7]PositionX = -1271,404
Objectives[0]mission_Actors[4]Task_List[7]PositionY = 4607,809
Objectives[0]mission_Actors[4]Task_List[7]PositionZ = 124,6301
Objectives[0]mission_Actors[4]Task_List[7]Speed = 8
Objectives[0]mission_Actors[4]Task_List[7]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[7]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[7]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[7]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[7]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[7]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[7]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[7]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[7]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[7]Reverse = False
Objectives[0]mission_Actors[4]Task_List[7]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[7]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[7]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[7]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[8]Type = Drive
Objectives[0]mission_Actors[4]Task_List[8]PositionX = -1339,696
Objectives[0]mission_Actors[4]Task_List[8]PositionY = 4702,036
Objectives[0]mission_Actors[4]Task_List[8]PositionZ = 63,50079
Objectives[0]mission_Actors[4]Task_List[8]Speed = 5
Objectives[0]mission_Actors[4]Task_List[8]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[8]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[8]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[8]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[8]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[8]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[8]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[8]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[8]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[8]Reverse = False
Objectives[0]mission_Actors[4]Task_List[8]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[8]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[8]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[8]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[9]Type = Drive
Objectives[0]mission_Actors[4]Task_List[9]PositionX = -1558,874
Objectives[0]mission_Actors[4]Task_List[9]PositionY = 4725,112
Objectives[0]mission_Actors[4]Task_List[9]PositionZ = 48,87238
Objectives[0]mission_Actors[4]Task_List[9]Speed = 8
Objectives[0]mission_Actors[4]Task_List[9]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[9]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[9]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[9]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[9]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[9]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[9]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[9]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[9]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[9]Reverse = False
Objectives[0]mission_Actors[4]Task_List[9]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[9]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[9]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[9]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[10]Type = Drive
Objectives[0]mission_Actors[4]Task_List[10]PositionX = -1548,091
Objectives[0]mission_Actors[4]Task_List[10]PositionY = 4737,945
Objectives[0]mission_Actors[4]Task_List[10]PositionZ = 51,62289
Objectives[0]mission_Actors[4]Task_List[10]Speed = 5
Objectives[0]mission_Actors[4]Task_List[10]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[10]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[10]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[10]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[10]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[10]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[10]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[10]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[10]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[10]Reverse = False
Objectives[0]mission_Actors[4]Task_List[10]TakeShortestPath = True
Objectives[0]mission_Actors[4]Task_List[10]IgnoreRoads = True
Objectives[0]mission_Actors[4]Task_List[10]IgnoreAllPathing = True
Objectives[0]mission_Actors[4]Task_List[10]AvoidHighWays = True
Objectives[0]mission_Actors[4]Task_List[11]Type = Drive
Objectives[0]mission_Actors[4]Task_List[11]PositionX = -1319,737
Objectives[0]mission_Actors[4]Task_List[11]PositionY = 4900,335
Objectives[0]mission_Actors[4]Task_List[11]PositionZ = 146,1081
Objectives[0]mission_Actors[4]Task_List[11]Speed = 8
Objectives[0]mission_Actors[4]Task_List[11]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[11]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[11]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[11]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[11]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[11]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[11]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[11]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[11]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[11]Reverse = False
Objectives[0]mission_Actors[4]Task_List[11]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[11]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[11]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[11]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[12]Type = Drive
Objectives[0]mission_Actors[4]Task_List[12]PositionX = -1093,812
Objectives[0]mission_Actors[4]Task_List[12]PositionY = 5062,513
Objectives[0]mission_Actors[4]Task_List[12]PositionZ = 160,2043
Objectives[0]mission_Actors[4]Task_List[12]Speed = 5
Objectives[0]mission_Actors[4]Task_List[12]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[12]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[12]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[12]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[12]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[12]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[12]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[12]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[12]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[12]Reverse = False
Objectives[0]mission_Actors[4]Task_List[12]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[12]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[12]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[12]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[13]Type = Drive
Objectives[0]mission_Actors[4]Task_List[13]PositionX = -774,3575
Objectives[0]mission_Actors[4]Task_List[13]PositionY = 5193,295
Objectives[0]mission_Actors[4]Task_List[13]PositionZ = 113,9379
Objectives[0]mission_Actors[4]Task_List[13]Speed = 5
Objectives[0]mission_Actors[4]Task_List[13]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[13]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[13]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[13]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[13]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[13]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[13]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[13]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[13]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[13]Reverse = False
Objectives[0]mission_Actors[4]Task_List[13]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[13]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[13]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[13]AvoidHighWays = False
Objectives[0]mission_Actors[4]Task_List[14]Type = Drive
Objectives[0]mission_Actors[4]Task_List[14]PositionX = -1164,783
Objectives[0]mission_Actors[4]Task_List[14]PositionY = 4922,006
Objectives[0]mission_Actors[4]Task_List[14]PositionZ = 222,7316
Objectives[0]mission_Actors[4]Task_List[14]Speed = 8
Objectives[0]mission_Actors[4]Task_List[14]StopBeforeVehicles = True
Objectives[0]mission_Actors[4]Task_List[14]StopBeforeActors = False
Objectives[0]mission_Actors[4]Task_List[14]AvoidVehicles = False
Objectives[0]mission_Actors[4]Task_List[14]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[4]Task_List[14]AvoidActors = False
Objectives[0]mission_Actors[4]Task_List[14]AvoidObjects = True
Objectives[0]mission_Actors[4]Task_List[14]StopAtLights = False
Objectives[0]mission_Actors[4]Task_List[14]UseBlinkers = True
Objectives[0]mission_Actors[4]Task_List[14]AllowGoingWrongWay = True
Objectives[0]mission_Actors[4]Task_List[14]Reverse = False
Objectives[0]mission_Actors[4]Task_List[14]TakeShortestPath = False
Objectives[0]mission_Actors[4]Task_List[14]IgnoreRoads = False
Objectives[0]mission_Actors[4]Task_List[14]IgnoreAllPathing = False
Objectives[0]mission_Actors[4]Task_List[14]AvoidHighWays = False
Objectives[0]mission_Vehicles = 9
Objectives[0]mission_Vehicles[0]positionX = -101,245
Objectives[0]mission_Vehicles[0]positionY = 4298,089
Objectives[0]mission_Vehicles[0]positionZ = 45,93478
Objectives[0]mission_Vehicles[0]Heading = 116,4915
Objectives[0]mission_Vehicles[0]Name = Fieldmaster
Objectives[0]mission_Vehicles[0]Model = tractor2
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicOrange
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 12
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = -122,0553
Objectives[0]mission_Vehicles[1]positionY = 4295,554
Objectives[0]mission_Vehicles[1]positionZ = 44,93535
Objectives[0]mission_Vehicles[1]Heading = 94,02979
Objectives[0]mission_Vehicles[1]Name = Fieldmaster
Objectives[0]mission_Vehicles[1]Model = tractor2
Objectives[0]mission_Vehicles[1]PrimaryColor = WornLightBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 15
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 4
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[2]positionX = -115,5574
Objectives[0]mission_Vehicles[2]positionY = 4295,415
Objectives[0]mission_Vehicles[2]positionZ = 45,99177
Objectives[0]mission_Vehicles[2]Heading = 86,49963
Objectives[0]mission_Vehicles[2]Name = Rimorchio agricolo
Objectives[0]mission_Vehicles[2]Model = baletrailer
Objectives[0]mission_Vehicles[2]PrimaryColor = WornLightBlue
Objectives[0]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 15
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 4
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[3]positionX = -95,31271
Objectives[0]mission_Vehicles[3]positionY = 4300,702
Objectives[0]mission_Vehicles[3]positionZ = 46,8037
Objectives[0]mission_Vehicles[3]Heading = 113,0085
Objectives[0]mission_Vehicles[3]Name = Rimorchio agricolo
Objectives[0]mission_Vehicles[3]Model = baletrailer
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicOrange
Objectives[0]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 15
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = False
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 5
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[1] = 13
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[1] = 3
Objectives[0]mission_Vehicles[4]positionX = -82,96947
Objectives[0]mission_Vehicles[4]positionY = 4323,085
Objectives[0]mission_Vehicles[4]positionZ = 49,14019
Objectives[0]mission_Vehicles[4]Heading = 160,0907
Objectives[0]mission_Vehicles[4]Name = Fieldmaster
Objectives[0]mission_Vehicles[4]Model = tractor2
Objectives[0]mission_Vehicles[4]PrimaryColor = MetallicTaxiYellow
Objectives[0]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[4]HasPearlescent = False
Objectives[0]mission_Vehicles[4]Livery = 0
Objectives[0]mission_Vehicles[4]DirtLevel = 15
Objectives[0]mission_Vehicles[4]LockedForPlayer = False
Objectives[0]mission_Vehicles[4]Locked = False
Objectives[0]mission_Vehicles[4]Alarm = False
Objectives[0]mission_Vehicles[4]HotWired = False
Objectives[0]mission_Vehicles[4]Invincible = True
Objectives[0]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[4]Remove_After = 3
Objectives[0]mission_Vehicles[4]Survive_Number = 0
Objectives[0]mission_Vehicles[4]Failed_Text = 
Objectives[0]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[4]NeededForActorIndex[0] = 2
Objectives[0]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[5]positionX = -81,32141
Objectives[0]mission_Vehicles[5]positionY = 4329,343
Objectives[0]mission_Vehicles[5]positionZ = 50,26293
Objectives[0]mission_Vehicles[5]Heading = 167,2099
Objectives[0]mission_Vehicles[5]Name = Rimorchio agricolo
Objectives[0]mission_Vehicles[5]Model = baletrailer
Objectives[0]mission_Vehicles[5]PrimaryColor = MetallicTaxiYellow
Objectives[0]mission_Vehicles[5]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[5]HasPearlescent = False
Objectives[0]mission_Vehicles[5]Livery = 0
Objectives[0]mission_Vehicles[5]DirtLevel = 15
Objectives[0]mission_Vehicles[5]LockedForPlayer = False
Objectives[0]mission_Vehicles[5]Locked = False
Objectives[0]mission_Vehicles[5]Alarm = False
Objectives[0]mission_Vehicles[5]HotWired = False
Objectives[0]mission_Vehicles[5]Invincible = True
Objectives[0]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[5]Remove_After = 3
Objectives[0]mission_Vehicles[5]Survive_Number = 0
Objectives[0]mission_Vehicles[5]Failed_Text = 
Objectives[0]mission_Vehicles[6]positionX = -91,13483
Objectives[0]mission_Vehicles[6]positionY = 4308,169
Objectives[0]mission_Vehicles[6]positionZ = 47,23358
Objectives[0]mission_Vehicles[6]Heading = 153,7617
Objectives[0]mission_Vehicles[6]Name = Fieldmaster
Objectives[0]mission_Vehicles[6]Model = tractor2
Objectives[0]mission_Vehicles[6]PrimaryColor = MetallicGreen
Objectives[0]mission_Vehicles[6]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[6]HasPearlescent = False
Objectives[0]mission_Vehicles[6]Livery = 0
Objectives[0]mission_Vehicles[6]DirtLevel = 15
Objectives[0]mission_Vehicles[6]LockedForPlayer = False
Objectives[0]mission_Vehicles[6]Locked = False
Objectives[0]mission_Vehicles[6]Alarm = False
Objectives[0]mission_Vehicles[6]HotWired = False
Objectives[0]mission_Vehicles[6]Invincible = True
Objectives[0]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[6]Remove_After = 3
Objectives[0]mission_Vehicles[6]Survive_Number = 0
Objectives[0]mission_Vehicles[6]Failed_Text = 
Objectives[0]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[6]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[6]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[7]positionX = -87,36365
Objectives[0]mission_Vehicles[7]positionY = 4313,351
Objectives[0]mission_Vehicles[7]positionZ = 48,46454
Objectives[0]mission_Vehicles[7]Heading = 139,7579
Objectives[0]mission_Vehicles[7]Name = Rimorchio agricolo
Objectives[0]mission_Vehicles[7]Model = baletrailer
Objectives[0]mission_Vehicles[7]PrimaryColor = MetallicGreen
Objectives[0]mission_Vehicles[7]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[7]HasPearlescent = False
Objectives[0]mission_Vehicles[7]Livery = 0
Objectives[0]mission_Vehicles[7]DirtLevel = 15
Objectives[0]mission_Vehicles[7]LockedForPlayer = False
Objectives[0]mission_Vehicles[7]Locked = False
Objectives[0]mission_Vehicles[7]Alarm = False
Objectives[0]mission_Vehicles[7]HotWired = False
Objectives[0]mission_Vehicles[7]Invincible = True
Objectives[0]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[7]Remove_After = 3
Objectives[0]mission_Vehicles[7]Survive_Number = 0
Objectives[0]mission_Vehicles[7]Failed_Text = 
Objectives[0]mission_Vehicles[8]positionX = -132,6046
Objectives[0]mission_Vehicles[8]positionY = 4294,704
Objectives[0]mission_Vehicles[8]positionZ = 42,62434
Objectives[0]mission_Vehicles[8]Heading = 90,24148
Objectives[0]mission_Vehicles[8]Name = Dubsta 6x6
Objectives[0]mission_Vehicles[8]Model = dubsta3
Objectives[0]mission_Vehicles[8]PrimaryColor = BrushedAluminium
Objectives[0]mission_Vehicles[8]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[8]HasPearlescent = False
Objectives[0]mission_Vehicles[8]Livery = 0
Objectives[0]mission_Vehicles[8]DirtLevel = 15
Objectives[0]mission_Vehicles[8]LockedForPlayer = False
Objectives[0]mission_Vehicles[8]Locked = False
Objectives[0]mission_Vehicles[8]Alarm = False
Objectives[0]mission_Vehicles[8]HotWired = False
Objectives[0]mission_Vehicles[8]Invincible = True
Objectives[0]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[8]Remove_After = 3
Objectives[0]mission_Vehicles[8]Survive_Number = 0
Objectives[0]mission_Vehicles[8]Failed_Text = 
Objectives[0]mission_Vehicles[8]NeededForActorsCount = 2
Objectives[0]mission_Vehicles[8]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[8]NeededForActorIndex[0] = 3
Objectives[0]mission_Vehicles[8]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[8]NeededForActorObjectiveNumber[1] = 0
Objectives[0]mission_Vehicles[8]NeededForActorIndex[1] = 4
Objectives[0]mission_Vehicles[8]NeededForActorTaskIndex[1] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]FaildText = 
Objectives[1]Type = Enter_Vehicle
Objectives[1]positionX = -97,91712
Objectives[1]positionY = 4298,797
Objectives[1]positionZ = 44,9865
Objectives[1]EnterVehicle_AsPassenger = False
Objectives[1]EnterVehicle_CanExit = True
Objectives[1]EnterVehicle_SetIsWanted = False
Objectives[1]EnterVehicle_SeatIndex = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 2
Objectives[1]ObjectiveMessages[0]positionX = 623,7167
Objectives[1]ObjectiveMessages[0]positionY = 5531,979
Objectives[1]ObjectiveMessages[0]positionZ = 684,1195
Objectives[1]ObjectiveMessages[0]Message = ~r~Okay, let's go!
Objectives[1]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[0]Sender = 
Objectives[1]ObjectiveMessages[0]Subject = 
Objectives[1]ObjectiveMessages[0]MessageColor = White
Objectives[1]ObjectiveMessages[0]PlayFromStart = True
Objectives[1]ObjectiveMessages[0]Delay = False
Objectives[1]ObjectiveMessages[0]DelayTime = 0
Objectives[1]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[0]TypeSubtitle = True
Objectives[1]ObjectiveMessages[0]TypeTextMesage = False
Objectives[1]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[1]ObjectiveMessages[1]positionX = 627,7426
Objectives[1]ObjectiveMessages[1]positionY = 5533,272
Objectives[1]ObjectiveMessages[1]positionZ = 680,4402
Objectives[1]ObjectiveMessages[1]Message = ~b~Okay. ~g~Come on. ~y~Let's go.
Objectives[1]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[1]ObjectiveMessages[1]Sender = 
Objectives[1]ObjectiveMessages[1]Subject = 
Objectives[1]ObjectiveMessages[1]MessageColor = White
Objectives[1]ObjectiveMessages[1]PlayFromStart = False
Objectives[1]ObjectiveMessages[1]Delay = True
Objectives[1]ObjectiveMessages[1]DelayTime = 2
Objectives[1]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[1]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[1]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[1]ObjectiveMessages[1]TypeSubtitle = True
Objectives[1]ObjectiveMessages[1]TypeTextMesage = False
Objectives[1]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[1]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[2]Type = Follow_Actor
Objectives[2]Text = 
Objectives[2]Failed_Text = 
Objectives[2]Follow_Actor_Trigger_Distance = 25
Objectives[2]positionX = -1524,969
Objectives[2]positionY = 4693,494
Objectives[2]positionZ = 40,04431
Objectives[2]Follow_Actor_Wait_For_Player = False
Objectives[2]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[2]Follow_Actor_Min_Distance = 10
Objectives[2]Follow_Actor_Use_SpookOMeter = False
Objectives[2]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[2]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[2]Follow_Actor_Use_Max_Distance = False
Objectives[2]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[2]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[2]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[2]Follow_Actor_Max_Distance = 37,5
Objectives[2]Follow_Actor_Max_Warning_Distance = 25
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 14
Objectives[2]ObjectiveMessages[0]positionX = 659,0511
Objectives[2]ObjectiveMessages[0]positionY = 5534,587
Objectives[2]ObjectiveMessages[0]positionZ = 651,7372
Objectives[2]ObjectiveMessages[0]Message = ~o~Okay, let's do it.
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 661,1549
Objectives[2]ObjectiveMessages[1]positionY = 5534,336
Objectives[2]ObjectiveMessages[1]positionZ = 650,2401
Objectives[2]ObjectiveMessages[1]Message = ~b~Some of those climbs seem steep...
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 2
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = 669,5671
Objectives[2]ObjectiveMessages[2]positionY = 5531,62
Objectives[2]ObjectiveMessages[2]positionZ = 643,9665
Objectives[2]ObjectiveMessages[2]Message = ~p~Because they are...
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 5
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = 674,8679
Objectives[2]ObjectiveMessages[3]positionY = 5530,877
Objectives[2]ObjectiveMessages[3]positionZ = 640,5729
Objectives[2]ObjectiveMessages[3]Message = ~y~And what do we do if the tractor can't do it?
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 7
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = True
Objectives[2]ObjectiveMessages[3]TypeTextMesage = False
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[4]positionX = 677,4799
Objectives[2]ObjectiveMessages[4]positionY = 5527,94
Objectives[2]ObjectiveMessages[4]positionZ = 636,8077
Objectives[2]ObjectiveMessages[4]Message = ~r~Push yourself.
Objectives[2]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[4]Sender = 
Objectives[2]ObjectiveMessages[4]Subject = 
Objectives[2]ObjectiveMessages[4]MessageColor = White
Objectives[2]ObjectiveMessages[4]PlayFromStart = False
Objectives[2]ObjectiveMessages[4]Delay = True
Objectives[2]ObjectiveMessages[4]DelayTime = 11
Objectives[2]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[4]TypeSubtitle = True
Objectives[2]ObjectiveMessages[4]TypeTextMesage = False
Objectives[2]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[5]positionX = 681,2178
Objectives[2]ObjectiveMessages[5]positionY = 5524
Objectives[2]ObjectiveMessages[5]positionZ = 633,3322
Objectives[2]ObjectiveMessages[5]Message = ~o~What? Seriously?
Objectives[2]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[5]Sender = 
Objectives[2]ObjectiveMessages[5]Subject = 
Objectives[2]ObjectiveMessages[5]MessageColor = White
Objectives[2]ObjectiveMessages[5]PlayFromStart = False
Objectives[2]ObjectiveMessages[5]Delay = True
Objectives[2]ObjectiveMessages[5]DelayTime = 13
Objectives[2]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[5]TypeSubtitle = True
Objectives[2]ObjectiveMessages[5]TypeTextMesage = False
Objectives[2]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[6]positionX = 687,2963
Objectives[2]ObjectiveMessages[6]positionY = 5520,873
Objectives[2]ObjectiveMessages[6]positionZ = 629,0258
Objectives[2]ObjectiveMessages[6]Message = ~r~Yes, why not? Push each other until you get on the top.
Objectives[2]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[6]Sender = 
Objectives[2]ObjectiveMessages[6]Subject = 
Objectives[2]ObjectiveMessages[6]MessageColor = White
Objectives[2]ObjectiveMessages[6]PlayFromStart = False
Objectives[2]ObjectiveMessages[6]Delay = True
Objectives[2]ObjectiveMessages[6]DelayTime = 15
Objectives[2]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[6]TypeSubtitle = True
Objectives[2]ObjectiveMessages[6]TypeTextMesage = False
Objectives[2]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[7]positionX = 692,2615
Objectives[2]ObjectiveMessages[7]positionY = 5521,101
Objectives[2]ObjectiveMessages[7]positionZ = 625,3464
Objectives[2]ObjectiveMessages[7]Message = ~p~Or use the handbrake and crank up the engine, it's not good for the clutch, but who care...
Objectives[2]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[7]Sender = 
Objectives[2]ObjectiveMessages[7]Subject = 
Objectives[2]ObjectiveMessages[7]MessageColor = White
Objectives[2]ObjectiveMessages[7]PlayFromStart = False
Objectives[2]ObjectiveMessages[7]Delay = True
Objectives[2]ObjectiveMessages[7]DelayTime = 20
Objectives[2]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[7]TypeSubtitle = True
Objectives[2]ObjectiveMessages[7]TypeTextMesage = False
Objectives[2]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[8]positionX = 695,2856
Objectives[2]ObjectiveMessages[8]positionY = 5515,885
Objectives[2]ObjectiveMessages[8]positionZ = 619,7903
Objectives[2]ObjectiveMessages[8]Message = ~o~What the fuck do you know about driving a tractor?
Objectives[2]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[8]Sender = 
Objectives[2]ObjectiveMessages[8]Subject = 
Objectives[2]ObjectiveMessages[8]MessageColor = White
Objectives[2]ObjectiveMessages[8]PlayFromStart = False
Objectives[2]ObjectiveMessages[8]Delay = True
Objectives[2]ObjectiveMessages[8]DelayTime = 27
Objectives[2]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[8]TypeSubtitle = True
Objectives[2]ObjectiveMessages[8]TypeTextMesage = False
Objectives[2]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[9]positionX = 712,3984
Objectives[2]ObjectiveMessages[9]positionY = 5516,901
Objectives[2]ObjectiveMessages[9]positionZ = 608,0697
Objectives[2]ObjectiveMessages[9]Message = ~p~I searched online...
Objectives[2]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[9]Sender = 
Objectives[2]ObjectiveMessages[9]Subject = 
Objectives[2]ObjectiveMessages[9]MessageColor = White
Objectives[2]ObjectiveMessages[9]PlayFromStart = False
Objectives[2]ObjectiveMessages[9]Delay = True
Objectives[2]ObjectiveMessages[9]DelayTime = 33
Objectives[2]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[9]TypeSubtitle = True
Objectives[2]ObjectiveMessages[9]TypeTextMesage = False
Objectives[2]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[10]positionX = 719,5129
Objectives[2]ObjectiveMessages[10]positionY = 5516,559
Objectives[2]ObjectiveMessages[10]positionZ = 600,8044
Objectives[2]ObjectiveMessages[10]Message = ~o~Ah... okay...
Objectives[2]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[10]Sender = 
Objectives[2]ObjectiveMessages[10]Subject = 
Objectives[2]ObjectiveMessages[10]MessageColor = White
Objectives[2]ObjectiveMessages[10]PlayFromStart = False
Objectives[2]ObjectiveMessages[10]Delay = True
Objectives[2]ObjectiveMessages[10]DelayTime = 35
Objectives[2]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[10]TypeSubtitle = True
Objectives[2]ObjectiveMessages[10]TypeTextMesage = False
Objectives[2]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[11]positionX = 723,2942
Objectives[2]ObjectiveMessages[11]positionY = 5519,326
Objectives[2]ObjectiveMessages[11]positionZ = 596,3943
Objectives[2]ObjectiveMessages[11]Message = ~y~Emh... I'm the last in the line, who pushes me?
Objectives[2]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[11]Sender = 
Objectives[2]ObjectiveMessages[11]Subject = 
Objectives[2]ObjectiveMessages[11]MessageColor = White
Objectives[2]ObjectiveMessages[11]PlayFromStart = False
Objectives[2]ObjectiveMessages[11]Delay = True
Objectives[2]ObjectiveMessages[11]DelayTime = 36
Objectives[2]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[11]TypeSubtitle = True
Objectives[2]ObjectiveMessages[11]TypeTextMesage = False
Objectives[2]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[12]positionX = 730,2488
Objectives[2]ObjectiveMessages[12]positionY = 5515,737
Objectives[2]ObjectiveMessages[12]positionZ = 589,2126
Objectives[2]ObjectiveMessages[12]Message = ~g~Don't worry, I saw chains on my tractor, you push me, I pull you.
Objectives[2]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[12]Sender = 
Objectives[2]ObjectiveMessages[12]Subject = 
Objectives[2]ObjectiveMessages[12]MessageColor = White
Objectives[2]ObjectiveMessages[12]PlayFromStart = False
Objectives[2]ObjectiveMessages[12]Delay = True
Objectives[2]ObjectiveMessages[12]DelayTime = 41
Objectives[2]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[12]TypeSubtitle = True
Objectives[2]ObjectiveMessages[12]TypeTextMesage = False
Objectives[2]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[13]positionX = 734,2963
Objectives[2]ObjectiveMessages[13]positionY = 5520,248
Objectives[2]ObjectiveMessages[13]positionZ = 582,6042
Objectives[2]ObjectiveMessages[13]Message = ~p~Come on guys, try to hurry, we wait for you on top.
Objectives[2]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[13]Sender = 
Objectives[2]ObjectiveMessages[13]Subject = 
Objectives[2]ObjectiveMessages[13]MessageColor = White
Objectives[2]ObjectiveMessages[13]PlayFromStart = False
Objectives[2]ObjectiveMessages[13]Delay = True
Objectives[2]ObjectiveMessages[13]DelayTime = 47
Objectives[2]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[13]TypeSubtitle = True
Objectives[2]ObjectiveMessages[13]TypeTextMesage = False
Objectives[2]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[13]PhoneMessageDisplayTime = 15

Objectives[3]Type = Door_Control
Objectives[3]positionX = -1048,22
Objectives[3]positionY = 4909,113
Objectives[3]positionZ = 208,6029
Objectives[3]DoorCount = 2
Objectives[3]DoorModel[0] = prop_gate_cult_01_r
Objectives[3]DoorLocked[0] = False
Objectives[3]DoorHeading[0] = 0
Objectives[3]DoorpositionX[0] = -1044,749
Objectives[3]DoorpositionY[0] = 4914,972
Objectives[3]DoorpositionZ[0] = 209,193
Objectives[3]DoorModel[1] = prop_gate_cult_01_l
Objectives[3]DoorLocked[1] = False
Objectives[3]DoorHeading[1] = 0
Objectives[3]DoorpositionX[1] = -1041,233
Objectives[3]DoorpositionY[1] = 4906,101
Objectives[3]DoorpositionZ[1] = 209,200
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = 
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 0
Objectives[4]IconColorA = 255
Objectives[4]positionX = -1075,635
Objectives[4]positionY = 5066,146
Objectives[4]positionZ = 163,6972
Objectives[4]Heading = 66,91016
Objectives[4]Diameter = 20
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 17,5
Objectives[4]PlaySound = False
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 2
Objectives[4]mission_Actors[0]SpawnInVehicle = True
Objectives[4]mission_Actors[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 6
Objectives[4]mission_Actors[0]positionX = -1156,972
Objectives[4]mission_Actors[0]positionY = 4627,54
Objectives[4]mission_Actors[0]positionZ = 145,8655
Objectives[4]mission_Actors[0]Heading = 21,02945
Objectives[4]mission_Actors[0]String_Name = ig_lamardavis
Objectives[4]mission_Actors[0]Relationship_Group = Friend
Objectives[4]mission_Actors[0]AddBlip = True
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = True
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = Unarmed
Objectives[4]mission_Actors[0]Variation = Custom
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 9
Objectives[4]mission_Actors[0]Task_Repeat = False
Objectives[4]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[0]PositionX = -1158,098
Objectives[4]mission_Actors[0]Task_List[0]PositionY = 4629,276
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 145,2244
Objectives[4]mission_Actors[0]Task_List[0]Speed = 1
Objectives[4]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[0]Task_List[1]Type = Drive
Objectives[4]mission_Actors[0]Task_List[1]PositionX = -1403,279
Objectives[4]mission_Actors[0]Task_List[1]PositionY = 4726,598
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 43,62369
Objectives[4]mission_Actors[0]Task_List[1]Speed = 5
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[1]Reverse = False
Objectives[4]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[2]Type = Drive
Objectives[4]mission_Actors[0]Task_List[2]PositionX = -1565,664
Objectives[4]mission_Actors[0]Task_List[2]PositionY = 4734,485
Objectives[4]mission_Actors[0]Task_List[2]PositionZ = 49,95081
Objectives[4]mission_Actors[0]Task_List[2]Speed = 8
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[2]Reverse = False
Objectives[4]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[3]Type = Drive
Objectives[4]mission_Actors[0]Task_List[3]PositionX = -1529,517
Objectives[4]mission_Actors[0]Task_List[3]PositionY = 4741,22
Objectives[4]mission_Actors[0]Task_List[3]PositionZ = 51,06857
Objectives[4]mission_Actors[0]Task_List[3]Speed = 5
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[3]Reverse = False
Objectives[4]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[4]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[4]mission_Actors[0]Task_List[4]Type = Drive
Objectives[4]mission_Actors[0]Task_List[4]PositionX = -1316,739
Objectives[4]mission_Actors[0]Task_List[4]PositionY = 4890,959
Objectives[4]mission_Actors[0]Task_List[4]PositionZ = 144,6708
Objectives[4]mission_Actors[0]Task_List[4]Speed = 8
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[4]Reverse = False
Objectives[4]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[5]Type = Drive
Objectives[4]mission_Actors[0]Task_List[5]PositionX = -1092,564
Objectives[4]mission_Actors[0]Task_List[5]PositionY = 5063,583
Objectives[4]mission_Actors[0]Task_List[5]PositionZ = 160,5545
Objectives[4]mission_Actors[0]Task_List[5]Speed = 5
Objectives[4]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[5]Reverse = False
Objectives[4]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[6]Type = Drive
Objectives[4]mission_Actors[0]Task_List[6]PositionX = -1040,109
Objectives[4]mission_Actors[0]Task_List[6]PositionY = 4912,372
Objectives[4]mission_Actors[0]Task_List[6]PositionZ = 207,2227
Objectives[4]mission_Actors[0]Task_List[6]Speed = 8
Objectives[4]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[6]Reverse = False
Objectives[4]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[7]Type = Drive
Objectives[4]mission_Actors[0]Task_List[7]PositionX = -1047,977
Objectives[4]mission_Actors[0]Task_List[7]PositionY = 4907,567
Objectives[4]mission_Actors[0]Task_List[7]PositionZ = 209,1982
Objectives[4]mission_Actors[0]Task_List[7]Speed = 8
Objectives[4]mission_Actors[0]Task_List[7]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidObjects = False
Objectives[4]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[7]Reverse = False
Objectives[4]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[8]Type = Drive
Objectives[4]mission_Actors[0]Task_List[8]PositionX = -1163,252
Objectives[4]mission_Actors[0]Task_List[8]PositionY = 4928,173
Objectives[4]mission_Actors[0]Task_List[8]PositionZ = 223,0304
Objectives[4]mission_Actors[0]Task_List[8]Speed = 8
Objectives[4]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[8]AvoidVehicles = False
Objectives[4]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[4]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[8]Reverse = False
Objectives[4]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[4]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[4]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[4]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[4]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[4]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[4]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[4]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[4]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[4]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[4]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[4]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[4]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[4]mission_Actors[1]SpawnInVehicle = True
Objectives[4]mission_Actors[1]SeatIndex = -1
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 6
Objectives[4]mission_Actors[1]positionX = -1169,123
Objectives[4]mission_Actors[1]positionY = 4645,928
Objectives[4]mission_Actors[1]positionZ = 145,0499
Objectives[4]mission_Actors[1]Heading = 39,82547
Objectives[4]mission_Actors[1]String_Name = player_one
Objectives[4]mission_Actors[1]Relationship_Group = Friend
Objectives[4]mission_Actors[1]AddBlip = True
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = True
Objectives[4]mission_Actors[1]SetHealth = 100
Objectives[4]mission_Actors[1]DieFromHeadShot = True
Objectives[4]mission_Actors[1]CanExitVehicle = True
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 30
Objectives[4]mission_Actors[1]Hearing_Range = 30
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = Unarmed
Objectives[4]mission_Actors[1]Variation = Custom
Objectives[4]mission_Actors[1]Task = 99
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[1]Task_List_Count = 9
Objectives[4]mission_Actors[1]Task_Repeat = False
Objectives[4]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[1]Task_List[0]PositionX = -1169,493
Objectives[4]mission_Actors[1]Task_List[0]PositionY = 4644,51
Objectives[4]mission_Actors[1]Task_List[0]PositionZ = 144,4514
Objectives[4]mission_Actors[1]Task_List[0]Speed = 1
Objectives[4]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[1]Task_List[1]Type = Drive
Objectives[4]mission_Actors[1]Task_List[1]PositionX = -1292,399
Objectives[4]mission_Actors[1]Task_List[1]PositionY = 4689,575
Objectives[4]mission_Actors[1]Task_List[1]PositionZ = 78,08997
Objectives[4]mission_Actors[1]Task_List[1]Speed = 5
Objectives[4]mission_Actors[1]Task_List[1]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[1]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[1]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[1]Reverse = False
Objectives[4]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[2]Type = Drive
Objectives[4]mission_Actors[1]Task_List[2]PositionX = -1563,459
Objectives[4]mission_Actors[1]Task_List[2]PositionY = 4732,451
Objectives[4]mission_Actors[1]Task_List[2]PositionZ = 49,74863
Objectives[4]mission_Actors[1]Task_List[2]Speed = 8
Objectives[4]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[2]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[2]Reverse = False
Objectives[4]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[3]Type = Drive
Objectives[4]mission_Actors[1]Task_List[3]PositionX = -1530,128
Objectives[4]mission_Actors[1]Task_List[3]PositionY = 4742,543
Objectives[4]mission_Actors[1]Task_List[3]PositionZ = 51,14604
Objectives[4]mission_Actors[1]Task_List[3]Speed = 5
Objectives[4]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[3]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[3]Reverse = False
Objectives[4]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[4]mission_Actors[1]Task_List[3]IgnoreRoads = True
Objectives[4]mission_Actors[1]Task_List[3]IgnoreAllPathing = True
Objectives[4]mission_Actors[1]Task_List[3]AvoidHighWays = True
Objectives[4]mission_Actors[1]Task_List[4]Type = Drive
Objectives[4]mission_Actors[1]Task_List[4]PositionX = -1315,808
Objectives[4]mission_Actors[1]Task_List[4]PositionY = 4879,713
Objectives[4]mission_Actors[1]Task_List[4]PositionZ = 143,9873
Objectives[4]mission_Actors[1]Task_List[4]Speed = 8
Objectives[4]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[4]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[4]Reverse = False
Objectives[4]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[5]Type = Drive
Objectives[4]mission_Actors[1]Task_List[5]PositionX = -1087,87
Objectives[4]mission_Actors[1]Task_List[5]PositionY = 5065,893
Objectives[4]mission_Actors[1]Task_List[5]PositionZ = 161,2675
Objectives[4]mission_Actors[1]Task_List[5]Speed = 5
Objectives[4]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[5]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[5]Reverse = False
Objectives[4]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[6]Type = Drive
Objectives[4]mission_Actors[1]Task_List[6]PositionX = -1039,681
Objectives[4]mission_Actors[1]Task_List[6]PositionY = 4910,908
Objectives[4]mission_Actors[1]Task_List[6]PositionZ = 207,2629
Objectives[4]mission_Actors[1]Task_List[6]Speed = 8
Objectives[4]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[6]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[6]Reverse = False
Objectives[4]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[7]Type = Drive
Objectives[4]mission_Actors[1]Task_List[7]PositionX = -1052,106
Objectives[4]mission_Actors[1]Task_List[7]PositionY = 4907,083
Objectives[4]mission_Actors[1]Task_List[7]PositionZ = 209,9247
Objectives[4]mission_Actors[1]Task_List[7]Speed = 8
Objectives[4]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[7]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[7]AvoidObjects = False
Objectives[4]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[7]Reverse = False
Objectives[4]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[4]mission_Actors[1]Task_List[8]Type = Drive
Objectives[4]mission_Actors[1]Task_List[8]PositionX = -1159,513
Objectives[4]mission_Actors[1]Task_List[8]PositionY = 4920,54
Objectives[4]mission_Actors[1]Task_List[8]PositionZ = 221,67
Objectives[4]mission_Actors[1]Task_List[8]Speed = 8
Objectives[4]mission_Actors[1]Task_List[8]StopBeforeVehicles = True
Objectives[4]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[4]mission_Actors[1]Task_List[8]AvoidVehicles = False
Objectives[4]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[4]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[4]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[4]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[4]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[4]mission_Actors[1]Task_List[8]Reverse = False
Objectives[4]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[4]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[4]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[4]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[4]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 27
Objectives[4]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 3
Objectives[4]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[4]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[4]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[4]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[4]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[4]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[4]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[4]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[4]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[4]mission_Vehicles = 4
Objectives[4]mission_Vehicles[0]positionX = -1153,998
Objectives[4]mission_Vehicles[0]positionY = 4621,754
Objectives[4]mission_Vehicles[0]positionZ = 146,6102
Objectives[4]mission_Vehicles[0]Heading = 29,92916
Objectives[4]mission_Vehicles[0]Name = Rimorchio agricolo
Objectives[4]mission_Vehicles[0]Model = baletrailer
Objectives[4]mission_Vehicles[0]PrimaryColor = MetallicTaxiYellow
Objectives[4]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[4]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[0]HasPearlescent = False
Objectives[4]mission_Vehicles[0]Livery = 0
Objectives[4]mission_Vehicles[0]DirtLevel = 15
Objectives[4]mission_Vehicles[0]LockedForPlayer = False
Objectives[4]mission_Vehicles[0]Locked = False
Objectives[4]mission_Vehicles[0]Alarm = False
Objectives[4]mission_Vehicles[0]HotWired = False
Objectives[4]mission_Vehicles[0]Invincible = True
Objectives[4]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[0]Remove_After = 6
Objectives[4]mission_Vehicles[0]Survive_Number = 0
Objectives[4]mission_Vehicles[0]Failed_Text = 
Objectives[4]mission_Vehicles[1]positionX = -1156,972
Objectives[4]mission_Vehicles[1]positionY = 4627,54
Objectives[4]mission_Vehicles[1]positionZ = 145,8655
Objectives[4]mission_Vehicles[1]Heading = 21,02945
Objectives[4]mission_Vehicles[1]Name = Fieldmaster
Objectives[4]mission_Vehicles[1]Model = tractor2
Objectives[4]mission_Vehicles[1]PrimaryColor = MetallicTaxiYellow
Objectives[4]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[4]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[1]HasPearlescent = False
Objectives[4]mission_Vehicles[1]Livery = 0
Objectives[4]mission_Vehicles[1]DirtLevel = 15
Objectives[4]mission_Vehicles[1]LockedForPlayer = False
Objectives[4]mission_Vehicles[1]Locked = False
Objectives[4]mission_Vehicles[1]Alarm = False
Objectives[4]mission_Vehicles[1]HotWired = False
Objectives[4]mission_Vehicles[1]Invincible = True
Objectives[4]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[1]Remove_After = 6
Objectives[4]mission_Vehicles[1]Survive_Number = 0
Objectives[4]mission_Vehicles[1]Failed_Text = 
Objectives[4]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[4]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 4
Objectives[4]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[4]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[4]mission_Vehicles[2]positionX = -1169,123
Objectives[4]mission_Vehicles[2]positionY = 4645,928
Objectives[4]mission_Vehicles[2]positionZ = 145,0499
Objectives[4]mission_Vehicles[2]Heading = 39,82547
Objectives[4]mission_Vehicles[2]Name = Fieldmaster
Objectives[4]mission_Vehicles[2]Model = tractor2
Objectives[4]mission_Vehicles[2]PrimaryColor = MetallicGreen
Objectives[4]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[4]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[2]HasPearlescent = False
Objectives[4]mission_Vehicles[2]Livery = 0
Objectives[4]mission_Vehicles[2]DirtLevel = 15
Objectives[4]mission_Vehicles[2]LockedForPlayer = False
Objectives[4]mission_Vehicles[2]Locked = False
Objectives[4]mission_Vehicles[2]Alarm = False
Objectives[4]mission_Vehicles[2]HotWired = False
Objectives[4]mission_Vehicles[2]Invincible = True
Objectives[4]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[2]Remove_After = 6
Objectives[4]mission_Vehicles[2]Survive_Number = 0
Objectives[4]mission_Vehicles[2]Failed_Text = 
Objectives[4]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[4]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 4
Objectives[4]mission_Vehicles[2]NeededForActorIndex[0] = 1
Objectives[4]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[4]mission_Vehicles[3]positionX = -1165,244
Objectives[4]mission_Vehicles[3]positionY = 4640,709
Objectives[4]mission_Vehicles[3]positionZ = 145,7947
Objectives[4]mission_Vehicles[3]Heading = 35,29868
Objectives[4]mission_Vehicles[3]Name = Rimorchio agricolo
Objectives[4]mission_Vehicles[3]Model = baletrailer
Objectives[4]mission_Vehicles[3]PrimaryColor = MetallicGreen
Objectives[4]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[4]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[3]HasPearlescent = False
Objectives[4]mission_Vehicles[3]Livery = 0
Objectives[4]mission_Vehicles[3]DirtLevel = 15
Objectives[4]mission_Vehicles[3]LockedForPlayer = False
Objectives[4]mission_Vehicles[3]Locked = False
Objectives[4]mission_Vehicles[3]Alarm = False
Objectives[4]mission_Vehicles[3]HotWired = False
Objectives[4]mission_Vehicles[3]Invincible = True
Objectives[4]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[3]Remove_After = 6
Objectives[4]mission_Vehicles[3]Survive_Number = 0
Objectives[4]mission_Vehicles[3]Failed_Text = 
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 9
Objectives[4]ObjectiveMessages[0]positionX = 747,3519
Objectives[4]ObjectiveMessages[0]positionY = 5524,166
Objectives[4]ObjectiveMessages[0]positionZ = 565,3196
Objectives[4]ObjectiveMessages[0]Message = ~b~Oh fuck... guys there's another climb here, steeper than before.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 754,8998
Objectives[4]ObjectiveMessages[1]positionY = 5524,635
Objectives[4]ObjectiveMessages[1]positionZ = 558,5906
Objectives[4]ObjectiveMessages[1]Message = ~o~What? Seriously?
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 6
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 765,4255
Objectives[4]ObjectiveMessages[2]positionY = 5518,624
Objectives[4]ObjectiveMessages[2]positionZ = 554,1912
Objectives[4]ObjectiveMessages[2]Message = ~b~Yes. Lester, all trailers have to arrive?
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 8
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 775,0231
Objectives[4]ObjectiveMessages[3]positionY = 5514,823
Objectives[4]ObjectiveMessages[3]positionZ = 550,9222
Objectives[4]ObjectiveMessages[3]Message = ~r~Actually no, we have too much hay, but those are weirdos... better more than less...
Objectives[4]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[3]Sender = 
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = White
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 12
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = True
Objectives[4]ObjectiveMessages[3]TypeTextMesage = False
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 783,4702
Objectives[4]ObjectiveMessages[4]positionY = 5509,083
Objectives[4]ObjectiveMessages[4]positionZ = 547,3128
Objectives[4]ObjectiveMessages[4]Message = ~p~But Trevor, yours absolutely must arrive, because that other thing is hidden in your hay.
Objectives[4]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[4]Sender = 
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = White
Objectives[4]ObjectiveMessages[4]PlayFromStart = False
Objectives[4]ObjectiveMessages[4]Delay = True
Objectives[4]ObjectiveMessages[4]DelayTime = 19
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = True
Objectives[4]ObjectiveMessages[4]TypeTextMesage = False
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[5]positionX = 787,5567
Objectives[4]ObjectiveMessages[5]positionY = 5504,047
Objectives[4]ObjectiveMessages[5]positionZ = 544,3602
Objectives[4]ObjectiveMessages[5]Message = ~o~Yeah, okay, I get it, my trailer has to arrive.
Objectives[4]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[5]Sender = 
Objectives[4]ObjectiveMessages[5]Subject = 
Objectives[4]ObjectiveMessages[5]MessageColor = White
Objectives[4]ObjectiveMessages[5]PlayFromStart = False
Objectives[4]ObjectiveMessages[5]Delay = True
Objectives[4]ObjectiveMessages[5]DelayTime = 27
Objectives[4]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[5]TypeSubtitle = True
Objectives[4]ObjectiveMessages[5]TypeTextMesage = False
Objectives[4]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[6]positionX = 794,4034
Objectives[4]ObjectiveMessages[6]positionY = 5497,67
Objectives[4]ObjectiveMessages[6]positionZ = 540,0272
Objectives[4]ObjectiveMessages[6]Message = ~p~Okay, see you up guys, hurry up as fast as you can, I don't like those guys...
Objectives[4]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[6]Sender = 
Objectives[4]ObjectiveMessages[6]Subject = 
Objectives[4]ObjectiveMessages[6]MessageColor = White
Objectives[4]ObjectiveMessages[6]PlayFromStart = False
Objectives[4]ObjectiveMessages[6]Delay = True
Objectives[4]ObjectiveMessages[6]DelayTime = 31
Objectives[4]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[6]TypeSubtitle = True
Objectives[4]ObjectiveMessages[6]TypeTextMesage = False
Objectives[4]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[7]positionX = 800,7309
Objectives[4]ObjectiveMessages[7]positionY = 5491,565
Objectives[4]ObjectiveMessages[7]positionZ = 532,7697
Objectives[4]ObjectiveMessages[7]Message = ~g~Okay, see you later.
Objectives[4]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[7]Sender = 
Objectives[4]ObjectiveMessages[7]Subject = 
Objectives[4]ObjectiveMessages[7]MessageColor = White
Objectives[4]ObjectiveMessages[7]PlayFromStart = False
Objectives[4]ObjectiveMessages[7]Delay = True
Objectives[4]ObjectiveMessages[7]DelayTime = 38
Objectives[4]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[7]TypeSubtitle = True
Objectives[4]ObjectiveMessages[7]TypeTextMesage = False
Objectives[4]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[8]positionX = 804,3937
Objectives[4]ObjectiveMessages[8]positionY = 5488,191
Objectives[4]ObjectiveMessages[8]positionZ = 527,6982
Objectives[4]ObjectiveMessages[8]Message = ~b~This trailer really broke my balls...
Objectives[4]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[8]Sender = 
Objectives[4]ObjectiveMessages[8]Subject = 
Objectives[4]ObjectiveMessages[8]MessageColor = White
Objectives[4]ObjectiveMessages[8]PlayFromStart = False
Objectives[4]ObjectiveMessages[8]Delay = True
Objectives[4]ObjectiveMessages[8]DelayTime = 40
Objectives[4]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[8]TypeSubtitle = True
Objectives[4]ObjectiveMessages[8]TypeTextMesage = False
Objectives[4]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[5]Text = 
Objectives[5]Text2 = 
Objectives[5]Text3 = 
Objectives[5]Failed_Text = 
Objectives[5]Type = Checkpoint
Objectives[5]Checkpoint_Type = 45
Objectives[5]Reserved = 1
Objectives[5]ColorR = 255
Objectives[5]ColorG = 255
Objectives[5]ColorB = 0
Objectives[5]ColorA = 255
Objectives[5]IconColorR = 255
Objectives[5]IconColorG = 255
Objectives[5]IconColorB = 0
Objectives[5]IconColorA = 255
Objectives[5]positionX = -1035,302
Objectives[5]positionY = 4915,106
Objectives[5]positionZ = 205,548
Objectives[5]Heading = -432,2324
Objectives[5]Diameter = 20
Objectives[5]minimum_hight = 1
Objectives[5]maximum_hight = 10
Objectives[5]TriggerDistance = 17,5
Objectives[5]PlaySound = False
Objectives[5]LoseWanted = False
Objectives[5]Stop_Vehicle = False
Objectives[5]DeliverVehicleOnly = False
Objectives[5]DeliverTrailor = True
Objectives[5]DeliverTowTruck = False
Objectives[5]DeliverVehicleCargobob = False
Objectives[5]DeliverPropCargobob = False
Objectives[5]mission_ActorsCount = 13
Objectives[5]mission_Actors[0]Survive_Number = 0
Objectives[5]mission_Actors[0]Failed_Text = 
Objectives[5]mission_Actors[0]Remove_After = 0
Objectives[5]mission_Actors[0]positionX = -1168,7
Objectives[5]mission_Actors[0]positionY = 4928,148
Objectives[5]mission_Actors[0]positionZ = 223,1285
Objectives[5]mission_Actors[0]Heading = 288,5425
Objectives[5]mission_Actors[0]String_Name = IG_PAIGE
Objectives[5]mission_Actors[0]Relationship_Group = Friend
Objectives[5]mission_Actors[0]AddBlip = True
Objectives[5]mission_Actors[0]ShowCone = False
Objectives[5]mission_Actors[0]Invincible = True
Objectives[5]mission_Actors[0]SetHealth = 100
Objectives[5]mission_Actors[0]DieFromHeadShot = True
Objectives[5]mission_Actors[0]CanExitVehicle = True
Objectives[5]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[0]AlwaysFight = True
Objectives[5]mission_Actors[0]Seeing_Range = 30
Objectives[5]mission_Actors[0]Hearing_Range = 30
Objectives[5]mission_Actors[0]CombatMovement = Offensive
Objectives[5]mission_Actors[0]weapon = MicroSMG
Objectives[5]mission_Actors[0]Variation = Default
Objectives[5]mission_Actors[0]Task = 3
Objectives[5]mission_Actors[0]Task_Guard_Range = 5
Objectives[5]mission_Actors[0]Task_Stay_In_Range = True
Objectives[5]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[0]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 19
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 25
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 31
Objectives[5]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 36
Objectives[5]mission_Actors[1]Survive_Number = 0
Objectives[5]mission_Actors[1]Failed_Text = 
Objectives[5]mission_Actors[1]Remove_After = 0
Objectives[5]mission_Actors[1]positionX = -1167,141
Objectives[5]mission_Actors[1]positionY = 4926,312
Objectives[5]mission_Actors[1]positionZ = 223,0576
Objectives[5]mission_Actors[1]Heading = 257,503
Objectives[5]mission_Actors[1]String_Name = ig_lestercrest
Objectives[5]mission_Actors[1]Relationship_Group = Friend
Objectives[5]mission_Actors[1]AddBlip = True
Objectives[5]mission_Actors[1]ShowCone = False
Objectives[5]mission_Actors[1]Invincible = True
Objectives[5]mission_Actors[1]SetHealth = 100
Objectives[5]mission_Actors[1]DieFromHeadShot = True
Objectives[5]mission_Actors[1]CanExitVehicle = True
Objectives[5]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[1]AlwaysFight = True
Objectives[5]mission_Actors[1]Seeing_Range = 30
Objectives[5]mission_Actors[1]Hearing_Range = 30
Objectives[5]mission_Actors[1]CombatMovement = Offensive
Objectives[5]mission_Actors[1]weapon = StunGun
Objectives[5]mission_Actors[1]Variation = Custom
Objectives[5]mission_Actors[1]Task = 3
Objectives[5]mission_Actors[1]Task_Guard_Range = 5
Objectives[5]mission_Actors[1]Task_Stay_In_Range = True
Objectives[5]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[5]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[5]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[5]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[5]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[5]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[5]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[5]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[5]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[5]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[5]mission_Actors[1]NeededForObjectiveHint[0] = 7
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 32
Objectives[5]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 20
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActor[0] = 6
Objectives[5]mission_Actors[1]NeededForObjectiveGoToActor[1] = 14
Objectives[5]mission_Actors[2]Survive_Number = 0
Objectives[5]mission_Actors[2]Failed_Text = 
Objectives[5]mission_Actors[2]Remove_After = 0
Objectives[5]mission_Actors[2]positionX = -1167,367
Objectives[5]mission_Actors[2]positionY = 4925,39
Objectives[5]mission_Actors[2]positionZ = 223,0161
Objectives[5]mission_Actors[2]Heading = 287,7676
Objectives[5]mission_Actors[2]String_Name = a_f_m_fatcult_01
Objectives[5]mission_Actors[2]Relationship_Group = Neutral
Objectives[5]mission_Actors[2]AddBlip = False
Objectives[5]mission_Actors[2]ShowCone = False
Objectives[5]mission_Actors[2]Invincible = False
Objectives[5]mission_Actors[2]SetHealth = 100
Objectives[5]mission_Actors[2]DieFromHeadShot = True
Objectives[5]mission_Actors[2]CanExitVehicle = True
Objectives[5]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[2]AlwaysFight = True
Objectives[5]mission_Actors[2]Seeing_Range = 30
Objectives[5]mission_Actors[2]Hearing_Range = 30
Objectives[5]mission_Actors[2]CombatMovement = Offensive
Objectives[5]mission_Actors[2]weapon = 966099553
Objectives[5]mission_Actors[2]Variation = Random
Objectives[5]mission_Actors[2]Task = 3
Objectives[5]mission_Actors[2]Task_Guard_Range = 5
Objectives[5]mission_Actors[2]Task_Stay_In_Range = True
Objectives[5]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[5]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[5]mission_Actors[2]NeededForObjectiveHint[0] = 15
Objectives[5]mission_Actors[3]Survive_Number = 0
Objectives[5]mission_Actors[3]Failed_Text = 
Objectives[5]mission_Actors[3]Remove_After = 0
Objectives[5]mission_Actors[3]positionX = -1044,961
Objectives[5]mission_Actors[3]positionY = 4917,927
Objectives[5]mission_Actors[3]positionZ = 212,5324
Objectives[5]mission_Actors[3]Heading = 250,7595
Objectives[5]mission_Actors[3]String_Name = a_m_y_acult_02
Objectives[5]mission_Actors[3]Relationship_Group = Neutral
Objectives[5]mission_Actors[3]AddBlip = False
Objectives[5]mission_Actors[3]ShowCone = False
Objectives[5]mission_Actors[3]Invincible = False
Objectives[5]mission_Actors[3]SetHealth = 100
Objectives[5]mission_Actors[3]DieFromHeadShot = True
Objectives[5]mission_Actors[3]CanExitVehicle = True
Objectives[5]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[3]AlwaysFight = True
Objectives[5]mission_Actors[3]Seeing_Range = 30
Objectives[5]mission_Actors[3]Hearing_Range = 30
Objectives[5]mission_Actors[3]CombatMovement = Offensive
Objectives[5]mission_Actors[3]weapon = Unarmed
Objectives[5]mission_Actors[3]Variation = Random
Objectives[5]mission_Actors[3]Task = 3
Objectives[5]mission_Actors[3]Task_Guard_Range = 5
Objectives[5]mission_Actors[3]Task_Stay_In_Range = True
Objectives[5]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[3]Task_Scenario = WORLD_HUMAN_GUARD_PATROL
Objectives[5]mission_Actors[4]Survive_Number = 0
Objectives[5]mission_Actors[4]Failed_Text = 
Objectives[5]mission_Actors[4]Remove_After = 0
Objectives[5]mission_Actors[4]positionX = -1068,436
Objectives[5]mission_Actors[4]positionY = 4935,618
Objectives[5]mission_Actors[4]positionZ = 211,8793
Objectives[5]mission_Actors[4]Heading = 141,6726
Objectives[5]mission_Actors[4]String_Name = a_c_cow
Objectives[5]mission_Actors[4]Relationship_Group = Neutral
Objectives[5]mission_Actors[4]AddBlip = False
Objectives[5]mission_Actors[4]ShowCone = False
Objectives[5]mission_Actors[4]Invincible = False
Objectives[5]mission_Actors[4]SetHealth = 100
Objectives[5]mission_Actors[4]DieFromHeadShot = True
Objectives[5]mission_Actors[4]CanExitVehicle = True
Objectives[5]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[4]AlwaysFight = True
Objectives[5]mission_Actors[4]Seeing_Range = 30
Objectives[5]mission_Actors[4]Hearing_Range = 30
Objectives[5]mission_Actors[4]CombatMovement = Offensive
Objectives[5]mission_Actors[4]weapon = 94548753
Objectives[5]mission_Actors[4]Variation = Random
Objectives[5]mission_Actors[4]Task = 2
Objectives[5]mission_Actors[4]Task_Guard_Range = 5
Objectives[5]mission_Actors[4]Task_Stay_In_Range = True
Objectives[5]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[4]Task_Scenario = NONE
Objectives[5]mission_Actors[5]Survive_Number = 0
Objectives[5]mission_Actors[5]Failed_Text = 
Objectives[5]mission_Actors[5]Remove_After = 0
Objectives[5]mission_Actors[5]positionX = -1129,296
Objectives[5]mission_Actors[5]positionY = 4902,186
Objectives[5]mission_Actors[5]positionZ = 218,709
Objectives[5]mission_Actors[5]Heading = 12,04196
Objectives[5]mission_Actors[5]String_Name = a_c_cow
Objectives[5]mission_Actors[5]Relationship_Group = Neutral
Objectives[5]mission_Actors[5]AddBlip = False
Objectives[5]mission_Actors[5]ShowCone = False
Objectives[5]mission_Actors[5]Invincible = False
Objectives[5]mission_Actors[5]SetHealth = 100
Objectives[5]mission_Actors[5]DieFromHeadShot = True
Objectives[5]mission_Actors[5]CanExitVehicle = True
Objectives[5]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[5]AlwaysFight = True
Objectives[5]mission_Actors[5]Seeing_Range = 30
Objectives[5]mission_Actors[5]Hearing_Range = 30
Objectives[5]mission_Actors[5]CombatMovement = Offensive
Objectives[5]mission_Actors[5]weapon = 94548753
Objectives[5]mission_Actors[5]Variation = Random
Objectives[5]mission_Actors[5]Task = 2
Objectives[5]mission_Actors[5]Task_Guard_Range = 5
Objectives[5]mission_Actors[5]Task_Stay_In_Range = True
Objectives[5]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[5]Task_Scenario = NONE
Objectives[5]mission_Actors[6]Survive_Number = 0
Objectives[5]mission_Actors[6]Failed_Text = 
Objectives[5]mission_Actors[6]Remove_After = 0
Objectives[5]mission_Actors[6]positionX = -1117,346
Objectives[5]mission_Actors[6]positionY = 4953,656
Objectives[5]mission_Actors[6]positionZ = 219,0981
Objectives[5]mission_Actors[6]Heading = 143,7113
Objectives[5]mission_Actors[6]String_Name = a_c_cow
Objectives[5]mission_Actors[6]Relationship_Group = Neutral
Objectives[5]mission_Actors[6]AddBlip = False
Objectives[5]mission_Actors[6]ShowCone = False
Objectives[5]mission_Actors[6]Invincible = False
Objectives[5]mission_Actors[6]SetHealth = 100
Objectives[5]mission_Actors[6]DieFromHeadShot = True
Objectives[5]mission_Actors[6]CanExitVehicle = True
Objectives[5]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[6]AlwaysFight = True
Objectives[5]mission_Actors[6]Seeing_Range = 30
Objectives[5]mission_Actors[6]Hearing_Range = 30
Objectives[5]mission_Actors[6]CombatMovement = Offensive
Objectives[5]mission_Actors[6]weapon = 94548753
Objectives[5]mission_Actors[6]Variation = Random
Objectives[5]mission_Actors[6]Task = 2
Objectives[5]mission_Actors[6]Task_Guard_Range = 5
Objectives[5]mission_Actors[6]Task_Stay_In_Range = True
Objectives[5]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[6]Task_Scenario = NONE
Objectives[5]mission_Actors[7]Survive_Number = 0
Objectives[5]mission_Actors[7]Failed_Text = 
Objectives[5]mission_Actors[7]Remove_After = 0
Objectives[5]mission_Actors[7]positionX = -1129,825
Objectives[5]mission_Actors[7]positionY = 4926,229
Objectives[5]mission_Actors[7]positionZ = 218,9842
Objectives[5]mission_Actors[7]Heading = 145,699
Objectives[5]mission_Actors[7]String_Name = a_c_pig
Objectives[5]mission_Actors[7]Relationship_Group = Neutral
Objectives[5]mission_Actors[7]AddBlip = False
Objectives[5]mission_Actors[7]ShowCone = False
Objectives[5]mission_Actors[7]Invincible = False
Objectives[5]mission_Actors[7]SetHealth = 100
Objectives[5]mission_Actors[7]DieFromHeadShot = True
Objectives[5]mission_Actors[7]CanExitVehicle = True
Objectives[5]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[7]AlwaysFight = True
Objectives[5]mission_Actors[7]Seeing_Range = 30
Objectives[5]mission_Actors[7]Hearing_Range = 30
Objectives[5]mission_Actors[7]CombatMovement = Offensive
Objectives[5]mission_Actors[7]weapon = 1205296881
Objectives[5]mission_Actors[7]Variation = Random
Objectives[5]mission_Actors[7]Task = 2
Objectives[5]mission_Actors[7]Task_Guard_Range = 5
Objectives[5]mission_Actors[7]Task_Stay_In_Range = True
Objectives[5]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[7]Task_Scenario = NONE
Objectives[5]mission_Actors[8]Survive_Number = 0
Objectives[5]mission_Actors[8]Failed_Text = 
Objectives[5]mission_Actors[8]Remove_After = 0
Objectives[5]mission_Actors[8]positionX = -1084,182
Objectives[5]mission_Actors[8]positionY = 4921,369
Objectives[5]mission_Actors[8]positionZ = 213,8218
Objectives[5]mission_Actors[8]Heading = 68,97878
Objectives[5]mission_Actors[8]String_Name = a_c_pig
Objectives[5]mission_Actors[8]Relationship_Group = Neutral
Objectives[5]mission_Actors[8]AddBlip = False
Objectives[5]mission_Actors[8]ShowCone = False
Objectives[5]mission_Actors[8]Invincible = False
Objectives[5]mission_Actors[8]SetHealth = 100
Objectives[5]mission_Actors[8]DieFromHeadShot = True
Objectives[5]mission_Actors[8]CanExitVehicle = True
Objectives[5]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[8]AlwaysFight = True
Objectives[5]mission_Actors[8]Seeing_Range = 30
Objectives[5]mission_Actors[8]Hearing_Range = 30
Objectives[5]mission_Actors[8]CombatMovement = Offensive
Objectives[5]mission_Actors[8]weapon = 1205296881
Objectives[5]mission_Actors[8]Variation = Random
Objectives[5]mission_Actors[8]Task = 2
Objectives[5]mission_Actors[8]Task_Guard_Range = 5
Objectives[5]mission_Actors[8]Task_Stay_In_Range = True
Objectives[5]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[8]Task_Scenario = NONE
Objectives[5]mission_Actors[9]Survive_Number = 0
Objectives[5]mission_Actors[9]Failed_Text = 
Objectives[5]mission_Actors[9]Remove_After = 0
Objectives[5]mission_Actors[9]positionX = -1107,334
Objectives[5]mission_Actors[9]positionY = 4895,655
Objectives[5]mission_Actors[9]positionZ = 215,3847
Objectives[5]mission_Actors[9]Heading = 74,87541
Objectives[5]mission_Actors[9]String_Name = a_c_pig
Objectives[5]mission_Actors[9]Relationship_Group = Neutral
Objectives[5]mission_Actors[9]AddBlip = False
Objectives[5]mission_Actors[9]ShowCone = False
Objectives[5]mission_Actors[9]Invincible = False
Objectives[5]mission_Actors[9]SetHealth = 100
Objectives[5]mission_Actors[9]DieFromHeadShot = True
Objectives[5]mission_Actors[9]CanExitVehicle = True
Objectives[5]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[9]AlwaysFight = True
Objectives[5]mission_Actors[9]Seeing_Range = 30
Objectives[5]mission_Actors[9]Hearing_Range = 30
Objectives[5]mission_Actors[9]CombatMovement = Offensive
Objectives[5]mission_Actors[9]weapon = 1205296881
Objectives[5]mission_Actors[9]Variation = Random
Objectives[5]mission_Actors[9]Task = 2
Objectives[5]mission_Actors[9]Task_Guard_Range = 5
Objectives[5]mission_Actors[9]Task_Stay_In_Range = True
Objectives[5]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[9]Task_Scenario = NONE
Objectives[5]mission_Actors[10]Survive_Number = 0
Objectives[5]mission_Actors[10]Failed_Text = 
Objectives[5]mission_Actors[10]Remove_After = 0
Objectives[5]mission_Actors[10]positionX = -1075,749
Objectives[5]mission_Actors[10]positionY = 4957,538
Objectives[5]mission_Actors[10]positionZ = 213,224
Objectives[5]mission_Actors[10]Heading = 72,86616
Objectives[5]mission_Actors[10]String_Name = a_c_boar
Objectives[5]mission_Actors[10]Relationship_Group = Neutral
Objectives[5]mission_Actors[10]AddBlip = False
Objectives[5]mission_Actors[10]ShowCone = False
Objectives[5]mission_Actors[10]Invincible = False
Objectives[5]mission_Actors[10]SetHealth = 100
Objectives[5]mission_Actors[10]DieFromHeadShot = True
Objectives[5]mission_Actors[10]CanExitVehicle = True
Objectives[5]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[10]AlwaysFight = True
Objectives[5]mission_Actors[10]Seeing_Range = 30
Objectives[5]mission_Actors[10]Hearing_Range = 30
Objectives[5]mission_Actors[10]CombatMovement = Offensive
Objectives[5]mission_Actors[10]weapon = 861723357
Objectives[5]mission_Actors[10]Variation = Random
Objectives[5]mission_Actors[10]Task = 2
Objectives[5]mission_Actors[10]Task_Guard_Range = 5
Objectives[5]mission_Actors[10]Task_Stay_In_Range = True
Objectives[5]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[10]Task_Scenario = NONE
Objectives[5]mission_Actors[11]Survive_Number = 0
Objectives[5]mission_Actors[11]Failed_Text = 
Objectives[5]mission_Actors[11]Remove_After = 0
Objectives[5]mission_Actors[11]positionX = -1159,865
Objectives[5]mission_Actors[11]positionY = 4910,122
Objectives[5]mission_Actors[11]positionZ = 219,7858
Objectives[5]mission_Actors[11]Heading = 69,04642
Objectives[5]mission_Actors[11]String_Name = a_c_boar
Objectives[5]mission_Actors[11]Relationship_Group = Neutral
Objectives[5]mission_Actors[11]AddBlip = False
Objectives[5]mission_Actors[11]ShowCone = False
Objectives[5]mission_Actors[11]Invincible = False
Objectives[5]mission_Actors[11]SetHealth = 100
Objectives[5]mission_Actors[11]DieFromHeadShot = True
Objectives[5]mission_Actors[11]CanExitVehicle = True
Objectives[5]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[11]AlwaysFight = True
Objectives[5]mission_Actors[11]Seeing_Range = 30
Objectives[5]mission_Actors[11]Hearing_Range = 30
Objectives[5]mission_Actors[11]CombatMovement = Offensive
Objectives[5]mission_Actors[11]weapon = 861723357
Objectives[5]mission_Actors[11]Variation = Random
Objectives[5]mission_Actors[11]Task = 2
Objectives[5]mission_Actors[11]Task_Guard_Range = 5
Objectives[5]mission_Actors[11]Task_Stay_In_Range = True
Objectives[5]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[11]Task_Scenario = NONE
Objectives[5]mission_Actors[12]SpawnInVehicle = True
Objectives[5]mission_Actors[12]SeatIndex = -1
Objectives[5]mission_Actors[12]Survive_Number = 0
Objectives[5]mission_Actors[12]Failed_Text = 
Objectives[5]mission_Actors[12]Remove_After = 0
Objectives[5]mission_Actors[12]positionX = -1000,055
Objectives[5]mission_Actors[12]positionY = 5078,149
Objectives[5]mission_Actors[12]positionZ = 172,3602
Objectives[5]mission_Actors[12]Heading = 172,5894
Objectives[5]mission_Actors[12]String_Name = player_zero
Objectives[5]mission_Actors[12]Relationship_Group = Companion
Objectives[5]mission_Actors[12]AddBlip = True
Objectives[5]mission_Actors[12]ShowCone = False
Objectives[5]mission_Actors[12]Invincible = True
Objectives[5]mission_Actors[12]SetHealth = 100
Objectives[5]mission_Actors[12]DieFromHeadShot = True
Objectives[5]mission_Actors[12]CanExitVehicle = True
Objectives[5]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[5]mission_Actors[12]AlwaysFight = True
Objectives[5]mission_Actors[12]Seeing_Range = 30
Objectives[5]mission_Actors[12]Hearing_Range = 30
Objectives[5]mission_Actors[12]CombatMovement = Offensive
Objectives[5]mission_Actors[12]weapon = Pistol
Objectives[5]mission_Actors[12]Variation = Custom
Objectives[5]mission_Actors[12]Task = 99
Objectives[5]mission_Actors[12]Task_Guard_Range = 5
Objectives[5]mission_Actors[12]Task_Stay_In_Range = True
Objectives[5]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[5]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[5]mission_Actors[12]Task_Scenario = NONE
Objectives[5]mission_Actors[12]Task_List_Count = 10
Objectives[5]mission_Actors[12]Task_Repeat = False
Objectives[5]mission_Actors[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[5]mission_Actors[12]Task_List[0]PositionX = -999,3063
Objectives[5]mission_Actors[12]Task_List[0]PositionY = 5077,485
Objectives[5]mission_Actors[12]Task_List[0]PositionZ = 171,8009
Objectives[5]mission_Actors[12]Task_List[0]Block = True
Objectives[5]mission_Actors[12]Task_List[1]Type = EnterVehicle
Objectives[5]mission_Actors[12]Task_List[1]PositionX = -1000,068
Objectives[5]mission_Actors[12]Task_List[1]PositionY = 5076,699
Objectives[5]mission_Actors[12]Task_List[1]PositionZ = 171,8599
Objectives[5]mission_Actors[12]Task_List[1]Speed = 1
Objectives[5]mission_Actors[12]Task_List[1]SeatIndex = -1
Objectives[5]mission_Actors[12]Task_List[1]TaskIndex = 1
Objectives[5]mission_Actors[12]Task_List[2]Type = Drive
Objectives[5]mission_Actors[12]Task_List[2]PositionX = -1040,282
Objectives[5]mission_Actors[12]Task_List[2]PositionY = 4911,498
Objectives[5]mission_Actors[12]Task_List[2]PositionZ = 207,3102
Objectives[5]mission_Actors[12]Task_List[2]Speed = 10
Objectives[5]mission_Actors[12]Task_List[2]StopBeforeVehicles = True
Objectives[5]mission_Actors[12]Task_List[2]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[2]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[2]AvoidEmptyVehicles = False
Objectives[5]mission_Actors[12]Task_List[2]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[2]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[2]StopAtLights = True
Objectives[5]mission_Actors[12]Task_List[2]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[2]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[2]Reverse = False
Objectives[5]mission_Actors[12]Task_List[2]TakeShortestPath = False
Objectives[5]mission_Actors[12]Task_List[2]IgnoreRoads = False
Objectives[5]mission_Actors[12]Task_List[2]IgnoreAllPathing = False
Objectives[5]mission_Actors[12]Task_List[2]AvoidHighWays = False
Objectives[5]mission_Actors[12]Task_List[3]Type = Drive
Objectives[5]mission_Actors[12]Task_List[3]PositionX = -1055,964
Objectives[5]mission_Actors[12]Task_List[3]PositionY = 4906,697
Objectives[5]mission_Actors[12]Task_List[3]PositionZ = 210,421
Objectives[5]mission_Actors[12]Task_List[3]Speed = 10
Objectives[5]mission_Actors[12]Task_List[3]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[3]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[3]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[3]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[3]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[3]AvoidObjects = False
Objectives[5]mission_Actors[12]Task_List[3]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[3]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[3]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[3]Reverse = False
Objectives[5]mission_Actors[12]Task_List[3]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[3]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[3]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[3]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[4]Type = Drive
Objectives[5]mission_Actors[12]Task_List[4]PositionX = -1069,759
Objectives[5]mission_Actors[12]Task_List[4]PositionY = 4904,101
Objectives[5]mission_Actors[12]Task_List[4]PositionZ = 212,186
Objectives[5]mission_Actors[12]Task_List[4]Speed = 5
Objectives[5]mission_Actors[12]Task_List[4]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[4]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[4]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[4]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[4]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[4]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[4]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[4]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[4]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[4]Reverse = False
Objectives[5]mission_Actors[12]Task_List[4]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[4]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[4]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[4]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[5]Type = Drive
Objectives[5]mission_Actors[12]Task_List[5]PositionX = -1083,096
Objectives[5]mission_Actors[12]Task_List[5]PositionY = 4906,576
Objectives[5]mission_Actors[12]Task_List[5]PositionZ = 213,4063
Objectives[5]mission_Actors[12]Task_List[5]Speed = 5
Objectives[5]mission_Actors[12]Task_List[5]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[5]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[5]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[5]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[5]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[5]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[5]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[5]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[5]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[5]Reverse = False
Objectives[5]mission_Actors[12]Task_List[5]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[5]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[5]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[5]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[6]Type = Drive
Objectives[5]mission_Actors[12]Task_List[6]PositionX = -1096,392
Objectives[5]mission_Actors[12]Task_List[6]PositionY = 4918,486
Objectives[5]mission_Actors[12]Task_List[6]PositionZ = 215,1609
Objectives[5]mission_Actors[12]Task_List[6]Speed = 5
Objectives[5]mission_Actors[12]Task_List[6]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[6]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[6]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[6]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[6]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[6]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[6]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[6]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[6]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[6]Reverse = False
Objectives[5]mission_Actors[12]Task_List[6]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[6]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[6]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[6]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[7]Type = Drive
Objectives[5]mission_Actors[12]Task_List[7]PositionX = -1116,981
Objectives[5]mission_Actors[12]Task_List[7]PositionY = 4927,185
Objectives[5]mission_Actors[12]Task_List[7]PositionZ = 217,7987
Objectives[5]mission_Actors[12]Task_List[7]Speed = 5
Objectives[5]mission_Actors[12]Task_List[7]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[7]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[7]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[7]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[7]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[7]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[7]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[7]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[7]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[7]Reverse = False
Objectives[5]mission_Actors[12]Task_List[7]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[7]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[7]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[7]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[8]Type = Drive
Objectives[5]mission_Actors[12]Task_List[8]PositionX = -1149,363
Objectives[5]mission_Actors[12]Task_List[8]PositionY = 4920,911
Objectives[5]mission_Actors[12]Task_List[8]PositionZ = 220,4207
Objectives[5]mission_Actors[12]Task_List[8]Speed = 5
Objectives[5]mission_Actors[12]Task_List[8]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[8]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[8]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[8]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[8]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[8]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[8]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[8]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[8]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[8]Reverse = False
Objectives[5]mission_Actors[12]Task_List[8]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[8]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[8]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[8]AvoidHighWays = True
Objectives[5]mission_Actors[12]Task_List[9]Type = Drive
Objectives[5]mission_Actors[12]Task_List[9]PositionX = -1160,361
Objectives[5]mission_Actors[12]Task_List[9]PositionY = 4911,37
Objectives[5]mission_Actors[12]Task_List[9]PositionZ = 219,9586
Objectives[5]mission_Actors[12]Task_List[9]Speed = 5
Objectives[5]mission_Actors[12]Task_List[9]StopBeforeVehicles = False
Objectives[5]mission_Actors[12]Task_List[9]StopBeforeActors = True
Objectives[5]mission_Actors[12]Task_List[9]AvoidVehicles = True
Objectives[5]mission_Actors[12]Task_List[9]AvoidEmptyVehicles = True
Objectives[5]mission_Actors[12]Task_List[9]AvoidActors = False
Objectives[5]mission_Actors[12]Task_List[9]AvoidObjects = True
Objectives[5]mission_Actors[12]Task_List[9]StopAtLights = False
Objectives[5]mission_Actors[12]Task_List[9]UseBlinkers = True
Objectives[5]mission_Actors[12]Task_List[9]AllowGoingWrongWay = True
Objectives[5]mission_Actors[12]Task_List[9]Reverse = False
Objectives[5]mission_Actors[12]Task_List[9]TakeShortestPath = True
Objectives[5]mission_Actors[12]Task_List[9]IgnoreRoads = True
Objectives[5]mission_Actors[12]Task_List[9]IgnoreAllPathing = True
Objectives[5]mission_Actors[12]Task_List[9]AvoidHighWays = True
Objectives[5]mission_Actors[12]COMPONENT_FACE_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_FACE_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_HEAD_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_HEAD_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_HAIR_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_HAIR_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_TORSO_DRAWABLE = 7
Objectives[5]mission_Actors[12]COMPONENT_TORSO_TEXTURE = 1
Objectives[5]mission_Actors[12]COMPONENT_LEGS_DRAWABLE = 20
Objectives[5]mission_Actors[12]COMPONENT_LEGS_TEXTURE = 1
Objectives[5]mission_Actors[12]COMPONENT_HANDS_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_HANDS_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_FEET_DRAWABLE = 14
Objectives[5]mission_Actors[12]COMPONENT_FEET_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_EYES_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_EYES_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_TASKS_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_TASKS_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[5]mission_Actors[12]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[5]mission_Actors[12]COMPONENT_TORSO2_TEXTURE = 0
Objectives[5]mission_Actors[12]PROP_HATS_INDEX = -1
Objectives[5]mission_Actors[12]PROP_HATS_TEXTURE = -1
Objectives[5]mission_Actors[12]PROP_GLASSES_INDEX = -1
Objectives[5]mission_Actors[12]PROP_GLASSES_TEXTURE = 0
Objectives[5]mission_Actors[12]PROP_EARS_INDEX = -1
Objectives[5]mission_Actors[12]PROP_EARS_TEXTURE = -1
Objectives[5]mission_Actors[12]NeededForObjectiveSetPlayerActorCount = 1
Objectives[5]mission_Actors[12]NeededForObjectiveSetPlayerActor[0] = 23
Objectives[5]mission_Vehicles = 2
Objectives[5]mission_Vehicles[0]positionX = -1139,756
Objectives[5]mission_Vehicles[0]positionY = 4929,539
Objectives[5]mission_Vehicles[0]positionZ = 220,2101
Objectives[5]mission_Vehicles[0]Heading = 79,57298
Objectives[5]mission_Vehicles[0]Name = Dubsta 6x6
Objectives[5]mission_Vehicles[0]Model = dubsta3
Objectives[5]mission_Vehicles[0]PrimaryColor = UtilSilver
Objectives[5]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[5]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[5]mission_Vehicles[0]HasPearlescent = False
Objectives[5]mission_Vehicles[0]Livery = 0
Objectives[5]mission_Vehicles[0]DirtLevel = 15
Objectives[5]mission_Vehicles[0]LockedForPlayer = False
Objectives[5]mission_Vehicles[0]Locked = False
Objectives[5]mission_Vehicles[0]Alarm = False
Objectives[5]mission_Vehicles[0]HotWired = False
Objectives[5]mission_Vehicles[0]Invincible = True
Objectives[5]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[5]mission_Vehicles[0]Remove_After = 0
Objectives[5]mission_Vehicles[0]Survive_Number = 0
Objectives[5]mission_Vehicles[0]Failed_Text = 
Objectives[5]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[5]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 24
Objectives[5]mission_Vehicles[0]NeededForVehicleIndex[0] = 4
Objectives[5]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 35
Objectives[5]mission_Vehicles[0]NeededForVehicleIndex[1] = 4
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorCount = 10
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 19
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 20
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 21
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 22
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 25
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 31
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 1
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 32
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[7] = 33
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[7] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[8] = 34
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[8] = 0
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[9] = 36
Objectives[5]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[9] = 1
Objectives[5]mission_Vehicles[1]positionX = -1000,055
Objectives[5]mission_Vehicles[1]positionY = 5078,149
Objectives[5]mission_Vehicles[1]positionZ = 172,3602
Objectives[5]mission_Vehicles[1]Heading = 172,5894
Objectives[5]mission_Vehicles[1]Name = Fieldmaster
Objectives[5]mission_Vehicles[1]Model = tractor2
Objectives[5]mission_Vehicles[1]PrimaryColor = WornLightBlue
Objectives[5]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[5]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[5]mission_Vehicles[1]HasPearlescent = False
Objectives[5]mission_Vehicles[1]Livery = 0
Objectives[5]mission_Vehicles[1]DirtLevel = 15
Objectives[5]mission_Vehicles[1]LockedForPlayer = False
Objectives[5]mission_Vehicles[1]Locked = False
Objectives[5]mission_Vehicles[1]Alarm = False
Objectives[5]mission_Vehicles[1]HotWired = False
Objectives[5]mission_Vehicles[1]Invincible = True
Objectives[5]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[5]mission_Vehicles[1]Remove_After = 0
Objectives[5]mission_Vehicles[1]Survive_Number = 0
Objectives[5]mission_Vehicles[1]Failed_Text = 
Objectives[5]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[5]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 5
Objectives[5]mission_Vehicles[1]NeededForActorIndex[0] = 12
Objectives[5]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 5
Objectives[5]ObjectiveMessages[0]positionX = 809,5815
Objectives[5]ObjectiveMessages[0]positionY = 5483,384
Objectives[5]ObjectiveMessages[0]positionZ = 521,8465
Objectives[5]ObjectiveMessages[0]Message = ~b~Oh finally... guys, I see the arrival.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 815,5662
Objectives[5]ObjectiveMessages[1]positionY = 5478,489
Objectives[5]ObjectiveMessages[1]positionZ = 515,6044
Objectives[5]ObjectiveMessages[1]Message = ~o~Where is your trailer?
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 3
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 819,7907
Objectives[5]ObjectiveMessages[2]positionY = 5475,269
Objectives[5]ObjectiveMessages[2]positionZ = 511,0076
Objectives[5]ObjectiveMessages[2]Message = ~b~Emh... it was superfluous...
Objectives[5]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = White
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 5
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = True
Objectives[5]ObjectiveMessages[2]TypeTextMesage = False
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 823,7286
Objectives[5]ObjectiveMessages[3]positionY = 5471,995
Objectives[5]ObjectiveMessages[3]positionZ = 507,1015
Objectives[5]ObjectiveMessages[3]Message = ~p~Guys, enter slowly, and be careful not to invest anyone, for now everything is fine, and we want to continue like this.
Objectives[5]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = White
Objectives[5]ObjectiveMessages[3]PlayFromStart = False
Objectives[5]ObjectiveMessages[3]Delay = True
Objectives[5]ObjectiveMessages[3]DelayTime = 7
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = True
Objectives[5]ObjectiveMessages[3]TypeTextMesage = False
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = 827,3595
Objectives[5]ObjectiveMessages[4]positionY = 5468,927
Objectives[5]ObjectiveMessages[4]positionZ = 503,2894
Objectives[5]ObjectiveMessages[4]Message = ~o~Okay, don't worry.
Objectives[5]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = White
Objectives[5]ObjectiveMessages[4]PlayFromStart = False
Objectives[5]ObjectiveMessages[4]Delay = True
Objectives[5]ObjectiveMessages[4]DelayTime = 17
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = True
Objectives[5]ObjectiveMessages[4]TypeTextMesage = False
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[6]Type = GoTo_Actor
Objectives[6]Text = 
Objectives[6]positionX = -1166,836
Objectives[6]positionY = 4929,537
Objectives[6]positionZ = 222,2494
Objectives[6]GoTo_Actor_ChangToCompanion = False
Objectives[6]GoTo_Actor_Distance = 3
Objectives[6]GoTo_Actor_Remove_Blip = True
Objectives[6]mission_ActorsCount = 17
Objectives[6]mission_Actors[0]SpawnInVehicle = True
Objectives[6]mission_Actors[0]SeatIndex = -1
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 0
Objectives[6]mission_Actors[0]positionX = -1090,538
Objectives[6]mission_Actors[0]positionY = 5065,278
Objectives[6]mission_Actors[0]positionZ = 161,5738
Objectives[6]mission_Actors[0]Heading = 295,5207
Objectives[6]mission_Actors[0]String_Name = ig_lamardavis
Objectives[6]mission_Actors[0]Relationship_Group = Companion
Objectives[6]mission_Actors[0]AddBlip = True
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = True
Objectives[6]mission_Actors[0]SetHealth = 100
Objectives[6]mission_Actors[0]DieFromHeadShot = True
Objectives[6]mission_Actors[0]CanExitVehicle = True
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[0]AlwaysFight = True
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Offensive
Objectives[6]mission_Actors[0]weapon = MicroSMG
Objectives[6]mission_Actors[0]Variation = Default
Objectives[6]mission_Actors[0]Task = 99
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = NONE
Objectives[6]mission_Actors[0]Task_List_Count = 9
Objectives[6]mission_Actors[0]Task_Repeat = False
Objectives[6]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[6]mission_Actors[0]Task_List[0]PositionX = -1090,406
Objectives[6]mission_Actors[0]Task_List[0]PositionY = 5065,873
Objectives[6]mission_Actors[0]Task_List[0]PositionZ = 160,9805
Objectives[6]mission_Actors[0]Task_List[0]Block = True
Objectives[6]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[6]mission_Actors[0]Task_List[1]PositionX = -1086,292
Objectives[6]mission_Actors[0]Task_List[1]PositionY = 5067,969
Objectives[6]mission_Actors[0]Task_List[1]PositionZ = 161,5594
Objectives[6]mission_Actors[0]Task_List[1]Speed = 1,5
Objectives[6]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[6]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[6]mission_Actors[0]Task_List[2]Type = Drive
Objectives[6]mission_Actors[0]Task_List[2]PositionX = -1040,6
Objectives[6]mission_Actors[0]Task_List[2]PositionY = 4912,945
Objectives[6]mission_Actors[0]Task_List[2]PositionZ = 207,261
Objectives[6]mission_Actors[0]Task_List[2]Speed = 10
Objectives[6]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[6]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[6]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[2]Reverse = False
Objectives[6]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[3]Type = Drive
Objectives[6]mission_Actors[0]Task_List[3]PositionX = -1054,793
Objectives[6]mission_Actors[0]Task_List[3]PositionY = 4906,658
Objectives[6]mission_Actors[0]Task_List[3]PositionZ = 210,275
Objectives[6]mission_Actors[0]Task_List[3]Speed = 10
Objectives[6]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidVehicles = False
Objectives[6]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[3]AvoidObjects = False
Objectives[6]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[6]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[3]Reverse = False
Objectives[6]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[6]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[6]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[6]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[6]mission_Actors[0]Task_List[4]Type = Drive
Objectives[6]mission_Actors[0]Task_List[4]PositionX = -1070,816
Objectives[6]mission_Actors[0]Task_List[4]PositionY = 4904,047
Objectives[6]mission_Actors[0]Task_List[4]PositionZ = 212,3005
Objectives[6]mission_Actors[0]Task_List[4]Speed = 5
Objectives[6]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[6]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[6]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[4]Reverse = False
Objectives[6]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[6]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[6]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[6]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[6]mission_Actors[0]Task_List[5]Type = Drive
Objectives[6]mission_Actors[0]Task_List[5]PositionX = -1086,97
Objectives[6]mission_Actors[0]Task_List[5]PositionY = 4907,03
Objectives[6]mission_Actors[0]Task_List[5]PositionZ = 213,7956
Objectives[6]mission_Actors[0]Task_List[5]Speed = 5
Objectives[6]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[5]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[5]AvoidVehicles = False
Objectives[6]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[6]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[6]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[5]Reverse = False
Objectives[6]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[6]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[6]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[6]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[6]mission_Actors[0]Task_List[6]Type = Drive
Objectives[6]mission_Actors[0]Task_List[6]PositionX = -1104,479
Objectives[6]mission_Actors[0]Task_List[6]PositionY = 4921,708
Objectives[6]mission_Actors[0]Task_List[6]PositionZ = 216,2289
Objectives[6]mission_Actors[0]Task_List[6]Speed = 5
Objectives[6]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[6]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = False
Objectives[6]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[6]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[6]Reverse = False
Objectives[6]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[6]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[6]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[6]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[6]mission_Actors[0]Task_List[7]Type = Drive
Objectives[6]mission_Actors[0]Task_List[7]PositionX = -1126,215
Objectives[6]mission_Actors[0]Task_List[7]PositionY = 4926,24
Objectives[6]mission_Actors[0]Task_List[7]PositionZ = 218,6166
Objectives[6]mission_Actors[0]Task_List[7]Speed = 5
Objectives[6]mission_Actors[0]Task_List[7]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[7]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = False
Objectives[6]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[7]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[7]Reverse = False
Objectives[6]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[6]mission_Actors[0]Task_List[7]IgnoreRoads = True
Objectives[6]mission_Actors[0]Task_List[7]IgnoreAllPathing = True
Objectives[6]mission_Actors[0]Task_List[7]AvoidHighWays = True
Objectives[6]mission_Actors[0]Task_List[8]Type = Drive
Objectives[6]mission_Actors[0]Task_List[8]PositionX = -1125,605
Objectives[6]mission_Actors[0]Task_List[8]PositionY = 4957,856
Objectives[6]mission_Actors[0]Task_List[8]PositionZ = 220,2579
Objectives[6]mission_Actors[0]Task_List[8]Speed = 5
Objectives[6]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[6]mission_Actors[0]Task_List[8]StopBeforeActors = True
Objectives[6]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[6]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = False
Objectives[6]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[6]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[6]mission_Actors[0]Task_List[8]StopAtLights = True
Objectives[6]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[6]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[6]mission_Actors[0]Task_List[8]Reverse = False
Objectives[6]mission_Actors[0]Task_List[8]TakeShortestPath = True
Objectives[6]mission_Actors[0]Task_List[8]IgnoreRoads = True
Objectives[6]mission_Actors[0]Task_List[8]IgnoreAllPathing = True
Objectives[6]mission_Actors[0]Task_List[8]AvoidHighWays = True
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 22
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 34
Objectives[6]mission_Actors[1]SpawnInVehicle = True
Objectives[6]mission_Actors[1]SeatIndex = -1
Objectives[6]mission_Actors[1]Survive_Number = 0
Objectives[6]mission_Actors[1]Failed_Text = 
Objectives[6]mission_Actors[1]Remove_After = 0
Objectives[6]mission_Actors[1]positionX = -1074,623
Objectives[6]mission_Actors[1]positionY = 5056,232
Objectives[6]mission_Actors[1]positionZ = 168,7942
Objectives[6]mission_Actors[1]Heading = 185,7316
Objectives[6]mission_Actors[1]String_Name = player_one
Objectives[6]mission_Actors[1]Relationship_Group = Companion
Objectives[6]mission_Actors[1]AddBlip = True
Objectives[6]mission_Actors[1]ShowCone = False
Objectives[6]mission_Actors[1]Invincible = True
Objectives[6]mission_Actors[1]SetHealth = 100
Objectives[6]mission_Actors[1]DieFromHeadShot = True
Objectives[6]mission_Actors[1]CanExitVehicle = True
Objectives[6]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[1]AlwaysFight = True
Objectives[6]mission_Actors[1]Seeing_Range = 30
Objectives[6]mission_Actors[1]Hearing_Range = 30
Objectives[6]mission_Actors[1]CombatMovement = Offensive
Objectives[6]mission_Actors[1]weapon = MicroSMG
Objectives[6]mission_Actors[1]Variation = Custom
Objectives[6]mission_Actors[1]Task = 99
Objectives[6]mission_Actors[1]Task_Guard_Range = 5
Objectives[6]mission_Actors[1]Task_Stay_In_Range = True
Objectives[6]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[1]Task_Scenario = NONE
Objectives[6]mission_Actors[1]Task_List_Count = 10
Objectives[6]mission_Actors[1]Task_Repeat = False
Objectives[6]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[6]mission_Actors[1]Task_List[0]PositionX = -1076,078
Objectives[6]mission_Actors[1]Task_List[0]PositionY = 5049,06
Objectives[6]mission_Actors[1]Task_List[0]PositionZ = 171,2703
Objectives[6]mission_Actors[1]Task_List[0]Block = True
Objectives[6]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[6]mission_Actors[1]Task_List[1]PositionX = -1071,234
Objectives[6]mission_Actors[1]Task_List[1]PositionY = 5036,524
Objectives[6]mission_Actors[1]Task_List[1]PositionZ = 176,2382
Objectives[6]mission_Actors[1]Task_List[1]Speed = 1,5
Objectives[6]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[6]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[6]mission_Actors[1]Task_List[2]Type = Drive
Objectives[6]mission_Actors[1]Task_List[2]PositionX = -1039,743
Objectives[6]mission_Actors[1]Task_List[2]PositionY = 4913,455
Objectives[6]mission_Actors[1]Task_List[2]PositionZ = 207,0421
Objectives[6]mission_Actors[1]Task_List[2]Speed = 10
Objectives[6]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[6]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[2]AvoidVehicles = False
Objectives[6]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[2]Reverse = False
Objectives[6]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[3]Type = Drive
Objectives[6]mission_Actors[1]Task_List[3]PositionX = -1054,246
Objectives[6]mission_Actors[1]Task_List[3]PositionY = 4906,405
Objectives[6]mission_Actors[1]Task_List[3]PositionZ = 210,2133
Objectives[6]mission_Actors[1]Task_List[3]Speed = 10
Objectives[6]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[6]mission_Actors[1]Task_List[3]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[3]AvoidVehicles = False
Objectives[6]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[3]AvoidObjects = False
Objectives[6]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[3]Reverse = False
Objectives[6]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[4]Type = Drive
Objectives[6]mission_Actors[1]Task_List[4]PositionX = -1070,711
Objectives[6]mission_Actors[1]Task_List[4]PositionY = 4903,211
Objectives[6]mission_Actors[1]Task_List[4]PositionZ = 212,315
Objectives[6]mission_Actors[1]Task_List[4]Speed = 5
Objectives[6]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[4]Reverse = False
Objectives[6]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[4]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[4]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidHighWays = True
Objectives[6]mission_Actors[1]Task_List[5]Type = Drive
Objectives[6]mission_Actors[1]Task_List[5]PositionX = -1082,579
Objectives[6]mission_Actors[1]Task_List[5]PositionY = 4906,17
Objectives[6]mission_Actors[1]Task_List[5]PositionZ = 213,3163
Objectives[6]mission_Actors[1]Task_List[5]Speed = 5
Objectives[6]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[6]mission_Actors[1]Task_List[5]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidVehicles = False
Objectives[6]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[5]Reverse = False
Objectives[6]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[5]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[5]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidHighWays = True
Objectives[6]mission_Actors[1]Task_List[6]Type = Drive
Objectives[6]mission_Actors[1]Task_List[6]PositionX = -1098,269
Objectives[6]mission_Actors[1]Task_List[6]PositionY = 4920,987
Objectives[6]mission_Actors[1]Task_List[6]PositionZ = 215,4854
Objectives[6]mission_Actors[1]Task_List[6]Speed = 5
Objectives[6]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[6]Reverse = False
Objectives[6]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[6]mission_Actors[1]Task_List[7]Type = Drive
Objectives[6]mission_Actors[1]Task_List[7]PositionX = -1118,723
Objectives[6]mission_Actors[1]Task_List[7]PositionY = 4926,441
Objectives[6]mission_Actors[1]Task_List[7]PositionZ = 217,8835
Objectives[6]mission_Actors[1]Task_List[7]Speed = 5
Objectives[6]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[6]mission_Actors[1]Task_List[7]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[7]AvoidVehicles = False
Objectives[6]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[7]Reverse = False
Objectives[6]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[7]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[7]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[7]AvoidHighWays = True
Objectives[6]mission_Actors[1]Task_List[8]Type = Drive
Objectives[6]mission_Actors[1]Task_List[8]PositionX = -1141,668
Objectives[6]mission_Actors[1]Task_List[8]PositionY = 4919,825
Objectives[6]mission_Actors[1]Task_List[8]PositionZ = 219,5757
Objectives[6]mission_Actors[1]Task_List[8]Speed = 5
Objectives[6]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[8]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[8]Reverse = False
Objectives[6]mission_Actors[1]Task_List[8]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[8]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[8]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[8]AvoidHighWays = True
Objectives[6]mission_Actors[1]Task_List[9]Type = Drive
Objectives[6]mission_Actors[1]Task_List[9]PositionX = -1151,341
Objectives[6]mission_Actors[1]Task_List[9]PositionY = 4911,799
Objectives[6]mission_Actors[1]Task_List[9]PositionZ = 219,495
Objectives[6]mission_Actors[1]Task_List[9]Speed = 5
Objectives[6]mission_Actors[1]Task_List[9]StopBeforeVehicles = True
Objectives[6]mission_Actors[1]Task_List[9]StopBeforeActors = True
Objectives[6]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = False
Objectives[6]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[6]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[9]StopAtLights = True
Objectives[6]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[9]Reverse = False
Objectives[6]mission_Actors[1]Task_List[9]TakeShortestPath = True
Objectives[6]mission_Actors[1]Task_List[9]IgnoreRoads = True
Objectives[6]mission_Actors[1]Task_List[9]IgnoreAllPathing = True
Objectives[6]mission_Actors[1]Task_List[9]AvoidHighWays = True
Objectives[6]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 27
Objectives[6]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 3
Objectives[6]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[6]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[6]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[6]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[6]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[6]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[6]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[6]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[6]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[6]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[6]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[6]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[6]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 21
Objectives[6]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 33
Objectives[6]mission_Actors[2]Survive_Number = 0
Objectives[6]mission_Actors[2]Failed_Text = 
Objectives[6]mission_Actors[2]Remove_After = 0
Objectives[6]mission_Actors[2]positionX = -1079,705
Objectives[6]mission_Actors[2]positionY = 4926,547
Objectives[6]mission_Actors[2]positionZ = 213,2062
Objectives[6]mission_Actors[2]Heading = 0
Objectives[6]mission_Actors[2]String_Name = a_m_o_acult_01
Objectives[6]mission_Actors[2]Relationship_Group = Neutral
Objectives[6]mission_Actors[2]AddBlip = False
Objectives[6]mission_Actors[2]ShowCone = False
Objectives[6]mission_Actors[2]Invincible = False
Objectives[6]mission_Actors[2]SetHealth = 200
Objectives[6]mission_Actors[2]DieFromHeadShot = True
Objectives[6]mission_Actors[2]CanExitVehicle = True
Objectives[6]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[2]AlwaysFight = True
Objectives[6]mission_Actors[2]Seeing_Range = 30
Objectives[6]mission_Actors[2]Hearing_Range = 30
Objectives[6]mission_Actors[2]CombatMovement = Offensive
Objectives[6]mission_Actors[2]weapon = MarksmanPistol
Objectives[6]mission_Actors[2]Variation = Random
Objectives[6]mission_Actors[2]Task = 2
Objectives[6]mission_Actors[2]Task_Guard_Range = 5
Objectives[6]mission_Actors[2]Task_Stay_In_Range = True
Objectives[6]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[2]Task_Scenario = NONE
Objectives[6]mission_Actors[3]Survive_Number = 0
Objectives[6]mission_Actors[3]Failed_Text = 
Objectives[6]mission_Actors[3]Remove_After = 0
Objectives[6]mission_Actors[3]positionX = -1111,322
Objectives[6]mission_Actors[3]positionY = 4889,125
Objectives[6]mission_Actors[3]positionZ = 215,6213
Objectives[6]mission_Actors[3]Heading = 0
Objectives[6]mission_Actors[3]String_Name = a_m_o_acult_02
Objectives[6]mission_Actors[3]Relationship_Group = Neutral
Objectives[6]mission_Actors[3]AddBlip = False
Objectives[6]mission_Actors[3]ShowCone = False
Objectives[6]mission_Actors[3]Invincible = False
Objectives[6]mission_Actors[3]SetHealth = 200
Objectives[6]mission_Actors[3]DieFromHeadShot = True
Objectives[6]mission_Actors[3]CanExitVehicle = True
Objectives[6]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[3]AlwaysFight = True
Objectives[6]mission_Actors[3]Seeing_Range = 30
Objectives[6]mission_Actors[3]Hearing_Range = 30
Objectives[6]mission_Actors[3]CombatMovement = Offensive
Objectives[6]mission_Actors[3]weapon = Musket
Objectives[6]mission_Actors[3]Variation = Random
Objectives[6]mission_Actors[3]Task = 2
Objectives[6]mission_Actors[3]Task_Guard_Range = 5
Objectives[6]mission_Actors[3]Task_Stay_In_Range = True
Objectives[6]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[3]Task_Scenario = NONE
Objectives[6]mission_Actors[4]Survive_Number = 0
Objectives[6]mission_Actors[4]Failed_Text = 
Objectives[6]mission_Actors[4]Remove_After = 0
Objectives[6]mission_Actors[4]positionX = -1070,7
Objectives[6]mission_Actors[4]positionY = 4917,881
Objectives[6]mission_Actors[4]positionZ = 212,9853
Objectives[6]mission_Actors[4]Heading = 0
Objectives[6]mission_Actors[4]String_Name = a_m_y_acult_01
Objectives[6]mission_Actors[4]Relationship_Group = Neutral
Objectives[6]mission_Actors[4]AddBlip = False
Objectives[6]mission_Actors[4]ShowCone = False
Objectives[6]mission_Actors[4]Invincible = False
Objectives[6]mission_Actors[4]SetHealth = 200
Objectives[6]mission_Actors[4]DieFromHeadShot = True
Objectives[6]mission_Actors[4]CanExitVehicle = True
Objectives[6]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[4]AlwaysFight = True
Objectives[6]mission_Actors[4]Seeing_Range = 30
Objectives[6]mission_Actors[4]Hearing_Range = 30
Objectives[6]mission_Actors[4]CombatMovement = Offensive
Objectives[6]mission_Actors[4]weapon = Musket
Objectives[6]mission_Actors[4]Variation = Random
Objectives[6]mission_Actors[4]Task = 2
Objectives[6]mission_Actors[4]Task_Guard_Range = 5
Objectives[6]mission_Actors[4]Task_Stay_In_Range = True
Objectives[6]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[4]Task_Scenario = NONE
Objectives[6]mission_Actors[5]Survive_Number = 0
Objectives[6]mission_Actors[5]Failed_Text = 
Objectives[6]mission_Actors[5]Remove_After = 0
Objectives[6]mission_Actors[5]positionX = -1128,772
Objectives[6]mission_Actors[5]positionY = 4908,043
Objectives[6]mission_Actors[5]positionZ = 218,9449
Objectives[6]mission_Actors[5]Heading = 0
Objectives[6]mission_Actors[5]String_Name = a_m_y_acult_02
Objectives[6]mission_Actors[5]Relationship_Group = Neutral
Objectives[6]mission_Actors[5]AddBlip = False
Objectives[6]mission_Actors[5]ShowCone = False
Objectives[6]mission_Actors[5]Invincible = False
Objectives[6]mission_Actors[5]SetHealth = 200
Objectives[6]mission_Actors[5]DieFromHeadShot = True
Objectives[6]mission_Actors[5]CanExitVehicle = True
Objectives[6]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[5]AlwaysFight = True
Objectives[6]mission_Actors[5]Seeing_Range = 30
Objectives[6]mission_Actors[5]Hearing_Range = 30
Objectives[6]mission_Actors[5]CombatMovement = Offensive
Objectives[6]mission_Actors[5]weapon = MarksmanPistol
Objectives[6]mission_Actors[5]Variation = Random
Objectives[6]mission_Actors[5]Task = 2
Objectives[6]mission_Actors[5]Task_Guard_Range = 5
Objectives[6]mission_Actors[5]Task_Stay_In_Range = True
Objectives[6]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[5]Task_Scenario = NONE
Objectives[6]mission_Actors[6]Survive_Number = 0
Objectives[6]mission_Actors[6]Failed_Text = 
Objectives[6]mission_Actors[6]Remove_After = 0
Objectives[6]mission_Actors[6]positionX = -1129,409
Objectives[6]mission_Actors[6]positionY = 4932,12
Objectives[6]mission_Actors[6]positionZ = 219,4851
Objectives[6]mission_Actors[6]Heading = 250,0002
Objectives[6]mission_Actors[6]String_Name = a_f_m_fatcult_01
Objectives[6]mission_Actors[6]Relationship_Group = Neutral
Objectives[6]mission_Actors[6]AddBlip = False
Objectives[6]mission_Actors[6]ShowCone = False
Objectives[6]mission_Actors[6]Invincible = False
Objectives[6]mission_Actors[6]SetHealth = 200
Objectives[6]mission_Actors[6]DieFromHeadShot = True
Objectives[6]mission_Actors[6]CanExitVehicle = True
Objectives[6]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[6]AlwaysFight = True
Objectives[6]mission_Actors[6]Seeing_Range = 30
Objectives[6]mission_Actors[6]Hearing_Range = 30
Objectives[6]mission_Actors[6]CombatMovement = Offensive
Objectives[6]mission_Actors[6]weapon = Musket
Objectives[6]mission_Actors[6]Variation = Random
Objectives[6]mission_Actors[6]Task = 2
Objectives[6]mission_Actors[6]Task_Guard_Range = 5
Objectives[6]mission_Actors[6]Task_Stay_In_Range = True
Objectives[6]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[6]Task_Scenario = NONE
Objectives[6]mission_Actors[7]Survive_Number = 0
Objectives[6]mission_Actors[7]Failed_Text = 
Objectives[6]mission_Actors[7]Remove_After = 0
Objectives[6]mission_Actors[7]positionX = -1101,399
Objectives[6]mission_Actors[7]positionY = 4903,24
Objectives[6]mission_Actors[7]positionZ = 216,057
Objectives[6]mission_Actors[7]Heading = 250
Objectives[6]mission_Actors[7]String_Name = a_f_m_fatcult_01
Objectives[6]mission_Actors[7]Relationship_Group = Neutral
Objectives[6]mission_Actors[7]AddBlip = False
Objectives[6]mission_Actors[7]ShowCone = False
Objectives[6]mission_Actors[7]Invincible = False
Objectives[6]mission_Actors[7]SetHealth = 200
Objectives[6]mission_Actors[7]DieFromHeadShot = True
Objectives[6]mission_Actors[7]CanExitVehicle = True
Objectives[6]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[7]AlwaysFight = True
Objectives[6]mission_Actors[7]Seeing_Range = 30
Objectives[6]mission_Actors[7]Hearing_Range = 30
Objectives[6]mission_Actors[7]CombatMovement = Offensive
Objectives[6]mission_Actors[7]weapon = Musket
Objectives[6]mission_Actors[7]Variation = Random
Objectives[6]mission_Actors[7]Task = 2
Objectives[6]mission_Actors[7]Task_Guard_Range = 5
Objectives[6]mission_Actors[7]Task_Stay_In_Range = True
Objectives[6]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[7]Task_Scenario = NONE
Objectives[6]mission_Actors[8]Survive_Number = 0
Objectives[6]mission_Actors[8]Failed_Text = 
Objectives[6]mission_Actors[8]Remove_After = 0
Objectives[6]mission_Actors[8]positionX = -1056,792
Objectives[6]mission_Actors[8]positionY = 4914,743
Objectives[6]mission_Actors[8]positionZ = 211,8189
Objectives[6]mission_Actors[8]Heading = 194,2333
Objectives[6]mission_Actors[8]String_Name = a_m_y_acult_01
Objectives[6]mission_Actors[8]Relationship_Group = Neutral
Objectives[6]mission_Actors[8]AddBlip = False
Objectives[6]mission_Actors[8]ShowCone = False
Objectives[6]mission_Actors[8]Invincible = False
Objectives[6]mission_Actors[8]SetHealth = 200
Objectives[6]mission_Actors[8]DieFromHeadShot = True
Objectives[6]mission_Actors[8]CanExitVehicle = True
Objectives[6]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[8]AlwaysFight = True
Objectives[6]mission_Actors[8]Seeing_Range = 30
Objectives[6]mission_Actors[8]Hearing_Range = 30
Objectives[6]mission_Actors[8]CombatMovement = Offensive
Objectives[6]mission_Actors[8]weapon = MarksmanPistol
Objectives[6]mission_Actors[8]Variation = Random
Objectives[6]mission_Actors[8]Task = 3
Objectives[6]mission_Actors[8]Task_Guard_Range = 5
Objectives[6]mission_Actors[8]Task_Stay_In_Range = True
Objectives[6]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[8]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[6]mission_Actors[9]Survive_Number = 0
Objectives[6]mission_Actors[9]Failed_Text = 
Objectives[6]mission_Actors[9]Remove_After = 0
Objectives[6]mission_Actors[9]positionX = -1077,927
Objectives[6]mission_Actors[9]positionY = 4897,384
Objectives[6]mission_Actors[9]positionZ = 214,2715
Objectives[6]mission_Actors[9]Heading = 344,6986
Objectives[6]mission_Actors[9]String_Name = a_f_m_fatcult_01
Objectives[6]mission_Actors[9]Relationship_Group = Neutral
Objectives[6]mission_Actors[9]AddBlip = False
Objectives[6]mission_Actors[9]ShowCone = False
Objectives[6]mission_Actors[9]Invincible = False
Objectives[6]mission_Actors[9]SetHealth = 200
Objectives[6]mission_Actors[9]DieFromHeadShot = True
Objectives[6]mission_Actors[9]CanExitVehicle = True
Objectives[6]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[9]AlwaysFight = True
Objectives[6]mission_Actors[9]Seeing_Range = 30
Objectives[6]mission_Actors[9]Hearing_Range = 30
Objectives[6]mission_Actors[9]CombatMovement = Offensive
Objectives[6]mission_Actors[9]weapon = Musket
Objectives[6]mission_Actors[9]Variation = Random
Objectives[6]mission_Actors[9]Task = 3
Objectives[6]mission_Actors[9]Task_Guard_Range = 5
Objectives[6]mission_Actors[9]Task_Stay_In_Range = True
Objectives[6]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[9]Task_Scenario = WORLD_HUMAN_LEANING
Objectives[6]mission_Actors[10]Survive_Number = 0
Objectives[6]mission_Actors[10]Failed_Text = 
Objectives[6]mission_Actors[10]Remove_After = 0
Objectives[6]mission_Actors[10]positionX = -1113,522
Objectives[6]mission_Actors[10]positionY = 4906,837
Objectives[6]mission_Actors[10]positionZ = 218,5954
Objectives[6]mission_Actors[10]Heading = 320,4861
Objectives[6]mission_Actors[10]String_Name = a_m_o_acult_02
Objectives[6]mission_Actors[10]Relationship_Group = Neutral
Objectives[6]mission_Actors[10]AddBlip = False
Objectives[6]mission_Actors[10]ShowCone = False
Objectives[6]mission_Actors[10]Invincible = False
Objectives[6]mission_Actors[10]SetHealth = 200
Objectives[6]mission_Actors[10]DieFromHeadShot = True
Objectives[6]mission_Actors[10]CanExitVehicle = True
Objectives[6]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[10]AlwaysFight = True
Objectives[6]mission_Actors[10]Seeing_Range = 30
Objectives[6]mission_Actors[10]Hearing_Range = 30
Objectives[6]mission_Actors[10]CombatMovement = Offensive
Objectives[6]mission_Actors[10]weapon = MarksmanPistol
Objectives[6]mission_Actors[10]Variation = Random
Objectives[6]mission_Actors[10]Task = 3
Objectives[6]mission_Actors[10]Task_Guard_Range = 5
Objectives[6]mission_Actors[10]Task_Stay_In_Range = True
Objectives[6]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[10]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[6]mission_Actors[11]Survive_Number = 0
Objectives[6]mission_Actors[11]Failed_Text = 
Objectives[6]mission_Actors[11]Remove_After = 0
Objectives[6]mission_Actors[11]positionX = -1103,307
Objectives[6]mission_Actors[11]positionY = 4933,038
Objectives[6]mission_Actors[11]positionZ = 218,355
Objectives[6]mission_Actors[11]Heading = 339,1457
Objectives[6]mission_Actors[11]String_Name = a_m_o_acult_01
Objectives[6]mission_Actors[11]Relationship_Group = Neutral
Objectives[6]mission_Actors[11]AddBlip = False
Objectives[6]mission_Actors[11]ShowCone = False
Objectives[6]mission_Actors[11]Invincible = False
Objectives[6]mission_Actors[11]SetHealth = 200
Objectives[6]mission_Actors[11]DieFromHeadShot = True
Objectives[6]mission_Actors[11]CanExitVehicle = True
Objectives[6]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[11]AlwaysFight = True
Objectives[6]mission_Actors[11]Seeing_Range = 30
Objectives[6]mission_Actors[11]Hearing_Range = 30
Objectives[6]mission_Actors[11]CombatMovement = Offensive
Objectives[6]mission_Actors[11]weapon = Musket
Objectives[6]mission_Actors[11]Variation = Random
Objectives[6]mission_Actors[11]Task = 3
Objectives[6]mission_Actors[11]Task_Guard_Range = 5
Objectives[6]mission_Actors[11]Task_Stay_In_Range = True
Objectives[6]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[11]Task_Scenario = WORLD_HUMAN_DRUG_DEALER_HARD
Objectives[6]mission_Actors[12]Survive_Number = 0
Objectives[6]mission_Actors[12]Failed_Text = 
Objectives[6]mission_Actors[12]Remove_After = 0
Objectives[6]mission_Actors[12]positionX = -1103,172
Objectives[6]mission_Actors[12]positionY = 4935,966
Objectives[6]mission_Actors[12]positionZ = 218,3912
Objectives[6]mission_Actors[12]Heading = 70,44476
Objectives[6]mission_Actors[12]String_Name = a_m_m_acult_01
Objectives[6]mission_Actors[12]Relationship_Group = Neutral
Objectives[6]mission_Actors[12]AddBlip = False
Objectives[6]mission_Actors[12]ShowCone = False
Objectives[6]mission_Actors[12]Invincible = False
Objectives[6]mission_Actors[12]SetHealth = 200
Objectives[6]mission_Actors[12]DieFromHeadShot = True
Objectives[6]mission_Actors[12]CanExitVehicle = True
Objectives[6]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[12]AlwaysFight = True
Objectives[6]mission_Actors[12]Seeing_Range = 30
Objectives[6]mission_Actors[12]Hearing_Range = 30
Objectives[6]mission_Actors[12]CombatMovement = Offensive
Objectives[6]mission_Actors[12]weapon = Musket
Objectives[6]mission_Actors[12]Variation = Random
Objectives[6]mission_Actors[12]Task = 3
Objectives[6]mission_Actors[12]Task_Guard_Range = 5
Objectives[6]mission_Actors[12]Task_Stay_In_Range = True
Objectives[6]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[12]Task_Scenario = WORLD_HUMAN_HAMMERING
Objectives[6]mission_Actors[13]Survive_Number = 0
Objectives[6]mission_Actors[13]Failed_Text = 
Objectives[6]mission_Actors[13]Remove_After = 0
Objectives[6]mission_Actors[13]positionX = -1144,629
Objectives[6]mission_Actors[13]positionY = 4911,653
Objectives[6]mission_Actors[13]positionZ = 220,9688
Objectives[6]mission_Actors[13]Heading = 51,0556
Objectives[6]mission_Actors[13]String_Name = a_m_o_acult_01
Objectives[6]mission_Actors[13]Relationship_Group = Neutral
Objectives[6]mission_Actors[13]AddBlip = False
Objectives[6]mission_Actors[13]ShowCone = False
Objectives[6]mission_Actors[13]Invincible = False
Objectives[6]mission_Actors[13]SetHealth = 200
Objectives[6]mission_Actors[13]DieFromHeadShot = True
Objectives[6]mission_Actors[13]CanExitVehicle = True
Objectives[6]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[13]AlwaysFight = True
Objectives[6]mission_Actors[13]Seeing_Range = 30
Objectives[6]mission_Actors[13]Hearing_Range = 30
Objectives[6]mission_Actors[13]CombatMovement = Offensive
Objectives[6]mission_Actors[13]weapon = Musket
Objectives[6]mission_Actors[13]Variation = Random
Objectives[6]mission_Actors[13]Task = 3
Objectives[6]mission_Actors[13]Task_Guard_Range = 5
Objectives[6]mission_Actors[13]Task_Stay_In_Range = True
Objectives[6]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[13]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[6]mission_Actors[14]Survive_Number = 0
Objectives[6]mission_Actors[14]Failed_Text = 
Objectives[6]mission_Actors[14]Remove_After = 0
Objectives[6]mission_Actors[14]positionX = -1145,311
Objectives[6]mission_Actors[14]positionY = 4910,825
Objectives[6]mission_Actors[14]positionZ = 220,9688
Objectives[6]mission_Actors[14]Heading = 1,149144
Objectives[6]mission_Actors[14]String_Name = a_m_o_acult_02
Objectives[6]mission_Actors[14]Relationship_Group = Neutral
Objectives[6]mission_Actors[14]AddBlip = False
Objectives[6]mission_Actors[14]ShowCone = False
Objectives[6]mission_Actors[14]Invincible = False
Objectives[6]mission_Actors[14]SetHealth = 200
Objectives[6]mission_Actors[14]DieFromHeadShot = True
Objectives[6]mission_Actors[14]CanExitVehicle = True
Objectives[6]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[14]AlwaysFight = True
Objectives[6]mission_Actors[14]Seeing_Range = 30
Objectives[6]mission_Actors[14]Hearing_Range = 30
Objectives[6]mission_Actors[14]CombatMovement = Offensive
Objectives[6]mission_Actors[14]weapon = MarksmanPistol
Objectives[6]mission_Actors[14]Variation = Random
Objectives[6]mission_Actors[14]Task = 3
Objectives[6]mission_Actors[14]Task_Guard_Range = 5
Objectives[6]mission_Actors[14]Task_Stay_In_Range = True
Objectives[6]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[14]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[6]mission_Actors[15]Survive_Number = 0
Objectives[6]mission_Actors[15]Failed_Text = 
Objectives[6]mission_Actors[15]Remove_After = 0
Objectives[6]mission_Actors[15]positionX = -1134,389
Objectives[6]mission_Actors[15]positionY = 4941,646
Objectives[6]mission_Actors[15]positionZ = 222,2687
Objectives[6]mission_Actors[15]Heading = 229,9803
Objectives[6]mission_Actors[15]String_Name = a_m_y_acult_01
Objectives[6]mission_Actors[15]Relationship_Group = Neutral
Objectives[6]mission_Actors[15]AddBlip = False
Objectives[6]mission_Actors[15]ShowCone = False
Objectives[6]mission_Actors[15]Invincible = False
Objectives[6]mission_Actors[15]SetHealth = 200
Objectives[6]mission_Actors[15]DieFromHeadShot = True
Objectives[6]mission_Actors[15]CanExitVehicle = True
Objectives[6]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[15]AlwaysFight = True
Objectives[6]mission_Actors[15]Seeing_Range = 30
Objectives[6]mission_Actors[15]Hearing_Range = 30
Objectives[6]mission_Actors[15]CombatMovement = Offensive
Objectives[6]mission_Actors[15]weapon = Musket
Objectives[6]mission_Actors[15]Variation = Random
Objectives[6]mission_Actors[15]Task = 3
Objectives[6]mission_Actors[15]Task_Guard_Range = 5
Objectives[6]mission_Actors[15]Task_Stay_In_Range = True
Objectives[6]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[15]Task_Scenario = WORLD_HUMAN_JANITOR
Objectives[6]mission_Actors[16]Survive_Number = 0
Objectives[6]mission_Actors[16]Failed_Text = 
Objectives[6]mission_Actors[16]Remove_After = 0
Objectives[6]mission_Actors[16]positionX = -1141,896
Objectives[6]mission_Actors[16]positionY = 4939,026
Objectives[6]mission_Actors[16]positionZ = 222,2686
Objectives[6]mission_Actors[16]Heading = 101,9102
Objectives[6]mission_Actors[16]String_Name = a_m_o_acult_01
Objectives[6]mission_Actors[16]Relationship_Group = Neutral
Objectives[6]mission_Actors[16]AddBlip = False
Objectives[6]mission_Actors[16]ShowCone = False
Objectives[6]mission_Actors[16]Invincible = False
Objectives[6]mission_Actors[16]SetHealth = 200
Objectives[6]mission_Actors[16]DieFromHeadShot = True
Objectives[6]mission_Actors[16]CanExitVehicle = True
Objectives[6]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[16]AlwaysFight = True
Objectives[6]mission_Actors[16]Seeing_Range = 30
Objectives[6]mission_Actors[16]Hearing_Range = 30
Objectives[6]mission_Actors[16]CombatMovement = Offensive
Objectives[6]mission_Actors[16]weapon = Musket
Objectives[6]mission_Actors[16]Variation = Random
Objectives[6]mission_Actors[16]Task = 3
Objectives[6]mission_Actors[16]Task_Guard_Range = 5
Objectives[6]mission_Actors[16]Task_Stay_In_Range = True
Objectives[6]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[16]Task_Scenario = WORLD_HUMAN_PROSTITUTE_HIGH_CLASS
Objectives[6]mission_Vehicles = 4
Objectives[6]mission_Vehicles[0]positionX = -1074,411
Objectives[6]mission_Vehicles[0]positionY = 5062,497
Objectives[6]mission_Vehicles[0]positionZ = 166,984
Objectives[6]mission_Vehicles[0]Heading = 176,3986
Objectives[6]mission_Vehicles[0]Name = Rimorchio agricolo
Objectives[6]mission_Vehicles[0]Model = baletrailer
Objectives[6]mission_Vehicles[0]PrimaryColor = MetallicGreen
Objectives[6]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[0]HasPearlescent = False
Objectives[6]mission_Vehicles[0]Livery = 0
Objectives[6]mission_Vehicles[0]DirtLevel = 15
Objectives[6]mission_Vehicles[0]LockedForPlayer = False
Objectives[6]mission_Vehicles[0]Locked = False
Objectives[6]mission_Vehicles[0]Alarm = False
Objectives[6]mission_Vehicles[0]HotWired = False
Objectives[6]mission_Vehicles[0]Invincible = True
Objectives[6]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[0]Remove_After = 0
Objectives[6]mission_Vehicles[0]Survive_Number = 0
Objectives[6]mission_Vehicles[0]Failed_Text = 
Objectives[6]mission_Vehicles[1]positionX = -1074,623
Objectives[6]mission_Vehicles[1]positionY = 5056,232
Objectives[6]mission_Vehicles[1]positionZ = 168,7942
Objectives[6]mission_Vehicles[1]Heading = 185,7316
Objectives[6]mission_Vehicles[1]Name = Fieldmaster
Objectives[6]mission_Vehicles[1]Model = tractor2
Objectives[6]mission_Vehicles[1]PrimaryColor = MetallicGreen
Objectives[6]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[1]HasPearlescent = False
Objectives[6]mission_Vehicles[1]Livery = 0
Objectives[6]mission_Vehicles[1]DirtLevel = 15
Objectives[6]mission_Vehicles[1]LockedForPlayer = False
Objectives[6]mission_Vehicles[1]Locked = False
Objectives[6]mission_Vehicles[1]Alarm = False
Objectives[6]mission_Vehicles[1]HotWired = False
Objectives[6]mission_Vehicles[1]Invincible = True
Objectives[6]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[1]Remove_After = 0
Objectives[6]mission_Vehicles[1]Survive_Number = 0
Objectives[6]mission_Vehicles[1]Failed_Text = 
Objectives[6]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[6]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 6
Objectives[6]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[6]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[6]mission_Vehicles[2]positionX = -1090,538
Objectives[6]mission_Vehicles[2]positionY = 5065,278
Objectives[6]mission_Vehicles[2]positionZ = 161,5738
Objectives[6]mission_Vehicles[2]Heading = 295,5207
Objectives[6]mission_Vehicles[2]Name = Fieldmaster
Objectives[6]mission_Vehicles[2]Model = tractor2
Objectives[6]mission_Vehicles[2]PrimaryColor = MetallicTaxiYellow
Objectives[6]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[2]HasPearlescent = False
Objectives[6]mission_Vehicles[2]Livery = 0
Objectives[6]mission_Vehicles[2]DirtLevel = 15
Objectives[6]mission_Vehicles[2]LockedForPlayer = False
Objectives[6]mission_Vehicles[2]Locked = False
Objectives[6]mission_Vehicles[2]Alarm = False
Objectives[6]mission_Vehicles[2]HotWired = False
Objectives[6]mission_Vehicles[2]Invincible = True
Objectives[6]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[2]Remove_After = 0
Objectives[6]mission_Vehicles[2]Survive_Number = 0
Objectives[6]mission_Vehicles[2]Failed_Text = 
Objectives[6]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[6]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 6
Objectives[6]mission_Vehicles[2]NeededForActorIndex[0] = 0
Objectives[6]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[6]mission_Vehicles[3]positionX = -1095,639
Objectives[6]mission_Vehicles[3]positionY = 5061,259
Objectives[6]mission_Vehicles[3]positionZ = 160,867
Objectives[6]mission_Vehicles[3]Heading = 312,6116
Objectives[6]mission_Vehicles[3]Name = Rimorchio agricolo
Objectives[6]mission_Vehicles[3]Model = baletrailer
Objectives[6]mission_Vehicles[3]PrimaryColor = MetallicTaxiYellow
Objectives[6]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[3]HasPearlescent = False
Objectives[6]mission_Vehicles[3]Livery = 0
Objectives[6]mission_Vehicles[3]DirtLevel = 15
Objectives[6]mission_Vehicles[3]LockedForPlayer = False
Objectives[6]mission_Vehicles[3]Locked = False
Objectives[6]mission_Vehicles[3]Alarm = False
Objectives[6]mission_Vehicles[3]HotWired = False
Objectives[6]mission_Vehicles[3]Invincible = True
Objectives[6]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[3]Remove_After = 0
Objectives[6]mission_Vehicles[3]Survive_Number = 0
Objectives[6]mission_Vehicles[3]Failed_Text = 
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = 836,2902
Objectives[6]ObjectiveMessages[0]positionY = 5460,431
Objectives[6]ObjectiveMessages[0]positionZ = 489,5063
Objectives[6]ObjectiveMessages[0]Message = ~o~Here we are.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = -1165,591
Objectives[7]positionY = 4927,976
Objectives[7]positionZ = 222,1209
Objectives[7]Hint_Time = 16
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = False
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = True
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 6
Objectives[7]ObjectiveMessages[0]positionX = 848,2605
Objectives[7]ObjectiveMessages[0]positionY = 5448,82
Objectives[7]ObjectiveMessages[0]positionZ = 475,5579
Objectives[7]ObjectiveMessages[0]Message = ~o~Shit... that road is a nightmare...
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 850,3341
Objectives[7]ObjectiveMessages[1]positionY = 5446,585
Objectives[7]ObjectiveMessages[1]positionZ = 472,9675
Objectives[7]ObjectiveMessages[1]Message = That's why we made you carry it to us... is it all there?
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 3
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 854,7595
Objectives[7]ObjectiveMessages[2]positionY = 5440,832
Objectives[7]ObjectiveMessages[2]positionZ = 467,0647
Objectives[7]ObjectiveMessages[2]Message = ~r~Yes, that thing's in the orange trailer.
Objectives[7]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = White
Objectives[7]ObjectiveMessages[2]PlayFromStart = False
Objectives[7]ObjectiveMessages[2]Delay = True
Objectives[7]ObjectiveMessages[2]DelayTime = 8
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = True
Objectives[7]ObjectiveMessages[2]TypeTextMesage = False
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[3]positionX = 857,4469
Objectives[7]ObjectiveMessages[3]positionY = 5435,741
Objectives[7]ObjectiveMessages[3]positionZ = 462,3
Objectives[7]ObjectiveMessages[3]Message = Well, take it to the prep store, please.
Objectives[7]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[3]Sender = 
Objectives[7]ObjectiveMessages[3]Subject = 
Objectives[7]ObjectiveMessages[3]MessageColor = White
Objectives[7]ObjectiveMessages[3]PlayFromStart = False
Objectives[7]ObjectiveMessages[3]Delay = True
Objectives[7]ObjectiveMessages[3]DelayTime = 11
Objectives[7]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[3]TypeSubtitle = True
Objectives[7]ObjectiveMessages[3]TypeTextMesage = False
Objectives[7]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[4]positionX = 860,8634
Objectives[7]ObjectiveMessages[4]positionY = 5430,541
Objectives[7]ObjectiveMessages[4]positionZ = 458,0109
Objectives[7]ObjectiveMessages[4]Message = ~r~Okay, Trevor, take it there.
Objectives[7]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[4]Sender = 
Objectives[7]ObjectiveMessages[4]Subject = 
Objectives[7]ObjectiveMessages[4]MessageColor = White
Objectives[7]ObjectiveMessages[4]PlayFromStart = False
Objectives[7]ObjectiveMessages[4]Delay = True
Objectives[7]ObjectiveMessages[4]DelayTime = 14
Objectives[7]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[4]TypeSubtitle = True
Objectives[7]ObjectiveMessages[4]TypeTextMesage = False
Objectives[7]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[5]positionX = 0
Objectives[7]ObjectiveMessages[5]positionY = 0
Objectives[7]ObjectiveMessages[5]positionZ = 0
Objectives[7]ObjectiveMessages[5]Message = 
Objectives[7]ObjectiveMessages[5]Contact = 
Objectives[7]ObjectiveMessages[5]Sender = 
Objectives[7]ObjectiveMessages[5]Subject = 
Objectives[7]ObjectiveMessages[5]MessageColor = 
Objectives[7]ObjectiveMessages[5]PlayFromStart = False
Objectives[7]ObjectiveMessages[5]Delay = False
Objectives[7]ObjectiveMessages[5]DelayTime = 0
Objectives[7]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[5]DIstanceFromTo = 0
Objectives[7]ObjectiveMessages[5]TypeSubtitle = False
Objectives[7]ObjectiveMessages[5]TypeTextMesage = False
Objectives[7]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[5]PhoneMessageDisplayTime = 0

Objectives[8]Text = 
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 0
Objectives[8]IconColorA = 255
Objectives[8]positionX = -1157,477
Objectives[8]positionY = 4899,03
Objectives[8]positionZ = 216,7965
Objectives[8]Heading = 67,76678
Objectives[8]Diameter = 1
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 0,5
Objectives[8]PlaySound = False
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = False
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 3
Objectives[8]ObjectiveMessages[0]positionX = 869,2011
Objectives[8]ObjectiveMessages[0]positionY = 5415,947
Objectives[8]ObjectiveMessages[0]positionZ = 447,915
Objectives[8]ObjectiveMessages[0]Message = The second building on the left... in reverse... thank you.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -1197,48
Objectives[8]ObjectiveMessages[1]positionY = 4877,071
Objectives[8]ObjectiveMessages[1]positionZ = 203,2123
Objectives[8]ObjectiveMessages[1]Message = ~o~Okay... but first... where can I piss?
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 4
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = -1200,57
Objectives[8]ObjectiveMessages[2]positionY = 4873,695
Objectives[8]ObjectiveMessages[2]positionZ = 201,2677
Objectives[8]ObjectiveMessages[2]Message = Go there...
Objectives[8]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = False
Objectives[8]ObjectiveMessages[2]Delay = True
Objectives[8]ObjectiveMessages[2]DelayTime = 7
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = True
Objectives[8]ObjectiveMessages[2]TypeTextMesage = False
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = -1161,619
Objectives[9]positionY = 4899,595
Objectives[9]positionZ = 216,8648
Objectives[9]SetPlayerActor_Use_Player = True
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = False
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 3
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]mission_ActorsCount = 1
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 0
Objectives[9]mission_Actors[0]positionX = -1150,714
Objectives[9]mission_Actors[0]positionY = 4901,103
Objectives[9]mission_Actors[0]positionZ = 218,7727
Objectives[9]mission_Actors[0]Heading = 100,1906
Objectives[9]mission_Actors[0]String_Name = u_m_y_staggrm_01
Objectives[9]mission_Actors[0]Relationship_Group = Friend
Objectives[9]mission_Actors[0]AddBlip = False
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = False
Objectives[9]mission_Actors[0]SetHealth = 100
Objectives[9]mission_Actors[0]DieFromHeadShot = True
Objectives[9]mission_Actors[0]CanExitVehicle = True
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[0]AlwaysFight = True
Objectives[9]mission_Actors[0]Seeing_Range = 30
Objectives[9]mission_Actors[0]Hearing_Range = 30
Objectives[9]mission_Actors[0]CombatMovement = Offensive
Objectives[9]mission_Actors[0]weapon = Unarmed
Objectives[9]mission_Actors[0]Variation = Custom
Objectives[9]mission_Actors[0]Task = 3
Objectives[9]mission_Actors[0]Task_Guard_Range = 5
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[9]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 1
Objectives[9]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[9]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[9]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[9]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[9]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[9]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[9]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[9]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[9]mission_Actors[0]NeededForObjectiveHint[0] = 10
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Hint_Objective
Objectives[10]Text = 
Objectives[10]positionX = -1153,804
Objectives[10]positionY = 4902,558
Objectives[10]positionZ = 217,9881
Objectives[10]Hint_Time = 19
Objectives[10]Hint_FOV = 20
Objectives[10]Hint_Use_Position = False
Objectives[10]Hint_Use_Player = False
Objectives[10]Hint_Use_Actor = True
Objectives[10]Hint_Use_Vehicle = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 4
Objectives[10]ObjectiveMessages[0]positionX = -1221,221
Objectives[10]ObjectiveMessages[0]positionY = 4883,718
Objectives[10]ObjectiveMessages[0]positionZ = 194,2558
Objectives[10]ObjectiveMessages[0]Message = ~d~Hey man, is that you?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = -1223,779
Objectives[10]ObjectiveMessages[1]positionY = 4886,567
Objectives[10]ObjectiveMessages[1]positionZ = 193,0443
Objectives[10]ObjectiveMessages[1]Message = ~o~What the... who the fuck are you?
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 2
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = -1228,789
Objectives[10]ObjectiveMessages[2]positionY = 4889,893
Objectives[10]ObjectiveMessages[2]positionZ = 191,0456
Objectives[10]ObjectiveMessages[2]Message = ~d~Help me man, these crazy people keep trying to get me pregnant... I tried to explain that I'm a man, but they don't care...
Objectives[10]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = White
Objectives[10]ObjectiveMessages[2]PlayFromStart = False
Objectives[10]ObjectiveMessages[2]Delay = True
Objectives[10]ObjectiveMessages[2]DelayTime = 5
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = True
Objectives[10]ObjectiveMessages[2]TypeTextMesage = False
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = -1234,385
Objectives[10]ObjectiveMessages[3]positionY = 4893,541
Objectives[10]ObjectiveMessages[3]positionZ = 188,8734
Objectives[10]ObjectiveMessages[3]Message = ~o~Sorry man... I have to be good today, I can't help you.
Objectives[10]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = White
Objectives[10]ObjectiveMessages[3]PlayFromStart = False
Objectives[10]ObjectiveMessages[3]Delay = True
Objectives[10]ObjectiveMessages[3]DelayTime = 14
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = True
Objectives[10]ObjectiveMessages[3]TypeTextMesage = False
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = -1161,184
Objectives[11]positionY = 4894,747
Objectives[11]positionZ = 215,9186
Objectives[11]SetPlayerActor_Use_Player = True
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = False
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 1
Objectives[11]Task_List[0]Type = Pause
Objectives[11]Task_List[0]positionX = -1161,184
Objectives[11]Task_List[0]positionY = 4894,747
Objectives[11]Task_List[0]positionZ = 216,4186
Objectives[11]Task_List[0]time = 1
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = 
Objectives[12]FaildText = 
Objectives[12]Type = Enter_Vehicle
Objectives[12]positionX = -96,63002
Objectives[12]positionY = 4295,355
Objectives[12]positionZ = 44,97325
Objectives[12]EnterVehicle_AsPassenger = False
Objectives[12]EnterVehicle_CanExit = True
Objectives[12]EnterVehicle_SetIsWanted = False
Objectives[12]EnterVehicle_SeatIndex = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 2
Objectives[12]ObjectiveMessages[0]positionX = -85,98472
Objectives[12]ObjectiveMessages[0]positionY = 4254,446
Objectives[12]ObjectiveMessages[0]positionZ = 31,07845
Objectives[12]ObjectiveMessages[0]Message = ~d~Come on man, you can't leave me here, at least tell me how you escaped.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = -90,61992
Objectives[12]ObjectiveMessages[1]positionY = 4253,073
Objectives[12]ObjectiveMessages[1]positionZ = 30,57152
Objectives[12]ObjectiveMessages[1]Message = ~o~I have no idea what you're talking about...
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 6
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = True
Objectives[12]ObjectiveMessages[1]TypeTextMesage = False
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[13]Text = 
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = -1093,827
Objectives[13]positionY = 4948,235
Objectives[13]positionZ = 217,3524
Objectives[13]Heading = 0
Objectives[13]Diameter = 5
Objectives[13]minimum_hight = 1
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 10
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = True
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 1
Objectives[13]mission_Actors[0]Survive_Number = 0
Objectives[13]mission_Actors[0]Failed_Text = 
Objectives[13]mission_Actors[0]Remove_After = 0
Objectives[13]mission_Actors[0]positionX = -1098,225
Objectives[13]mission_Actors[0]positionY = 4942,076
Objectives[13]mission_Actors[0]positionZ = 218,3543
Objectives[13]mission_Actors[0]Heading = 277,073
Objectives[13]mission_Actors[0]String_Name = a_m_y_acult_02
Objectives[13]mission_Actors[0]Relationship_Group = Neutral
Objectives[13]mission_Actors[0]AddBlip = False
Objectives[13]mission_Actors[0]ShowCone = False
Objectives[13]mission_Actors[0]Invincible = False
Objectives[13]mission_Actors[0]SetHealth = 200
Objectives[13]mission_Actors[0]DieFromHeadShot = True
Objectives[13]mission_Actors[0]CanExitVehicle = True
Objectives[13]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[0]AlwaysFight = True
Objectives[13]mission_Actors[0]Seeing_Range = 30
Objectives[13]mission_Actors[0]Hearing_Range = 30
Objectives[13]mission_Actors[0]CombatMovement = Offensive
Objectives[13]mission_Actors[0]weapon = Unarmed
Objectives[13]mission_Actors[0]Variation = Random
Objectives[13]mission_Actors[0]Task = 3
Objectives[13]mission_Actors[0]Task_Guard_Range = 5
Objectives[13]mission_Actors[0]Task_Stay_In_Range = True
Objectives[13]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[0]Task_Scenario = PROP_HUMAN_PARKING_METER
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 1
Objectives[13]ObjectiveMessages[0]positionX = 872,5183
Objectives[13]ObjectiveMessages[0]positionY = 5410,153
Objectives[13]ObjectiveMessages[0]positionZ = 442,9279
Objectives[13]ObjectiveMessages[0]Message = ~o~In reverse? Okay... left is right, and right is left...
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = False
Objectives[13]ObjectiveMessages[0]Delay = True
Objectives[13]ObjectiveMessages[0]DelayTime = 10
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[14]Type = GoTo_Actor
Objectives[14]Text = 
Objectives[14]positionX = -1162,873
Objectives[14]positionY = 4925,145
Objectives[14]positionZ = 221,8739
Objectives[14]GoTo_Actor_ChangToCompanion = False
Objectives[14]GoTo_Actor_Distance = 3
Objectives[14]GoTo_Actor_Remove_Blip = True
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 1
Objectives[14]mission_Pickup_Props[0]Model = prop_idol_case_02
Objectives[14]mission_Pickup_Props[0]Value = 99999
Objectives[14]mission_Pickup_Props[0]positionX = -1145,056
Objectives[14]mission_Pickup_Props[0]positionY = 4939,971
Objectives[14]mission_Pickup_Props[0]positionZ = 221,7736
Objectives[14]mission_Pickup_Props[0]rotationX = 0
Objectives[14]mission_Pickup_Props[0]rotationY = 0
Objectives[14]mission_Pickup_Props[0]rotationZ = -113,0898
Objectives[14]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[14]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 16
Objectives[14]ObjectiveMessages = 1
Objectives[14]ObjectiveMessages[0]positionX = 880,828
Objectives[14]ObjectiveMessages[0]positionY = 5401,611
Objectives[14]ObjectiveMessages[0]positionZ = 433,7607
Objectives[14]ObjectiveMessages[0]Message = Okay... okay there... thanks.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = White
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = True
Objectives[14]ObjectiveMessages[0]TypeTextMesage = False
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = -1166,803
Objectives[15]positionY = 4920,501
Objectives[15]positionZ = 221,5822
Objectives[15]Hint_Time = 12
Objectives[15]Hint_FOV = 40
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = True
Objectives[15]Hint_Use_Vehicle = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 4
Objectives[15]ObjectiveMessages[0]positionX = 881,7155
Objectives[15]ObjectiveMessages[0]positionY = 5390,256
Objectives[15]ObjectiveMessages[0]positionZ = 424,6087
Objectives[15]ObjectiveMessages[0]Message = ~r~We're OK?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 886,6523
Objectives[15]ObjectiveMessages[1]positionY = 5390,099
Objectives[15]ObjectiveMessages[1]positionZ = 422,975
Objectives[15]ObjectiveMessages[1]Message = Yeah, you can take your stuff, it's on that porch, next to the boxes, don't touch anything else.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 1
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 890,5567
Objectives[15]ObjectiveMessages[2]positionY = 5384,771
Objectives[15]ObjectiveMessages[2]positionZ = 417,241
Objectives[15]ObjectiveMessages[2]Message = ~r~Trevor, take it.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = False
Objectives[15]ObjectiveMessages[2]Delay = True
Objectives[15]ObjectiveMessages[2]DelayTime = 9
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = True
Objectives[15]ObjectiveMessages[2]TypeTextMesage = False
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 894,3276
Objectives[15]ObjectiveMessages[3]positionY = 5380,573
Objectives[15]ObjectiveMessages[3]positionZ = 412,8064
Objectives[15]ObjectiveMessages[3]Message = ~o~Okay.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = White
Objectives[15]ObjectiveMessages[3]PlayFromStart = False
Objectives[15]ObjectiveMessages[3]Delay = True
Objectives[15]ObjectiveMessages[3]DelayTime = 11
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = True
Objectives[15]ObjectiveMessages[3]TypeTextMesage = False
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[16]Text = 
Objectives[16]CollectPickupsAddBlips = True
Objectives[16]FaildText = 
Objectives[16]Type = Collect_Pickup
Objectives[16]positionX = -1145,832
Objectives[16]positionY = 4941,206
Objectives[16]positionZ = 221,2736
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1141,149
Objectives[17]positionY = 4938,554
Objectives[17]positionZ = 221,2736
Objectives[17]Cutscenes_Time = 9
Objectives[17]Cutscenes_Trans_Time = 3
Objectives[17]Cutscenes_FOV = 60
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = False
Objectives[17]Cutscenes_Point_At_Position = True
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 7
Objectives[17]Cutscenes_Follow_Hieght = 2
Objectives[17]Cutscenes_Follow_Angle = 275
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 4
Objectives[17]ObjectiveMessages[0]positionX = 895,7105
Objectives[17]ObjectiveMessages[0]positionY = 5368,838
Objectives[17]ObjectiveMessages[0]positionZ = 404,3174
Objectives[17]ObjectiveMessages[0]Message = Hey Trevor, you're back, I got a nice new dress for you.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 895,7178
Objectives[17]ObjectiveMessages[1]positionY = 5364,292
Objectives[17]ObjectiveMessages[1]positionZ = 401,4803
Objectives[17]ObjectiveMessages[1]Message = ~o~What the fuck are you talking about?
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 5
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = True
Objectives[17]ObjectiveMessages[1]TypeTextMesage = False
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 896,5344
Objectives[17]ObjectiveMessages[2]positionY = 5358,312
Objectives[17]ObjectiveMessages[2]positionZ = 397,4183
Objectives[17]ObjectiveMessages[2]Message = ~r~Trevor, come on, let's hurry up.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = White
Objectives[17]ObjectiveMessages[2]PlayFromStart = False
Objectives[17]ObjectiveMessages[2]Delay = True
Objectives[17]ObjectiveMessages[2]DelayTime = 8
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = True
Objectives[17]ObjectiveMessages[2]TypeTextMesage = False
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 896,7172
Objectives[17]ObjectiveMessages[3]positionY = 5352,91
Objectives[17]ObjectiveMessages[3]positionZ = 393,6668
Objectives[17]ObjectiveMessages[3]Message = ~o~I'm coming.
Objectives[17]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = White
Objectives[17]ObjectiveMessages[3]PlayFromStart = False
Objectives[17]ObjectiveMessages[3]Delay = True
Objectives[17]ObjectiveMessages[3]DelayTime = 11
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = True
Objectives[17]ObjectiveMessages[3]TypeTextMesage = False
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = -1138,658
Objectives[18]positionY = 4938,123
Objectives[18]positionZ = 221,2736
Objectives[18]Cutscenes_Time = 0
Objectives[18]Cutscenes_Trans_Time = 0
Objectives[18]Cutscenes_FOV = 30
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = True
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = False
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 10
Objectives[18]Cutscenes_Follow_Hieght = 1
Objectives[18]Cutscenes_Follow_Angle = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = -1162,959
Objectives[19]positionY = 4931,028
Objectives[19]positionZ = 222,3749
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 1
Objectives[19]Task_List[0]Type = EnterVehicle
Objectives[19]Task_List[0]PositionX = -1142,4
Objectives[19]Task_List[0]PositionY = 4929,798
Objectives[19]Task_List[0]PositionZ = 220,1022
Objectives[19]Task_List[0]Speed = 1
Objectives[19]Task_List[0]SeatIndex = -1
Objectives[19]Task_List[0]TaskIndex = 0
Objectives[19]Task_List[0]Warp = True
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = -1161,956
Objectives[20]positionY = 4929,294
Objectives[20]positionZ = 222,161
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = True
Objectives[20]SetPlayerActor_RelationshipGroup = Companion
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]TaskListCount = 3
Objectives[20]Task_List[0]Type = EnterVehicle
Objectives[20]Task_List[0]PositionX = -1142,247
Objectives[20]Task_List[0]PositionY = 4930,071
Objectives[20]Task_List[0]PositionZ = 220,0927
Objectives[20]Task_List[0]Speed = 1
Objectives[20]Task_List[0]SeatIndex = -2
Objectives[20]Task_List[0]TaskIndex = 0
Objectives[20]Task_List[0]Warp = False
Objectives[20]Task_List[1]Type = Pause
Objectives[20]Task_List[1]positionX = -1142,247
Objectives[20]Task_List[1]positionY = 4930,071
Objectives[20]Task_List[1]positionZ = 220,0927
Objectives[20]Task_List[1]time = 20
Objectives[20]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[20]Task_List[2]positionX = -1002,69
Objectives[20]Task_List[2]positionY = 5076,581
Objectives[20]Task_List[2]positionZ = 171,8926
Objectives[20]Task_List[2]Block = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = -1140,227
Objectives[21]positionY = 4927,184
Objectives[21]positionZ = 219,3502
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 3
Objectives[21]Task_List[0]Type = EnterVehicle
Objectives[21]Task_List[0]PositionX = -1140,24
Objectives[21]Task_List[0]PositionY = 4928,928
Objectives[21]Task_List[0]PositionZ = 219,8605
Objectives[21]Task_List[0]Speed = 1,5
Objectives[21]Task_List[0]SeatIndex = -2
Objectives[21]Task_List[0]TaskIndex = 0
Objectives[21]Task_List[0]Warp = False
Objectives[21]Task_List[1]Type = Pause
Objectives[21]Task_List[1]positionX = -1140,24
Objectives[21]Task_List[1]positionY = 4928,928
Objectives[21]Task_List[1]positionZ = 219,8605
Objectives[21]Task_List[1]time = 20
Objectives[21]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[21]Task_List[2]positionX = -1085,793
Objectives[21]Task_List[2]positionY = 5054,567
Objectives[21]Task_List[2]positionZ = 165,8011
Objectives[21]Task_List[2]Block = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = -1136,297
Objectives[22]positionY = 4931,634
Objectives[22]positionZ = 219,113
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 3
Objectives[22]Task_List[0]Type = EnterVehicle
Objectives[22]Task_List[0]PositionX = -1139,64
Objectives[22]Task_List[0]PositionY = 4929,879
Objectives[22]Task_List[0]PositionZ = 219,815
Objectives[22]Task_List[0]Speed = 1,5
Objectives[22]Task_List[0]SeatIndex = -2
Objectives[22]Task_List[0]TaskIndex = 0
Objectives[22]Task_List[0]Warp = False
Objectives[22]Task_List[1]Type = Pause
Objectives[22]Task_List[1]positionX = -1139,64
Objectives[22]Task_List[1]positionY = 4929,879
Objectives[22]Task_List[1]positionZ = 219,815
Objectives[22]Task_List[1]time = 20
Objectives[22]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[22]Task_List[2]positionX = -1085,793
Objectives[22]Task_List[2]positionY = 5054,567
Objectives[22]Task_List[2]positionZ = 165,8011
Objectives[22]Task_List[2]Block = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = -1005,994
Objectives[23]positionY = 5074,328
Objectives[23]positionZ = 171,7187
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 1
Objectives[23]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[23]Task_List[0]positionX = -1007,942
Objectives[23]Task_List[0]positionY = 5070,694
Objectives[23]Task_List[0]positionZ = 172,7673
Objectives[23]Task_List[0]Block = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]FaildText = 
Objectives[24]Type = Enter_Vehicle
Objectives[24]positionX = -1140,551
Objectives[24]positionY = 4930,912
Objectives[24]positionZ = 219,4557
Objectives[24]EnterVehicle_AsPassenger = True
Objectives[24]EnterVehicle_CanExit = True
Objectives[24]EnterVehicle_SetIsWanted = False
Objectives[24]EnterVehicle_SeatIndex = -2
Objectives[24]mission_ActorsCount = 3
Objectives[24]mission_Actors[0]Survive_Number = 0
Objectives[24]mission_Actors[0]Failed_Text = 
Objectives[24]mission_Actors[0]Remove_After = 0
Objectives[24]mission_Actors[0]positionX = -1051,868
Objectives[24]mission_Actors[0]positionY = 4909,661
Objectives[24]mission_Actors[0]positionZ = 210,3537
Objectives[24]mission_Actors[0]Heading = 106,9102
Objectives[24]mission_Actors[0]String_Name = a_m_o_acult_01
Objectives[24]mission_Actors[0]Relationship_Group = Neutral
Objectives[24]mission_Actors[0]AddBlip = False
Objectives[24]mission_Actors[0]ShowCone = False
Objectives[24]mission_Actors[0]Invincible = False
Objectives[24]mission_Actors[0]SetHealth = 200
Objectives[24]mission_Actors[0]DieFromHeadShot = True
Objectives[24]mission_Actors[0]CanExitVehicle = True
Objectives[24]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[0]AlwaysFight = True
Objectives[24]mission_Actors[0]Seeing_Range = 30
Objectives[24]mission_Actors[0]Hearing_Range = 30
Objectives[24]mission_Actors[0]CombatMovement = Offensive
Objectives[24]mission_Actors[0]weapon = Musket
Objectives[24]mission_Actors[0]Variation = Random
Objectives[24]mission_Actors[0]Task = 0
Objectives[24]mission_Actors[0]Task_Guard_Range = 5
Objectives[24]mission_Actors[0]Task_Stay_In_Range = True
Objectives[24]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[0]Task_Scenario = NONE
Objectives[24]mission_Actors[1]Survive_Number = 0
Objectives[24]mission_Actors[1]Failed_Text = 
Objectives[24]mission_Actors[1]Remove_After = 0
Objectives[24]mission_Actors[1]positionX = -1051,12
Objectives[24]mission_Actors[1]positionY = 4907,645
Objectives[24]mission_Actors[1]positionZ = 210,293
Objectives[24]mission_Actors[1]Heading = 96,91017
Objectives[24]mission_Actors[1]String_Name = a_m_o_acult_02
Objectives[24]mission_Actors[1]Relationship_Group = Neutral
Objectives[24]mission_Actors[1]AddBlip = False
Objectives[24]mission_Actors[1]ShowCone = False
Objectives[24]mission_Actors[1]Invincible = False
Objectives[24]mission_Actors[1]SetHealth = 200
Objectives[24]mission_Actors[1]DieFromHeadShot = True
Objectives[24]mission_Actors[1]CanExitVehicle = True
Objectives[24]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[1]AlwaysFight = True
Objectives[24]mission_Actors[1]Seeing_Range = 30
Objectives[24]mission_Actors[1]Hearing_Range = 30
Objectives[24]mission_Actors[1]CombatMovement = Offensive
Objectives[24]mission_Actors[1]weapon = BattleAxe
Objectives[24]mission_Actors[1]Variation = Random
Objectives[24]mission_Actors[1]Task = 0
Objectives[24]mission_Actors[1]Task_Guard_Range = 5
Objectives[24]mission_Actors[1]Task_Stay_In_Range = True
Objectives[24]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[1]Task_Scenario = NONE
Objectives[24]mission_Actors[2]Survive_Number = 0
Objectives[24]mission_Actors[2]Failed_Text = 
Objectives[24]mission_Actors[2]Remove_After = 0
Objectives[24]mission_Actors[2]positionX = -1052,096
Objectives[24]mission_Actors[2]positionY = 4908,464
Objectives[24]mission_Actors[2]positionZ = 210,4076
Objectives[24]mission_Actors[2]Heading = 96,91017
Objectives[24]mission_Actors[2]String_Name = a_m_y_acult_01
Objectives[24]mission_Actors[2]Relationship_Group = Neutral
Objectives[24]mission_Actors[2]AddBlip = False
Objectives[24]mission_Actors[2]ShowCone = False
Objectives[24]mission_Actors[2]Invincible = False
Objectives[24]mission_Actors[2]SetHealth = 200
Objectives[24]mission_Actors[2]DieFromHeadShot = True
Objectives[24]mission_Actors[2]CanExitVehicle = True
Objectives[24]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[2]AlwaysFight = True
Objectives[24]mission_Actors[2]Seeing_Range = 30
Objectives[24]mission_Actors[2]Hearing_Range = 30
Objectives[24]mission_Actors[2]CombatMovement = Offensive
Objectives[24]mission_Actors[2]weapon = MarksmanPistol
Objectives[24]mission_Actors[2]Variation = Random
Objectives[24]mission_Actors[2]Task = 0
Objectives[24]mission_Actors[2]Task_Guard_Range = 5
Objectives[24]mission_Actors[2]Task_Stay_In_Range = True
Objectives[24]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[2]Task_Scenario = NONE
Objectives[24]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[24]mission_Actors[2]NeededForObjectiveHint[0] = 26
Objectives[24]mission_Vehicles = 1
Objectives[24]mission_Vehicles[0]positionX = -1045,515
Objectives[24]mission_Vehicles[0]positionY = 4910,414
Objectives[24]mission_Vehicles[0]positionZ = 208,9098
Objectives[24]mission_Vehicles[0]Heading = 29,05317
Objectives[24]mission_Vehicles[0]Name = Arrotino
Objectives[24]mission_Vehicles[0]Model = scrap
Objectives[24]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[24]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[24]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[24]mission_Vehicles[0]HasPearlescent = False
Objectives[24]mission_Vehicles[0]Livery = 0
Objectives[24]mission_Vehicles[0]DirtLevel = 15
Objectives[24]mission_Vehicles[0]LockedForPlayer = False
Objectives[24]mission_Vehicles[0]Locked = False
Objectives[24]mission_Vehicles[0]Alarm = False
Objectives[24]mission_Vehicles[0]HotWired = False
Objectives[24]mission_Vehicles[0]Invincible = False
Objectives[24]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[24]mission_Vehicles[0]Remove_After = 0
Objectives[24]mission_Vehicles[0]Survive_Number = 0
Objectives[24]mission_Vehicles[0]Failed_Text = 
Objectives[24]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[24]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 30
Objectives[24]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = -1165,374
Objectives[25]positionY = 4933,878
Objectives[25]positionZ = 222,3952
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = True
Objectives[25]SetPlayerActor_RelationshipGroup = Companion
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = True
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]TaskListCount = 7
Objectives[25]Task_List[0]Type = EnterVehicle
Objectives[25]Task_List[0]PositionX = -1140,551
Objectives[25]Task_List[0]PositionY = 4930,912
Objectives[25]Task_List[0]PositionZ = 219,9557
Objectives[25]Task_List[0]Speed = 1,5
Objectives[25]Task_List[0]SeatIndex = -1
Objectives[25]Task_List[0]TaskIndex = 0
Objectives[25]Task_List[0]Warp = False
Objectives[25]Task_List[1]Type = Pause
Objectives[25]Task_List[1]positionX = -1140,551
Objectives[25]Task_List[1]positionY = 4930,912
Objectives[25]Task_List[1]positionZ = 219,9557
Objectives[25]Task_List[1]time = 8
Objectives[25]Task_List[2]Type = Drive
Objectives[25]Task_List[2]PositionX = -1123,621
Objectives[25]Task_List[2]PositionY = 4925,722
Objectives[25]Task_List[2]PositionZ = 218,3058
Objectives[25]Task_List[2]Speed = 5
Objectives[25]Task_List[2]StopBeforeVehicles = False
Objectives[25]Task_List[2]StopBeforeActors = True
Objectives[25]Task_List[2]AvoidVehicles = True
Objectives[25]Task_List[2]AvoidEmptyVehicles = True
Objectives[25]Task_List[2]AvoidActors = False
Objectives[25]Task_List[2]AvoidObjects = True
Objectives[25]Task_List[2]StopAtLights = False
Objectives[25]Task_List[2]UseBlinkers = True
Objectives[25]Task_List[2]AllowGoingWrongWay = True
Objectives[25]Task_List[2]Reverse = False
Objectives[25]Task_List[2]TakeShortestPath = True
Objectives[25]Task_List[2]IgnoreRoads = True
Objectives[25]Task_List[2]IgnoreAllPathing = True
Objectives[25]Task_List[2]AvoidHighWays = True
Objectives[25]Task_List[3]Type = Drive
Objectives[25]Task_List[3]PositionX = -1110,218
Objectives[25]Task_List[3]PositionY = 4921,675
Objectives[25]Task_List[3]PositionZ = 216,9832
Objectives[25]Task_List[3]Speed = 5
Objectives[25]Task_List[3]StopBeforeVehicles = False
Objectives[25]Task_List[3]StopBeforeActors = True
Objectives[25]Task_List[3]AvoidVehicles = True
Objectives[25]Task_List[3]AvoidEmptyVehicles = True
Objectives[25]Task_List[3]AvoidActors = False
Objectives[25]Task_List[3]AvoidObjects = True
Objectives[25]Task_List[3]StopAtLights = False
Objectives[25]Task_List[3]UseBlinkers = True
Objectives[25]Task_List[3]AllowGoingWrongWay = True
Objectives[25]Task_List[3]Reverse = False
Objectives[25]Task_List[3]TakeShortestPath = True
Objectives[25]Task_List[3]IgnoreRoads = True
Objectives[25]Task_List[3]IgnoreAllPathing = True
Objectives[25]Task_List[3]AvoidHighWays = True
Objectives[25]Task_List[4]Type = Drive
Objectives[25]Task_List[4]PositionX = -1082,943
Objectives[25]Task_List[4]PositionY = 4908,216
Objectives[25]Task_List[4]PositionZ = 213,5068
Objectives[25]Task_List[4]Speed = 5
Objectives[25]Task_List[4]StopBeforeVehicles = False
Objectives[25]Task_List[4]StopBeforeActors = True
Objectives[25]Task_List[4]AvoidVehicles = True
Objectives[25]Task_List[4]AvoidEmptyVehicles = True
Objectives[25]Task_List[4]AvoidActors = False
Objectives[25]Task_List[4]AvoidObjects = True
Objectives[25]Task_List[4]StopAtLights = False
Objectives[25]Task_List[4]UseBlinkers = True
Objectives[25]Task_List[4]AllowGoingWrongWay = True
Objectives[25]Task_List[4]Reverse = False
Objectives[25]Task_List[4]TakeShortestPath = True
Objectives[25]Task_List[4]IgnoreRoads = True
Objectives[25]Task_List[4]IgnoreAllPathing = True
Objectives[25]Task_List[4]AvoidHighWays = True
Objectives[25]Task_List[5]Type = Drive
Objectives[25]Task_List[5]PositionX = -1065,133
Objectives[25]Task_List[5]PositionY = 4904,928
Objectives[25]Task_List[5]PositionZ = 211,6861
Objectives[25]Task_List[5]Speed = 5
Objectives[25]Task_List[5]StopBeforeVehicles = False
Objectives[25]Task_List[5]StopBeforeActors = True
Objectives[25]Task_List[5]AvoidVehicles = True
Objectives[25]Task_List[5]AvoidEmptyVehicles = True
Objectives[25]Task_List[5]AvoidActors = False
Objectives[25]Task_List[5]AvoidObjects = True
Objectives[25]Task_List[5]StopAtLights = False
Objectives[25]Task_List[5]UseBlinkers = True
Objectives[25]Task_List[5]AllowGoingWrongWay = True
Objectives[25]Task_List[5]Reverse = False
Objectives[25]Task_List[5]TakeShortestPath = True
Objectives[25]Task_List[5]IgnoreRoads = True
Objectives[25]Task_List[5]IgnoreAllPathing = True
Objectives[25]Task_List[5]AvoidHighWays = True
Objectives[25]Task_List[6]Type = Drive
Objectives[25]Task_List[6]PositionX = -1051,622
Objectives[25]Task_List[6]PositionY = 4908,162
Objectives[25]Task_List[6]PositionZ = 209,849
Objectives[25]Task_List[6]Speed = 5
Objectives[25]Task_List[6]StopBeforeVehicles = True
Objectives[25]Task_List[6]StopBeforeActors = True
Objectives[25]Task_List[6]AvoidVehicles = False
Objectives[25]Task_List[6]AvoidEmptyVehicles = False
Objectives[25]Task_List[6]AvoidActors = False
Objectives[25]Task_List[6]AvoidObjects = True
Objectives[25]Task_List[6]StopAtLights = False
Objectives[25]Task_List[6]UseBlinkers = True
Objectives[25]Task_List[6]AllowGoingWrongWay = True
Objectives[25]Task_List[6]Reverse = False
Objectives[25]Task_List[6]TakeShortestPath = True
Objectives[25]Task_List[6]IgnoreRoads = True
Objectives[25]Task_List[6]IgnoreAllPathing = True
Objectives[25]Task_List[6]AvoidHighWays = True
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 1
Objectives[25]ObjectiveMessages[0]positionX = 897,3563
Objectives[25]ObjectiveMessages[0]positionY = 5335,892
Objectives[25]ObjectiveMessages[0]positionZ = 381,8085
Objectives[25]ObjectiveMessages[0]Message = ~p~Okay, are we all here? Let's get out of here, I don't like this place.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = -1053,886
Objectives[26]positionY = 4913,165
Objectives[26]positionZ = 209,7311
Objectives[26]Hint_Time = 17
Objectives[26]Hint_FOV = 40
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = True
Objectives[26]Hint_Use_Vehicle = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 5
Objectives[26]ObjectiveMessages[0]positionX = 900,1736
Objectives[26]ObjectiveMessages[0]positionY = 5326,527
Objectives[26]ObjectiveMessages[0]positionZ = 376,4675
Objectives[26]ObjectiveMessages[0]Message = ~r~Hey, what's up?
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 903,6927
Objectives[26]ObjectiveMessages[1]positionY = 5320,77
Objectives[26]ObjectiveMessages[1]positionZ = 374,8
Objectives[26]ObjectiveMessages[1]Message = We have decided that we like you, you will become new followers of our sect... and sexual slaves.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 2
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 910,5677
Objectives[26]ObjectiveMessages[2]positionY = 5314,906
Objectives[26]ObjectiveMessages[2]positionZ = 371,7056
Objectives[26]ObjectiveMessages[2]Message = ~y~Poor Paige...
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 11
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = -922,0057
Objectives[26]ObjectiveMessages[3]positionY = 5216,538
Objectives[26]ObjectiveMessages[3]positionZ = 108,5558
Objectives[26]ObjectiveMessages[3]Message = ~g~I think they're talking about us too...
Objectives[26]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = White
Objectives[26]ObjectiveMessages[3]PlayFromStart = False
Objectives[26]ObjectiveMessages[3]Delay = True
Objectives[26]ObjectiveMessages[3]DelayTime = 13
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = True
Objectives[26]ObjectiveMessages[3]TypeTextMesage = False
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = -927,3308
Objectives[26]ObjectiveMessages[4]positionY = 5215,605
Objectives[26]ObjectiveMessages[4]positionZ = 107,1374
Objectives[26]ObjectiveMessages[4]Message = ~y~WHAT?
Objectives[26]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = White
Objectives[26]ObjectiveMessages[4]PlayFromStart = False
Objectives[26]ObjectiveMessages[4]Delay = True
Objectives[26]ObjectiveMessages[4]DelayTime = 16
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = True
Objectives[26]ObjectiveMessages[4]TypeTextMesage = False
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[27]Text = 
Objectives[27]Type = Timeout_Objective
Objectives[27]positionX = -1060,998
Objectives[27]positionY = 4911,612
Objectives[27]positionZ = 210,7378
Objectives[27]Timeout_Min = 0
Objectives[27]Timeout_Sec = 1
Objectives[27]mission_ActorsCount = 2
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = -1068,476
Objectives[27]mission_Actors[0]positionY = 4911,961
Objectives[27]mission_Actors[0]positionZ = 212,9288
Objectives[27]mission_Actors[0]Heading = 231,9102
Objectives[27]mission_Actors[0]String_Name = a_m_y_acult_01
Objectives[27]mission_Actors[0]Relationship_Group = Enemy1
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = False
Objectives[27]mission_Actors[0]SetHealth = 200
Objectives[27]mission_Actors[0]DieFromHeadShot = True
Objectives[27]mission_Actors[0]CanExitVehicle = True
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = MarksmanPistol
Objectives[27]mission_Actors[0]Variation = Random
Objectives[27]mission_Actors[0]Task = 0
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = NONE
Objectives[27]mission_Actors[1]Survive_Number = 0
Objectives[27]mission_Actors[1]Failed_Text = 
Objectives[27]mission_Actors[1]Remove_After = 0
Objectives[27]mission_Actors[1]positionX = -1073,079
Objectives[27]mission_Actors[1]positionY = 4901,555
Objectives[27]mission_Actors[1]positionZ = 213,1814
Objectives[27]mission_Actors[1]Heading = 311,9102
Objectives[27]mission_Actors[1]String_Name = a_m_y_acult_02
Objectives[27]mission_Actors[1]Relationship_Group = Enemy1
Objectives[27]mission_Actors[1]AddBlip = False
Objectives[27]mission_Actors[1]ShowCone = False
Objectives[27]mission_Actors[1]Invincible = False
Objectives[27]mission_Actors[1]SetHealth = 200
Objectives[27]mission_Actors[1]DieFromHeadShot = True
Objectives[27]mission_Actors[1]CanExitVehicle = True
Objectives[27]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[1]AlwaysFight = True
Objectives[27]mission_Actors[1]Seeing_Range = 30
Objectives[27]mission_Actors[1]Hearing_Range = 30
Objectives[27]mission_Actors[1]CombatMovement = Offensive
Objectives[27]mission_Actors[1]weapon = Musket
Objectives[27]mission_Actors[1]Variation = Random
Objectives[27]mission_Actors[1]Task = 0
Objectives[27]mission_Actors[1]Task_Guard_Range = 5
Objectives[27]mission_Actors[1]Task_Stay_In_Range = True
Objectives[27]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[1]Task_Scenario = NONE
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = 947,6561
Objectives[28]positionY = 5290,407
Objectives[28]positionZ = 355,9116
Objectives[28]SetPlayerActor_Use_Player = True
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[28]SetPlayerActor_Use_Actor = False
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 1
Objectives[28]Task_List[0]Type = Pause
Objectives[28]Task_List[0]positionX = 947,6564
Objectives[28]Task_List[0]positionY = 5290,408
Objectives[28]Task_List[0]positionZ = 356,4115
Objectives[28]Task_List[0]time = 1
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Text = 
Objectives[29]Type = Timeout_Objective
Objectives[29]positionX = -1061,305
Objectives[29]positionY = 4899,032
Objectives[29]positionZ = 211,1744
Objectives[29]Timeout_Min = 1
Objectives[29]Timeout_Sec = 0
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = 
Objectives[30]FaildText = 
Objectives[30]Type = Enter_Vehicle
Objectives[30]positionX = -1051,673
Objectives[30]positionY = 4902,129
Objectives[30]positionZ = 209,9831
Objectives[30]EnterVehicle_AsPassenger = False
Objectives[30]EnterVehicle_CanExit = True
Objectives[30]EnterVehicle_SetIsWanted = False
Objectives[30]EnterVehicle_SeatIndex = 0
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 2
Objectives[30]ObjectiveMessages[0]positionX = 921,0703
Objectives[30]ObjectiveMessages[0]positionY = 5307,479
Objectives[30]ObjectiveMessages[0]positionZ = 364,6942
Objectives[30]ObjectiveMessages[0]Message = ~r~SOMEONE MOVE THAT DAMN VAN AND LET'S GET OUT OF HERE!
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 923,6804
Objectives[30]ObjectiveMessages[1]positionY = 5301,542
Objectives[30]ObjectiveMessages[1]positionZ = 360,55
Objectives[30]ObjectiveMessages[1]Message = ~o~I'LL HANDLE THAT, YOU COVER ME.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = False
Objectives[30]ObjectiveMessages[1]Delay = True
Objectives[30]ObjectiveMessages[1]DelayTime = 6
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = True
Objectives[30]ObjectiveMessages[1]TypeTextMesage = False
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = -1147,501
Objectives[31]positionY = 4919,481
Objectives[31]positionZ = 219,514
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = True
Objectives[31]SetPlayerActor_RelationshipGroup = Friend
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 2
Objectives[31]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[31]Task_List[0]positionX = -1166,58
Objectives[31]Task_List[0]positionY = 4920,218
Objectives[31]Task_List[0]positionZ = 222,0356
Objectives[31]Task_List[0]Block = True
Objectives[31]Task_List[1]Type = EnterVehicle
Objectives[31]Task_List[1]PositionX = -1142,374
Objectives[31]Task_List[1]PositionY = 4928,904
Objectives[31]Task_List[1]PositionZ = 220,0721
Objectives[31]Task_List[1]Speed = 1,5
Objectives[31]Task_List[1]SeatIndex = -1
Objectives[31]Task_List[1]TaskIndex = 1
Objectives[31]Task_List[1]Warp = True
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = -1159,877
Objectives[32]positionY = 4929,998
Objectives[32]positionZ = 222,0228
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Friend
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 2
Objectives[32]Task_List[0]Type = EnterVehicle
Objectives[32]Task_List[0]PositionX = -1141,991
Objectives[32]Task_List[0]PositionY = 4929,675
Objectives[32]Task_List[0]PositionZ = 220,0538
Objectives[32]Task_List[0]Speed = 4
Objectives[32]Task_List[0]SeatIndex = -2
Objectives[32]Task_List[0]TaskIndex = 0
Objectives[32]Task_List[0]Warp = False
Objectives[32]Task_List[1]Type = Pause
Objectives[32]Task_List[1]positionX = -1166,58
Objectives[32]Task_List[1]positionY = 4920,218
Objectives[32]Task_List[1]positionZ = 222,0356
Objectives[32]Task_List[1]time = 20
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = -1127,184
Objectives[33]positionY = 4943,086
Objectives[33]positionZ = 218,9005
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Friend
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 2
Objectives[33]Task_List[0]Type = EnterVehicle
Objectives[33]Task_List[0]PositionX = -1139,768
Objectives[33]Task_List[0]PositionY = 4929,027
Objectives[33]Task_List[0]PositionZ = 219,82
Objectives[33]Task_List[0]Speed = 4
Objectives[33]Task_List[0]SeatIndex = -2
Objectives[33]Task_List[0]TaskIndex = 0
Objectives[33]Task_List[0]Warp = False
Objectives[33]Task_List[1]Type = Pause
Objectives[33]Task_List[1]positionX = -1166,58
Objectives[33]Task_List[1]positionY = 4920,218
Objectives[33]Task_List[1]positionZ = 222,0356
Objectives[33]Task_List[1]time = 20
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = -1126,749
Objectives[34]positionY = 4933,876
Objectives[34]positionZ = 218,2335
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Friend
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 2
Objectives[34]Task_List[0]Type = EnterVehicle
Objectives[34]Task_List[0]PositionX = -1141,739
Objectives[34]Task_List[0]PositionY = 4929,368
Objectives[34]Task_List[0]PositionZ = 220,0181
Objectives[34]Task_List[0]Speed = 4
Objectives[34]Task_List[0]SeatIndex = -2
Objectives[34]Task_List[0]TaskIndex = 0
Objectives[34]Task_List[0]Warp = False
Objectives[34]Task_List[1]Type = Pause
Objectives[34]Task_List[1]positionX = -1166,58
Objectives[34]Task_List[1]positionY = 4920,218
Objectives[34]Task_List[1]positionZ = 222,0356
Objectives[34]Task_List[1]time = 20
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = 
Objectives[35]FaildText = 
Objectives[35]Type = Enter_Vehicle
Objectives[35]positionX = -1121,104
Objectives[35]positionY = 4960,994
Objectives[35]positionZ = 218,8257
Objectives[35]EnterVehicle_AsPassenger = True
Objectives[35]EnterVehicle_CanExit = True
Objectives[35]EnterVehicle_SetIsWanted = False
Objectives[35]EnterVehicle_SeatIndex = -2
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -1165,255
Objectives[36]positionY = 4942,138
Objectives[36]positionZ = 205,3459
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = True
Objectives[36]SetPlayerActor_RelationshipGroup = Companion
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 15
Objectives[36]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[36]Task_List[0]positionX = -1170,403
Objectives[36]Task_List[0]positionY = 4929,657
Objectives[36]Task_List[0]positionZ = 223,6821
Objectives[36]Task_List[0]Block = True
Objectives[36]Task_List[1]Type = EnterVehicle
Objectives[36]Task_List[1]PositionX = -1141,181
Objectives[36]Task_List[1]PositionY = 4930,632
Objectives[36]Task_List[1]PositionZ = 220,0029
Objectives[36]Task_List[1]Speed = 1
Objectives[36]Task_List[1]SeatIndex = -1
Objectives[36]Task_List[1]TaskIndex = 1
Objectives[36]Task_List[1]Warp = True
Objectives[36]Task_List[2]Type = Pause
Objectives[36]Task_List[2]positionX = -1033,286
Objectives[36]Task_List[2]positionY = 4917,902
Objectives[36]Task_List[2]positionZ = 205,2959
Objectives[36]Task_List[2]time = 6
Objectives[36]Task_List[3]Type = Drive
Objectives[36]Task_List[3]PositionX = -1033,286
Objectives[36]Task_List[3]PositionY = 4917,902
Objectives[36]Task_List[3]PositionZ = 205,2959
Objectives[36]Task_List[3]Speed = 20
Objectives[36]Task_List[3]StopBeforeVehicles = False
Objectives[36]Task_List[3]StopBeforeActors = False
Objectives[36]Task_List[3]AvoidVehicles = False
Objectives[36]Task_List[3]AvoidEmptyVehicles = False
Objectives[36]Task_List[3]AvoidActors = False
Objectives[36]Task_List[3]AvoidObjects = False
Objectives[36]Task_List[3]StopAtLights = False
Objectives[36]Task_List[3]UseBlinkers = True
Objectives[36]Task_List[3]AllowGoingWrongWay = True
Objectives[36]Task_List[3]Reverse = False
Objectives[36]Task_List[3]TakeShortestPath = True
Objectives[36]Task_List[3]IgnoreRoads = True
Objectives[36]Task_List[3]IgnoreAllPathing = True
Objectives[36]Task_List[3]AvoidHighWays = True
Objectives[36]Task_List[4]Type = Drive
Objectives[36]Task_List[4]PositionX = -642,4567
Objectives[36]Task_List[4]PositionY = 5087,277
Objectives[36]Task_List[4]PositionZ = 131,4252
Objectives[36]Task_List[4]Speed = 20
Objectives[36]Task_List[4]StopBeforeVehicles = False
Objectives[36]Task_List[4]StopBeforeActors = False
Objectives[36]Task_List[4]AvoidVehicles = True
Objectives[36]Task_List[4]AvoidEmptyVehicles = True
Objectives[36]Task_List[4]AvoidActors = True
Objectives[36]Task_List[4]AvoidObjects = True
Objectives[36]Task_List[4]StopAtLights = False
Objectives[36]Task_List[4]UseBlinkers = True
Objectives[36]Task_List[4]AllowGoingWrongWay = True
Objectives[36]Task_List[4]Reverse = False
Objectives[36]Task_List[4]TakeShortestPath = False
Objectives[36]Task_List[4]IgnoreRoads = False
Objectives[36]Task_List[4]IgnoreAllPathing = False
Objectives[36]Task_List[4]AvoidHighWays = False
Objectives[36]Task_List[5]Type = Drive
Objectives[36]Task_List[5]PositionX = -649,1636
Objectives[36]Task_List[5]PositionY = 5122,61
Objectives[36]Task_List[5]PositionZ = 125,9349
Objectives[36]Task_List[5]Speed = 5
Objectives[36]Task_List[5]StopBeforeVehicles = False
Objectives[36]Task_List[5]StopBeforeActors = False
Objectives[36]Task_List[5]AvoidVehicles = True
Objectives[36]Task_List[5]AvoidEmptyVehicles = True
Objectives[36]Task_List[5]AvoidActors = True
Objectives[36]Task_List[5]AvoidObjects = True
Objectives[36]Task_List[5]StopAtLights = False
Objectives[36]Task_List[5]UseBlinkers = True
Objectives[36]Task_List[5]AllowGoingWrongWay = True
Objectives[36]Task_List[5]Reverse = False
Objectives[36]Task_List[5]TakeShortestPath = False
Objectives[36]Task_List[5]IgnoreRoads = False
Objectives[36]Task_List[5]IgnoreAllPathing = False
Objectives[36]Task_List[5]AvoidHighWays = False
Objectives[36]Task_List[6]Type = Drive
Objectives[36]Task_List[6]PositionX = -757,0299
Objectives[36]Task_List[6]PositionY = 5260,718
Objectives[36]Task_List[6]PositionZ = 92,11742
Objectives[36]Task_List[6]Speed = 15
Objectives[36]Task_List[6]StopBeforeVehicles = False
Objectives[36]Task_List[6]StopBeforeActors = False
Objectives[36]Task_List[6]AvoidVehicles = True
Objectives[36]Task_List[6]AvoidEmptyVehicles = True
Objectives[36]Task_List[6]AvoidActors = True
Objectives[36]Task_List[6]AvoidObjects = True
Objectives[36]Task_List[6]StopAtLights = False
Objectives[36]Task_List[6]UseBlinkers = True
Objectives[36]Task_List[6]AllowGoingWrongWay = True
Objectives[36]Task_List[6]Reverse = False
Objectives[36]Task_List[6]TakeShortestPath = False
Objectives[36]Task_List[6]IgnoreRoads = False
Objectives[36]Task_List[6]IgnoreAllPathing = False
Objectives[36]Task_List[6]AvoidHighWays = False
Objectives[36]Task_List[7]Type = Drive
Objectives[36]Task_List[7]PositionX = -753,6179
Objectives[36]Task_List[7]PositionY = 5311,241
Objectives[36]Task_List[7]PositionZ = 73,9241
Objectives[36]Task_List[7]Speed = 10
Objectives[36]Task_List[7]StopBeforeVehicles = False
Objectives[36]Task_List[7]StopBeforeActors = False
Objectives[36]Task_List[7]AvoidVehicles = True
Objectives[36]Task_List[7]AvoidEmptyVehicles = True
Objectives[36]Task_List[7]AvoidActors = True
Objectives[36]Task_List[7]AvoidObjects = True
Objectives[36]Task_List[7]StopAtLights = False
Objectives[36]Task_List[7]UseBlinkers = True
Objectives[36]Task_List[7]AllowGoingWrongWay = True
Objectives[36]Task_List[7]Reverse = False
Objectives[36]Task_List[7]TakeShortestPath = False
Objectives[36]Task_List[7]IgnoreRoads = False
Objectives[36]Task_List[7]IgnoreAllPathing = False
Objectives[36]Task_List[7]AvoidHighWays = False
Objectives[36]Task_List[8]Type = Drive
Objectives[36]Task_List[8]PositionX = -654,6144
Objectives[36]Task_List[8]PositionY = 5364,154
Objectives[36]Task_List[8]PositionZ = 57,20741
Objectives[36]Task_List[8]Speed = 15
Objectives[36]Task_List[8]StopBeforeVehicles = False
Objectives[36]Task_List[8]StopBeforeActors = False
Objectives[36]Task_List[8]AvoidVehicles = True
Objectives[36]Task_List[8]AvoidEmptyVehicles = True
Objectives[36]Task_List[8]AvoidActors = True
Objectives[36]Task_List[8]AvoidObjects = True
Objectives[36]Task_List[8]StopAtLights = False
Objectives[36]Task_List[8]UseBlinkers = True
Objectives[36]Task_List[8]AllowGoingWrongWay = True
Objectives[36]Task_List[8]Reverse = False
Objectives[36]Task_List[8]TakeShortestPath = False
Objectives[36]Task_List[8]IgnoreRoads = False
Objectives[36]Task_List[8]IgnoreAllPathing = False
Objectives[36]Task_List[8]AvoidHighWays = False
Objectives[36]Task_List[9]Type = Drive
Objectives[36]Task_List[9]PositionX = -818,3266
Objectives[36]Task_List[9]PositionY = 5438,879
Objectives[36]Task_List[9]PositionZ = 33,03104
Objectives[36]Task_List[9]Speed = 20
Objectives[36]Task_List[9]StopBeforeVehicles = False
Objectives[36]Task_List[9]StopBeforeActors = False
Objectives[36]Task_List[9]AvoidVehicles = True
Objectives[36]Task_List[9]AvoidEmptyVehicles = True
Objectives[36]Task_List[9]AvoidActors = True
Objectives[36]Task_List[9]AvoidObjects = True
Objectives[36]Task_List[9]StopAtLights = False
Objectives[36]Task_List[9]UseBlinkers = True
Objectives[36]Task_List[9]AllowGoingWrongWay = True
Objectives[36]Task_List[9]Reverse = False
Objectives[36]Task_List[9]TakeShortestPath = False
Objectives[36]Task_List[9]IgnoreRoads = False
Objectives[36]Task_List[9]IgnoreAllPathing = False
Objectives[36]Task_List[9]AvoidHighWays = False
Objectives[36]Task_List[10]Type = Drive
Objectives[36]Task_List[10]PositionX = -131,2373
Objectives[36]Task_List[10]PositionY = 6237,754
Objectives[36]Task_List[10]PositionZ = 30,68829
Objectives[36]Task_List[10]Speed = 100
Objectives[36]Task_List[10]StopBeforeVehicles = False
Objectives[36]Task_List[10]StopBeforeActors = False
Objectives[36]Task_List[10]AvoidVehicles = True
Objectives[36]Task_List[10]AvoidEmptyVehicles = True
Objectives[36]Task_List[10]AvoidActors = True
Objectives[36]Task_List[10]AvoidObjects = True
Objectives[36]Task_List[10]StopAtLights = False
Objectives[36]Task_List[10]UseBlinkers = True
Objectives[36]Task_List[10]AllowGoingWrongWay = True
Objectives[36]Task_List[10]Reverse = False
Objectives[36]Task_List[10]TakeShortestPath = False
Objectives[36]Task_List[10]IgnoreRoads = False
Objectives[36]Task_List[10]IgnoreAllPathing = False
Objectives[36]Task_List[10]AvoidHighWays = False
Objectives[36]Task_List[11]Type = Drive
Objectives[36]Task_List[11]PositionX = 1165,337
Objectives[36]Task_List[11]PositionY = 6481,735
Objectives[36]Task_List[11]PositionZ = 20,54365
Objectives[36]Task_List[11]Speed = 100
Objectives[36]Task_List[11]StopBeforeVehicles = False
Objectives[36]Task_List[11]StopBeforeActors = False
Objectives[36]Task_List[11]AvoidVehicles = True
Objectives[36]Task_List[11]AvoidEmptyVehicles = True
Objectives[36]Task_List[11]AvoidActors = True
Objectives[36]Task_List[11]AvoidObjects = True
Objectives[36]Task_List[11]StopAtLights = False
Objectives[36]Task_List[11]UseBlinkers = True
Objectives[36]Task_List[11]AllowGoingWrongWay = True
Objectives[36]Task_List[11]Reverse = False
Objectives[36]Task_List[11]TakeShortestPath = False
Objectives[36]Task_List[11]IgnoreRoads = False
Objectives[36]Task_List[11]IgnoreAllPathing = False
Objectives[36]Task_List[11]AvoidHighWays = False
Objectives[36]Task_List[12]Type = Drive
Objectives[36]Task_List[12]PositionX = 2099,832
Objectives[36]Task_List[12]PositionY = 6039,815
Objectives[36]Task_List[12]PositionZ = 49,88815
Objectives[36]Task_List[12]Speed = 100
Objectives[36]Task_List[12]StopBeforeVehicles = False
Objectives[36]Task_List[12]StopBeforeActors = False
Objectives[36]Task_List[12]AvoidVehicles = True
Objectives[36]Task_List[12]AvoidEmptyVehicles = True
Objectives[36]Task_List[12]AvoidActors = True
Objectives[36]Task_List[12]AvoidObjects = True
Objectives[36]Task_List[12]StopAtLights = False
Objectives[36]Task_List[12]UseBlinkers = True
Objectives[36]Task_List[12]AllowGoingWrongWay = True
Objectives[36]Task_List[12]Reverse = False
Objectives[36]Task_List[12]TakeShortestPath = False
Objectives[36]Task_List[12]IgnoreRoads = False
Objectives[36]Task_List[12]IgnoreAllPathing = False
Objectives[36]Task_List[12]AvoidHighWays = False
Objectives[36]Task_List[13]Type = Drive
Objectives[36]Task_List[13]PositionX = 2574,15
Objectives[36]Task_List[13]PositionY = 5223,519
Objectives[36]Task_List[13]PositionZ = 44,22558
Objectives[36]Task_List[13]Speed = 100
Objectives[36]Task_List[13]StopBeforeVehicles = False
Objectives[36]Task_List[13]StopBeforeActors = False
Objectives[36]Task_List[13]AvoidVehicles = True
Objectives[36]Task_List[13]AvoidEmptyVehicles = True
Objectives[36]Task_List[13]AvoidActors = True
Objectives[36]Task_List[13]AvoidObjects = True
Objectives[36]Task_List[13]StopAtLights = False
Objectives[36]Task_List[13]UseBlinkers = True
Objectives[36]Task_List[13]AllowGoingWrongWay = True
Objectives[36]Task_List[13]Reverse = False
Objectives[36]Task_List[13]TakeShortestPath = False
Objectives[36]Task_List[13]IgnoreRoads = False
Objectives[36]Task_List[13]IgnoreAllPathing = False
Objectives[36]Task_List[13]AvoidHighWays = False
Objectives[36]Task_List[14]Type = Drive
Objectives[36]Task_List[14]PositionX = 2147,178
Objectives[36]Task_List[14]PositionY = 4808,26
Objectives[36]Task_List[14]PositionZ = 40,70081
Objectives[36]Task_List[14]Speed = 50
Objectives[36]Task_List[14]StopBeforeVehicles = False
Objectives[36]Task_List[14]StopBeforeActors = False
Objectives[36]Task_List[14]AvoidVehicles = True
Objectives[36]Task_List[14]AvoidEmptyVehicles = True
Objectives[36]Task_List[14]AvoidActors = True
Objectives[36]Task_List[14]AvoidObjects = True
Objectives[36]Task_List[14]StopAtLights = False
Objectives[36]Task_List[14]UseBlinkers = True
Objectives[36]Task_List[14]AllowGoingWrongWay = True
Objectives[36]Task_List[14]Reverse = False
Objectives[36]Task_List[14]TakeShortestPath = False
Objectives[36]Task_List[14]IgnoreRoads = False
Objectives[36]Task_List[14]IgnoreAllPathing = False
Objectives[36]Task_List[14]AvoidHighWays = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Type = Leave_Area
Objectives[37]positionX = 2168,579
Objectives[37]positionY = 4860,232
Objectives[37]positionZ = 38,24688
Objectives[37]Leave_Area_Distance = 500
Objectives[37]Leave_Area_Use_Objective_Position = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 1
Objectives[37]ObjectiveMessages[0]positionX = 941,319
Objectives[37]ObjectiveMessages[0]positionY = 5301,671
Objectives[37]ObjectiveMessages[0]positionZ = 356,7023
Objectives[37]ObjectiveMessages[0]Message = ~p~Come on, let's get out of here.
Objectives[37]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = True
Objectives[37]ObjectiveMessages[0]TypeTextMesage = False
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[38]Type = Random_Spawn_Objective
Objectives[38]positionX = 2163,552
Objectives[38]positionY = 4888,457
Objectives[38]positionZ = 39,4971
Objectives[38]Random_Actors_Actor_Model_Name = a_m_o_acult_01
Objectives[38]Random_Actors_Vehicle_Model_Name = scrap
Objectives[38]Random_Actors_Vehicle_Primary_Color = ModshopBlack1
Objectives[38]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[38]Random_Actors_Weapon_Model_Name = Pistol
Objectives[38]Random_Actors_Passenger = True
Objectives[38]Random_Actors_Fill_With_Occupants = True
Objectives[38]Random_Actors_Max_Count = 3
Objectives[38]Random_Actors_Max_ReSpawn = 20
Objectives[38]Random_Actors_Spawn_End = False
Objectives[38]Random_Actors_Spawn_Actors_Only = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Random_Spawn_Objective
Objectives[39]positionX = 2159,772
Objectives[39]positionY = 4900,035
Objectives[39]positionZ = 39,81855
Objectives[39]Random_Actors_Actor_Model_Name = a_m_o_acult_02
Objectives[39]Random_Actors_Vehicle_Model_Name = emperor2
Objectives[39]Random_Actors_Vehicle_Primary_Color = UtilMidnightBlue
Objectives[39]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[39]Random_Actors_Weapon_Model_Name = Pistol
Objectives[39]Random_Actors_Passenger = True
Objectives[39]Random_Actors_Fill_With_Occupants = True
Objectives[39]Random_Actors_Max_Count = 3
Objectives[39]Random_Actors_Max_ReSpawn = 20
Objectives[39]Random_Actors_Spawn_End = False
Objectives[39]Random_Actors_Spawn_Actors_Only = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Random_Spawn_Objective
Objectives[40]positionX = 2150,311
Objectives[40]positionY = 4899,216
Objectives[40]positionZ = 39,21509
Objectives[40]Random_Actors_Actor_Model_Name = a_m_y_acult_02
Objectives[40]Random_Actors_Vehicle_Model_Name = ratloader
Objectives[40]Random_Actors_Vehicle_Primary_Color = UtilMediumBrown
Objectives[40]Random_Actors_Vehicle_Secondary_Color = Salmonpink
Objectives[40]Random_Actors_Weapon_Model_Name = MarksmanPistol
Objectives[40]Random_Actors_Passenger = True
Objectives[40]Random_Actors_Fill_With_Occupants = True
Objectives[40]Random_Actors_Max_Count = 3
Objectives[40]Random_Actors_Max_ReSpawn = 20
Objectives[40]Random_Actors_Spawn_End = False
Objectives[40]Random_Actors_Spawn_Actors_Only = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[40]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Random_Spawn_Objective
Objectives[41]positionX = 2150,369
Objectives[41]positionY = 4908,315
Objectives[41]positionZ = 39,79211
Objectives[41]Random_Actors_Actor_Model_Name = a_f_m_fatcult_01
Objectives[41]Random_Actors_Vehicle_Model_Name = ruiner
Objectives[41]Random_Actors_Vehicle_Primary_Color = BrushedGold
Objectives[41]Random_Actors_Vehicle_Secondary_Color = UtilMediumBrown
Objectives[41]Random_Actors_Weapon_Model_Name = Pistol
Objectives[41]Random_Actors_Passenger = True
Objectives[41]Random_Actors_Fill_With_Occupants = True
Objectives[41]Random_Actors_Max_Count = 2
Objectives[41]Random_Actors_Max_ReSpawn = 20
Objectives[41]Random_Actors_Spawn_End = False
Objectives[41]Random_Actors_Spawn_Actors_Only = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = 
Objectives[42]Text2 = 
Objectives[42]Text3 = 
Objectives[42]Failed_Text = 
Objectives[42]Type = Checkpoint
Objectives[42]Checkpoint_Type = 45
Objectives[42]Reserved = 1
Objectives[42]ColorR = 255
Objectives[42]ColorG = 255
Objectives[42]ColorB = 0
Objectives[42]ColorA = 255
Objectives[42]IconColorR = 255
Objectives[42]IconColorG = 255
Objectives[42]IconColorB = 0
Objectives[42]IconColorA = 255
Objectives[42]positionX = 2118,558
Objectives[42]positionY = 4800,076
Objectives[42]positionZ = 40,08492
Objectives[42]Heading = 276,9102
Objectives[42]Diameter = 25
Objectives[42]minimum_hight = 1
Objectives[42]maximum_hight = 10
Objectives[42]TriggerDistance = 150
Objectives[42]PlaySound = False
Objectives[42]LoseWanted = False
Objectives[42]Stop_Vehicle = False
Objectives[42]DeliverVehicleOnly = False
Objectives[42]DeliverTrailor = False
Objectives[42]DeliverTowTruck = False
Objectives[42]DeliverVehicleCargobob = False
Objectives[42]DeliverPropCargobob = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 1
Objectives[42]mission_Vehicles[0]positionX = 2117,744
Objectives[42]mission_Vehicles[0]positionY = 4798,763
Objectives[42]mission_Vehicles[0]positionZ = 41,63381
Objectives[42]mission_Vehicles[0]Heading = 117,5247
Objectives[42]mission_Vehicles[0]Name = Shamal
Objectives[42]mission_Vehicles[0]Model = luxor2
Objectives[42]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[42]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[42]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[42]mission_Vehicles[0]HasPearlescent = False
Objectives[42]mission_Vehicles[0]Livery = 0
Objectives[42]mission_Vehicles[0]DirtLevel = 15
Objectives[42]mission_Vehicles[0]LockedForPlayer = False
Objectives[42]mission_Vehicles[0]Locked = False
Objectives[42]mission_Vehicles[0]Alarm = False
Objectives[42]mission_Vehicles[0]HotWired = False
Objectives[42]mission_Vehicles[0]Invincible = True
Objectives[42]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[42]mission_Vehicles[0]Remove_After = 0
Objectives[42]mission_Vehicles[0]Survive_Number = 0
Objectives[42]mission_Vehicles[0]Failed_Text = 
Objectives[42]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[42]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 46
Objectives[42]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[42]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[42]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 48
Objectives[42]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[42]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[42]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 49
Objectives[42]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 50
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 1
Objectives[42]ObjectiveMessages[0]positionX = 553,4169
Objectives[42]ObjectiveMessages[0]positionY = 5403,772
Objectives[42]ObjectiveMessages[0]positionZ = 593,9221
Objectives[42]ObjectiveMessages[0]Message = ~p~Shit, they're coming.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[43]Type = Random_Spawn_Objective
Objectives[43]positionX = 2184,086
Objectives[43]positionY = 4939,459
Objectives[43]positionZ = 39,54938
Objectives[43]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[43]Random_Actors_Vehicle_Model_Name = blista
Objectives[43]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[43]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[43]Random_Actors_Weapon_Model_Name = Pistol
Objectives[43]Random_Actors_Passenger = True
Objectives[43]Random_Actors_Fill_With_Occupants = True
Objectives[43]Random_Actors_Max_Count = 3
Objectives[43]Random_Actors_Max_ReSpawn = 3
Objectives[43]Random_Actors_Spawn_End = True
Objectives[43]Random_Actors_Spawn_Actors_Only = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 553,4839
Objectives[44]positionY = 5248,534
Objectives[44]positionZ = 451,8886
Objectives[44]SetPlayerActor_Use_Player = True
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[44]SetPlayerActor_Use_Actor = False
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 1
Objectives[44]Task_List[0]Type = Pause
Objectives[44]Task_List[0]positionX = 553,4839
Objectives[44]Task_List[0]positionY = 5248,534
Objectives[44]Task_List[0]positionZ = 452,3886
Objectives[44]Task_List[0]time = 1
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Mission_Settings_Objective
Objectives[45]positionX = 556,2865
Objectives[45]positionY = 5252,447
Objectives[45]positionZ = 456,5225
Objectives[45]MissionSettings_TimesOfDay = Current
Objectives[45]MissionSettings_Weather = Current
Objectives[45]MissionSettings_WantedLevel = 0
Objectives[45]MissionSettings_SetWantedLevelNow = 0
Objectives[45]MissionSettings_StartNightvision = False
Objectives[45]MissionSettings_StopNightvision = False
Objectives[45]MissionSettings_StartSeethrough = False
Objectives[45]MissionSettings_StopSeethrough = False
Objectives[45]MissionSettings_StartMusic = False
Objectives[45]MissionSettings_StopMusic = False
Objectives[45]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = 
Objectives[46]FaildText = 
Objectives[46]Type = Enter_Vehicle
Objectives[46]positionX = 2109,151
Objectives[46]positionY = 4805,093
Objectives[46]positionZ = 40,16081
Objectives[46]EnterVehicle_AsPassenger = False
Objectives[46]EnterVehicle_CanExit = True
Objectives[46]EnterVehicle_SetIsWanted = False
Objectives[46]EnterVehicle_SeatIndex = 0
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 1
Objectives[46]ObjectiveMessages[0]positionX = 551,4214
Objectives[46]ObjectiveMessages[0]positionY = 5398,243
Objectives[46]ObjectiveMessages[0]positionZ = 583,2281
Objectives[46]ObjectiveMessages[0]Message = ~r~Okay, maybe we sowed them, let's get the plane.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = True
Objectives[46]ObjectiveMessages[0]TypeTextMesage = False
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[47]Text = 
Objectives[47]Type = Leave_Area
Objectives[47]positionX = 2101,691
Objectives[47]positionY = 4812,331
Objectives[47]positionZ = 40,3901
Objectives[47]Leave_Area_Distance = 400
Objectives[47]Leave_Area_Use_Objective_Position = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 2
Objectives[47]ObjectiveMessages[0]positionX = 550,5721
Objectives[47]ObjectiveMessages[0]positionY = 5385,559
Objectives[47]ObjectiveMessages[0]positionZ = 581,1851
Objectives[47]ObjectiveMessages[0]Message = ~r~Come on Trevor, let's get out of here.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 553,3864
Objectives[47]ObjectiveMessages[1]positionY = 5379,96
Objectives[47]ObjectiveMessages[1]positionZ = 580,3679
Objectives[47]ObjectiveMessages[1]Message = ~o~Okay, buckle up, let's take off.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 4
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = True
Objectives[47]ObjectiveMessages[1]TypeTextMesage = False
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 2098,232
Objectives[48]positionY = 4808,254
Objectives[48]positionZ = 40,30611
Objectives[48]SetPlayerActor_Use_Player = True
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = False
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = True
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 6
Objectives[48]Task_List[0]Type = EnterVehicle
Objectives[48]Task_List[0]PositionX = 2110,611
Objectives[48]Task_List[0]PositionY = 4798,249
Objectives[48]Task_List[0]PositionZ = 40,60724
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]SeatIndex = -1
Objectives[48]Task_List[0]TaskIndex = 0
Objectives[48]Task_List[0]Warp = False
Objectives[48]Task_List[1]Type = VehiclePlaneTask
Objectives[48]Task_List[1]positionX = -691,698
Objectives[48]Task_List[1]positionY = 3599,446
Objectives[48]Task_List[1]positionZ = 500
Objectives[48]Task_List[1]speed = 100
Objectives[48]Task_List[1]Hight = 100
Objectives[48]Task_List[1]FollowPlayer = False
Objectives[48]Task_List[1]AttackPlayer = False
Objectives[48]Task_List[1]LandStart = False
Objectives[48]Task_List[1]LandEnd = False
Objectives[48]Task_List[2]Type = VehiclePlaneTask
Objectives[48]Task_List[2]positionX = -2349,762
Objectives[48]Task_List[2]positionY = 1298,482
Objectives[48]Task_List[2]positionZ = 900
Objectives[48]Task_List[2]speed = 100
Objectives[48]Task_List[2]Hight = 100
Objectives[48]Task_List[2]FollowPlayer = False
Objectives[48]Task_List[2]AttackPlayer = False
Objectives[48]Task_List[2]LandStart = False
Objectives[48]Task_List[2]LandEnd = False
Objectives[48]Task_List[3]Type = VehiclePlaneTask
Objectives[48]Task_List[3]positionX = -73,65211
Objectives[48]Task_List[3]positionY = -819,1744
Objectives[48]Task_List[3]positionZ = 900
Objectives[48]Task_List[3]speed = 100
Objectives[48]Task_List[3]Hight = 100
Objectives[48]Task_List[3]FollowPlayer = False
Objectives[48]Task_List[3]AttackPlayer = False
Objectives[48]Task_List[3]LandStart = False
Objectives[48]Task_List[3]LandEnd = False
Objectives[48]Task_List[4]Type = VehiclePlaneTask
Objectives[48]Task_List[4]positionX = 2034,67
Objectives[48]Task_List[4]positionY = -150,7803
Objectives[48]Task_List[4]positionZ = 800
Objectives[48]Task_List[4]speed = 100
Objectives[48]Task_List[4]Hight = 100
Objectives[48]Task_List[4]FollowPlayer = False
Objectives[48]Task_List[4]AttackPlayer = False
Objectives[48]Task_List[4]LandStart = False
Objectives[48]Task_List[4]LandEnd = False
Objectives[48]Task_List[5]Type = VehiclePlaneTask
Objectives[48]Task_List[5]positionX = 3425,896
Objectives[48]Task_List[5]positionY = 4262,114
Objectives[48]Task_List[5]positionZ = 1000
Objectives[48]Task_List[5]speed = 100
Objectives[48]Task_List[5]Hight = 100
Objectives[48]Task_List[5]FollowPlayer = False
Objectives[48]Task_List[5]AttackPlayer = False
Objectives[48]Task_List[5]LandStart = False
Objectives[48]Task_List[5]LandEnd = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Cutscenes_Objective
Objectives[49]Text = 
Objectives[49]positionX = 2112,572
Objectives[49]positionY = 4779,893
Objectives[49]positionZ = 46,14853
Objectives[49]Cutscenes_Time = 28
Objectives[49]Cutscenes_Trans_Time = 6
Objectives[49]Cutscenes_FOV = 60
Objectives[49]Cutscenes_Shake = Hand
Objectives[49]Cutscenes_Amplitude = 0
Objectives[49]Cutscenes_FadeOut = False
Objectives[49]Cutscenes_FadeIn = False
Objectives[49]Cutscenes_End = False
Objectives[49]Cutscenes_Point_At_Position = False
Objectives[49]Cutscenes_Point_At_Player = False
Objectives[49]Cutscenes_Point_At_Actor = False
Objectives[49]Cutscenes_Point_At_Vehicle = False
Objectives[49]Cutscenes_Follow_Player = True
Objectives[49]Cutscenes_Follow_Actor = False
Objectives[49]Cutscenes_Follow_Vehicle = False
Objectives[49]Cutscenes_Follow_Distancee = 7
Objectives[49]Cutscenes_Follow_Hieght = 0,8
Objectives[49]Cutscenes_Follow_Angle = 177
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 7
Objectives[49]ObjectiveMessages[0]positionX = 554,8105
Objectives[49]ObjectiveMessages[0]positionY = 5371,178
Objectives[49]ObjectiveMessages[0]positionZ = 577,2922
Objectives[49]ObjectiveMessages[0]Message = ~r~Okay... now we can relax...
Objectives[49]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 554,0237
Objectives[49]ObjectiveMessages[1]positionY = 5366,392
Objectives[49]ObjectiveMessages[1]positionZ = 573,9385
Objectives[49]ObjectiveMessages[1]Message = ~y~Those shitty old men wanted me to be a sex slave... those fucking bastards...
Objectives[49]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
Objectives[49]ObjectiveMessages[1]DelayTime = 3
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = True
Objectives[49]ObjectiveMessages[1]TypeTextMesage = False
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 553,8188
Objectives[49]ObjectiveMessages[2]positionY = 5360,206
Objectives[49]ObjectiveMessages[2]positionZ = 569,2028
Objectives[49]ObjectiveMessages[2]Message = ~p~With that little ass you would be a good sex slave...
Objectives[49]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = White
Objectives[49]ObjectiveMessages[2]PlayFromStart = False
Objectives[49]ObjectiveMessages[2]Delay = True
Objectives[49]ObjectiveMessages[2]DelayTime = 10
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = True
Objectives[49]ObjectiveMessages[2]TypeTextMesage = False
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 550,4919
Objectives[49]ObjectiveMessages[3]positionY = 5351,546
Objectives[49]ObjectiveMessages[3]positionZ = 558,8919
Objectives[49]ObjectiveMessages[3]Message = ~y~Don't joke... I've never been so scared in my life...
Objectives[49]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = White
Objectives[49]ObjectiveMessages[3]PlayFromStart = False
Objectives[49]ObjectiveMessages[3]Delay = True
Objectives[49]ObjectiveMessages[3]DelayTime = 15
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = True
Objectives[49]ObjectiveMessages[3]TypeTextMesage = False
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[4]positionX = 551,5451
Objectives[49]ObjectiveMessages[4]positionY = 5345,105
Objectives[49]ObjectiveMessages[4]positionZ = 554,1364
Objectives[49]ObjectiveMessages[4]Message = ~b~Trevor, what did that old man mean when he told you he got you a new dress?
Objectives[49]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[4]Sender = 
Objectives[49]ObjectiveMessages[4]Subject = 
Objectives[49]ObjectiveMessages[4]MessageColor = White
Objectives[49]ObjectiveMessages[4]PlayFromStart = False
Objectives[49]ObjectiveMessages[4]Delay = True
Objectives[49]ObjectiveMessages[4]DelayTime = 20
Objectives[49]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[4]TypeSubtitle = True
Objectives[49]ObjectiveMessages[4]TypeTextMesage = False
Objectives[49]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[5]positionX = 554,4634
Objectives[49]ObjectiveMessages[5]positionY = 5335,976
Objectives[49]ObjectiveMessages[5]positionZ = 545,7843
Objectives[49]ObjectiveMessages[5]Message = ~o~I have no idea, I've never seen that old jerk before in my life.
Objectives[49]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[5]Sender = 
Objectives[49]ObjectiveMessages[5]Subject = 
Objectives[49]ObjectiveMessages[5]MessageColor = White
Objectives[49]ObjectiveMessages[5]PlayFromStart = False
Objectives[49]ObjectiveMessages[5]Delay = True
Objectives[49]ObjectiveMessages[5]DelayTime = 27
Objectives[49]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[5]TypeSubtitle = True
Objectives[49]ObjectiveMessages[5]TypeTextMesage = False
Objectives[49]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[6]positionX = 552,7887
Objectives[49]ObjectiveMessages[6]positionY = 5329,33
Objectives[49]ObjectiveMessages[6]positionZ = 531,0922
Objectives[49]ObjectiveMessages[6]Message = ~b~Umh...
Objectives[49]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[6]Sender = 
Objectives[49]ObjectiveMessages[6]Subject = 
Objectives[49]ObjectiveMessages[6]MessageColor = White
Objectives[49]ObjectiveMessages[6]PlayFromStart = False
Objectives[49]ObjectiveMessages[6]Delay = True
Objectives[49]ObjectiveMessages[6]DelayTime = 33
Objectives[49]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[6]TypeSubtitle = True
Objectives[49]ObjectiveMessages[6]TypeTextMesage = False
Objectives[49]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[50]Type = Cutscenes_Objective
Objectives[50]Text = 
Objectives[50]positionX = 2110,72
Objectives[50]positionY = 4796,068
Objectives[50]positionZ = 39,75072
Objectives[50]Cutscenes_Time = 5
Objectives[50]Cutscenes_Trans_Time = 40
Objectives[50]Cutscenes_FOV = 60
Objectives[50]Cutscenes_Shake = Hand
Objectives[50]Cutscenes_Amplitude = 0
Objectives[50]Cutscenes_FadeOut = False
Objectives[50]Cutscenes_FadeIn = False
Objectives[50]Cutscenes_End = False
Objectives[50]Cutscenes_Point_At_Position = False
Objectives[50]Cutscenes_Point_At_Player = False
Objectives[50]Cutscenes_Point_At_Actor = False
Objectives[50]Cutscenes_Point_At_Vehicle = False
Objectives[50]Cutscenes_Follow_Player = False
Objectives[50]Cutscenes_Follow_Actor = False
Objectives[50]Cutscenes_Follow_Vehicle = True
Objectives[50]Cutscenes_Follow_Distancee = 6,4
Objectives[50]Cutscenes_Follow_Hieght = 0,8
Objectives[50]Cutscenes_Follow_Angle = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 9
Objectives[50]ObjectiveMessages[0]positionX = 549,7173
Objectives[50]ObjectiveMessages[0]positionY = 5313,941
Objectives[50]ObjectiveMessages[0]positionZ = 524,3871
Objectives[50]ObjectiveMessages[0]Message = ~g~Lester, why did you take us there?
Objectives[50]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = White
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = True
Objectives[50]ObjectiveMessages[0]TypeTextMesage = False
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[1]positionX = 549,5196
Objectives[50]ObjectiveMessages[1]positionY = 5308,91
Objectives[50]ObjectiveMessages[1]positionZ = 521,7794
Objectives[50]ObjectiveMessages[1]Message = ~r~Because those assholes stole parts of the bunker, and I need them to restore all systems.
Objectives[50]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
Objectives[50]ObjectiveMessages[1]MessageColor = White
Objectives[50]ObjectiveMessages[1]PlayFromStart = False
Objectives[50]ObjectiveMessages[1]Delay = True
Objectives[50]ObjectiveMessages[1]DelayTime = 3
Objectives[50]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = True
Objectives[50]ObjectiveMessages[1]TypeTextMesage = False
Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[2]positionX = 553,2954
Objectives[50]ObjectiveMessages[2]positionY = 5303,112
Objectives[50]ObjectiveMessages[2]positionZ = 520,1211
Objectives[50]ObjectiveMessages[2]Message = ~p~And maybe it's not over because we haven't recovered all the missing pieces.
Objectives[50]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[2]Sender = 
Objectives[50]ObjectiveMessages[2]Subject = 
Objectives[50]ObjectiveMessages[2]MessageColor = White
Objectives[50]ObjectiveMessages[2]PlayFromStart = False
Objectives[50]ObjectiveMessages[2]Delay = True
Objectives[50]ObjectiveMessages[2]DelayTime = 11
Objectives[50]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[2]TypeSubtitle = True
Objectives[50]ObjectiveMessages[2]TypeTextMesage = False
Objectives[50]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[3]positionX = 555,8209
Objectives[50]ObjectiveMessages[3]positionY = 5296,94
Objectives[50]ObjectiveMessages[3]positionZ = 516,0631
Objectives[50]ObjectiveMessages[3]Message = ~y~Well, don't count on me anymore... after this experience I probably won't be able to sleep for months...
Objectives[50]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[3]Sender = 
Objectives[50]ObjectiveMessages[3]Subject = 
Objectives[50]ObjectiveMessages[3]MessageColor = White
Objectives[50]ObjectiveMessages[3]PlayFromStart = False
Objectives[50]ObjectiveMessages[3]Delay = True
Objectives[50]ObjectiveMessages[3]DelayTime = 18
Objectives[50]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[3]TypeSubtitle = True
Objectives[50]ObjectiveMessages[3]TypeTextMesage = False
Objectives[50]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[4]positionX = 560,9141
Objectives[50]ObjectiveMessages[4]positionY = 5288,604
Objectives[50]ObjectiveMessages[4]positionZ = 510,4829
Objectives[50]ObjectiveMessages[4]Message = ~p~Come on, wouldn't you like to be the wife of an old pervert?
Objectives[50]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[4]Sender = 
Objectives[50]ObjectiveMessages[4]Subject = 
Objectives[50]ObjectiveMessages[4]MessageColor = White
Objectives[50]ObjectiveMessages[4]PlayFromStart = False
Objectives[50]ObjectiveMessages[4]Delay = True
Objectives[50]ObjectiveMessages[4]DelayTime = 27
Objectives[50]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[4]TypeSubtitle = True
Objectives[50]ObjectiveMessages[4]TypeTextMesage = False
Objectives[50]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[5]positionX = 560,7374
Objectives[50]ObjectiveMessages[5]positionY = 5281,792
Objectives[50]ObjectiveMessages[5]positionZ = 501,4697
Objectives[50]ObjectiveMessages[5]Message = ~y~Screw you!
Objectives[50]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[5]Sender = 
Objectives[50]ObjectiveMessages[5]Subject = 
Objectives[50]ObjectiveMessages[5]MessageColor = White
Objectives[50]ObjectiveMessages[5]PlayFromStart = False
Objectives[50]ObjectiveMessages[5]Delay = True
Objectives[50]ObjectiveMessages[5]DelayTime = 33
Objectives[50]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[5]TypeSubtitle = True
Objectives[50]ObjectiveMessages[5]TypeTextMesage = False
Objectives[50]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[6]positionX = 558,8491
Objectives[50]ObjectiveMessages[6]positionY = 5274,905
Objectives[50]ObjectiveMessages[6]positionZ = 491,5112
Objectives[50]ObjectiveMessages[6]Message = ~r~Okay... now stop it... and let's forget what heppened... I'll let you know when we find other pieces.
Objectives[50]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[6]Sender = 
Objectives[50]ObjectiveMessages[6]Subject = 
Objectives[50]ObjectiveMessages[6]MessageColor = White
Objectives[50]ObjectiveMessages[6]PlayFromStart = False
Objectives[50]ObjectiveMessages[6]Delay = True
Objectives[50]ObjectiveMessages[6]DelayTime = 34
Objectives[50]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[6]TypeSubtitle = True
Objectives[50]ObjectiveMessages[6]TypeTextMesage = False
Objectives[50]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[7]positionX = 557,3052
Objectives[50]ObjectiveMessages[7]positionY = 5269,565
Objectives[50]ObjectiveMessages[7]positionZ = 482,9443
Objectives[50]ObjectiveMessages[7]Message = ~r~Trevor, take us home.
Objectives[50]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[7]Sender = 
Objectives[50]ObjectiveMessages[7]Subject = 
Objectives[50]ObjectiveMessages[7]MessageColor = White
Objectives[50]ObjectiveMessages[7]PlayFromStart = False
Objectives[50]ObjectiveMessages[7]Delay = True
Objectives[50]ObjectiveMessages[7]DelayTime = 42
Objectives[50]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[7]TypeSubtitle = True
Objectives[50]ObjectiveMessages[7]TypeTextMesage = False
Objectives[50]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[8]positionX = 556,3381
Objectives[50]ObjectiveMessages[8]positionY = 5265,916
Objectives[50]ObjectiveMessages[8]positionZ = 476,972
Objectives[50]ObjectiveMessages[8]Message = ~o~Okay.
Objectives[50]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[8]Sender = 
Objectives[50]ObjectiveMessages[8]Subject = 
Objectives[50]ObjectiveMessages[8]MessageColor = White
Objectives[50]ObjectiveMessages[8]PlayFromStart = False
Objectives[50]ObjectiveMessages[8]Delay = True
Objectives[50]ObjectiveMessages[8]DelayTime = 44
Objectives[50]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[8]TypeSubtitle = True
Objectives[50]ObjectiveMessages[8]TypeTextMesage = False
Objectives[50]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[51]Type = Cutscenes_Objective
Objectives[51]Text = 
Objectives[51]positionX = 2095,472
Objectives[51]positionY = 4821,221
Objectives[51]positionZ = 40,62822
Objectives[51]Cutscenes_Time = 0
Objectives[51]Cutscenes_Trans_Time = 0
Objectives[51]Cutscenes_FOV = 30
Objectives[51]Cutscenes_Shake = Hand
Objectives[51]Cutscenes_Amplitude = 0
Objectives[51]Cutscenes_FadeOut = False
Objectives[51]Cutscenes_FadeIn = False
Objectives[51]Cutscenes_End = True
Objectives[51]Cutscenes_Point_At_Position = False
Objectives[51]Cutscenes_Point_At_Player = False
Objectives[51]Cutscenes_Point_At_Actor = False
Objectives[51]Cutscenes_Point_At_Vehicle = False
Objectives[51]Cutscenes_Follow_Player = False
Objectives[51]Cutscenes_Follow_Actor = False
Objectives[51]Cutscenes_Follow_Vehicle = False
Objectives[51]Cutscenes_Follow_Distancee = 10
Objectives[51]Cutscenes_Follow_Hieght = 1
Objectives[51]Cutscenes_Follow_Angle = 0
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

